Jump to content

velvv

Members
  • Posts

    1
  • Joined

  • Last visited

Everything posted by velvv

  1. !! Intersect Client Error !! So after deleting my main map in the map editor and adding a new one (since I couldn't really use the map view), my client has stopped working and displays an error after logging in. Error: 2019-09-29 01:03:19.654 [Error] Message: Index was outside the bounds of the array. Stack: at Intersect.Client.Entities.Entity.DetermineRenderOrder(HashSet`1 renderList, MapInstance map) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Entities\Entity.cs:line 612 at Intersect.Client.Entities.Entity.Update() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Entities\Entity.cs:line 347 at Intersect.Client.Entities.Player.Update() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Entities\Player.cs:line 141 at Intersect.Client.GameMain.ProcessGame() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameMain.cs:line 259 at Intersect.Client.GameMain.Update() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameMain.cs:line 90 at Intersect.Client.IntersectGame.Update(GameTime gameTime) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\IntersectGame.cs:line 112 at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime) at Microsoft.Xna.Framework.Game.Tick() at Microsoft.Xna.Framework.SdlGamePlatform.RunLoop() at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) I have no idea if this is in the right category since I'm to this site, so feel free to yell at me!! <3
×
×
  • Create New...