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maclion

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  1. Okay! Then no problem, I will manage it to do it somehow look good. Thank you so much for your help
  2. What do you mean with Leafing? Is that the source code edition that @Artheios is speaking about? Do you know where can I find some information to do it? Thanks mate. I'm also not a programmer as you I hope I can find a way to do it, or someone who can teach me how to do it. Thank you so much anyway
  3. Hello! I show you first the Spell and then the Projectile. I must say (maybe I am wrong) but if I put the "Targetting info" of the spell as Linear (projectile) it goes like it: linear. And If I put it "Single Target" the animation only appear on the mob. I hope I'm doing it wrong and you can help me :') Thank you for your fast answer, and Hi hahahah
  4. Hello, who can solve my doubt. I'm messing around with the program and doing tests but I haven't quite cleared up the issue of animations in spells. I have discovered how to make animations and how to do spells, I have discovered how to make projectiles and apply them to spells. But I can't find anywhere (in the program or on the internet) how to make the animations go out of the character and towards the target, wherever he is. I've only gotten the spells to go in a static direction. Is it possible to make them chase an enemy? I would like to make (for example) a fireball that goes directly towards the enemy that I have selected, not in the direction I've selected on the projectile menu. If someone can help me I will be so pleased. Thanks :D
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