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Angaro

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Everything posted by Angaro

  1. I just had to restart the editor, I think it's a software bug at this point. I'm sorry I wasted your time but I haven't thought about it at all.
  2. Them both.
  3. I tried to use both those provided by 6.2 and the new ones created with the generator.
  4. At this point I think it's a positioning problem, but my question is why? I used the official Intersect Sprite Generator, shouldn't it automatically render to the right size without this kind of shifting?
  5. Thanks for the answer! 1) I know that I have to use only the sprite of the tool, that was a test to show you that in the preview everything worked. 2) The size is the same. 3) I have to take a look at the file, but I don't quite understand what you mean. I have opened the file here but I don't know what data to change.
  6. This is my base sprite. Nothing strange. But when I tried to put on the armor, created via the official community generator, it appeared slightly shifted down. So I tried to apply the basic character sprite to the armor paperdoll. It is wrong despite having been set correctly in the class section. Please help me, I tried to change paperdoll etc. several times.
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