luciferofhell
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Everything posted by luciferofhell
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Changing icon before source
luciferofhell replied to luciferofhell's question in Questions & Answers
I use the resource hack, but sometimes toggles the intersect and my game icon. -
Until the source exits, they should find a way to change the icon without switching between the intersect and game icons. The engine is extremely useful and unique in its class, but these little details take away the beauty of the game. Thank you in advance for your attention. Oh, I use the resource hack, but still keep switching the icon.
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Can you make one paperdoll change per event? For example, I want to change the character's eye, but without changing that particularity as equipment or sprite, but paperdoll, but a ndc-only paperdoll, where there is no way for the player to change without
luciferofhell replied to luciferofhell's question in Event Questions
Do you think it would be a nice feature for developers to implement in Intersect? I hope by then my C # studies will be advanced. It is a little difficult, because I am studying to pass the college entrance exam, which in Brazil is one of the busiest. It's inconceivable, but it's not a feature that hinders the creation of my game anyway. Thanks. -
Can you make one paperdoll change per event? For example, I want to change the character's eye, but without changing that particularity as equipment or sprite, but paperdoll, but a ndc-only paperdoll, where there is no way for the player to change without
luciferofhell posted a question in Event Questions
Can you make one paperdoll change per event? For example, I want to change the character's eye, but without changing that particularity as equipment or sprite, but paperdoll, but a ndc-only paperdoll, where there is no way for the player to change without going to that npc. -
I'm adding hair to my characters, but I have a problem, I want a paperdoll to always be under armor, how do I set this? When I put my hair, the helmet is always under the hair.
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Help-me with hair, message text.
luciferofhell replied to luciferofhell's question in Questions & Answers
Thanks to everyone who responded. Please close the topic. The problem was the lack of use of hide picture. -
Help-me with hair, message text.
luciferofhell replied to luciferofhell's question in Questions & Answers
I want the action button to work again only when the player closes the image. -
Help-me with hair, message text.
luciferofhell replied to luciferofhell's question in Questions & Answers
Yes. My wish is the event only works again when the image the player just saw closes, if not when the player tries to close the image, it opens the image again. The alternative would be to remove the left mouse button and switch to another, but the left button is used by most. It should have a close option when opening an image, ie where we direct as well as the objects of the character. -
I'm trying to get an npc where my players can choose their hair: the problem is that I put an image and I want the player to close the image, the choice questions (black, blue, yellow) appear, but right after opening the image , the image is above it, and when I close the image and the player is near npc, it opens the image again. If you have no way, is there a choice for the text message to appear below the image?
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Do you have Facebook or Whatsapp?
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I've heard that you can create a nearly perfect variable guild system, I just don't know the procedure for reaching that peak. Could you give me a logical idea? Sorry to be posting so much, but that was the last question I had left, I think. And thank you all for your calm and for responding, I am extremely grateful. For the most part humanity is misanthropic and narcissistic. Again, thank you very much.
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At my intersection does not appear the trigger command to type.
luciferofhell posted a question in Event Questions
At my intersection does not appear the trigger command to type. https://ascensiongamedev.com/resources/filehost/4dd275fed017f3ae567c4f202d5bf97f.png
