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bluebean

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Everything posted by bluebean

  1. It definitely didn't work. I figured "It might just not count it below 4, so it'll do nothing. " So i put my 4 frame sheets back in, and they still glitched up. Switched between the two to test, so you cannot set it lower then 4 from my small experiment. It's definitely dividing the sheets in strange way when using those settings.
  2. But I don't want to use four frames, I want to use 3. I have quadruped sprite sheets that do not look correct when using four frames. If it is not possible to use three frames then say that instead.
  3. This isn't what I was asking to do though, I want to use 3 frame movement .I have sprites that only work in 3 frames. I don't want to use XP styled sheets. I'm asking how to make the server animation 3 frames instead of 4.
  4. So I wanted to set my movement frames to be 3, like in RPG maker Vx. In order to do that, I need to set the "Normalframes" in the server config to 3 correct? "Sprites": { "IdleFrames": 4, "NormalFrames": 3, "CastFrames": 4, "AttackFrames": 4, "ShootFrames": 4, "WeaponFrames": 4, "NormalSheetAttackFrame": 3, "NormalSheetDashFrame": 1, "MovingFrameDuration": 200, "IdleFrameDuration": 800, "TimeBeforeIdle": 500 Like so. I have done this and restarted my server, but it still appears as if its trying to animate them at 4 frames. Is there something I'm doing wrong that i'm missing? Thanks in advance!
  5. A few things that I can't seem to figure out how to get working. I wanted to make a regen spell, one that'd heal HP over time instead of damaging it to the user on (Self) Also, I'd like to know what checking "Friendly' Does, each time I check it for a spell that's a buff or a heal it doesn't seem to do anything. I don't want a bulk heal that recovers a bunch of HP at once, maybe like 5 HP every 400 ticks or so, but whenever I create a spell I think will work like that, it does absolutely nothing. Is there something I'm doing wrong or is it not possible with this version of the engine?
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