Good evening, everyone. I'm creating a game using the engine, but I have a question. Every time I update something in the game code, I need to compile it. However, the compiled client folder ends up with a lot of DLL files and various folders required to run the game.
Is there any command I can use to make it look like the official update version — that cleaner, more streamlined client folder?
I'm very new to this area, but my game is growing to the point where I’ve started modifying the code and learning little by little. I'm already bringing people in to help me with map creation, so I’d rather not keep sending that bulky client folder full of files.
Question
Mylord
Â
Good evening, everyone. I'm creating a game using the engine, but I have a question. Every time I update something in the game code, I need to compile it. However, the compiled client folder ends up with a lot of DLL files and various folders required to run the game.
Is there any command I can use to make it look like the official update version — that cleaner, more streamlined client folder?
I'm very new to this area, but my game is growing to the point where I’ve started modifying the code and learning little by little. I'm already bringing people in to help me with map creation, so I’d rather not keep sending that bulky client folder full of files.
Link to comment
Share on other sites
0 answers to this question
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now