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Can someone help me? Project Compilation and Finalization


Mylord

Question

 

Good evening, everyone. I'm creating a game using the engine, but I have a question. Every time I update something in the game code, I need to compile it. However, the compiled client folder ends up with a lot of DLL files and various folders required to run the game.

Is there any command I can use to make it look like the official update version — that cleaner, more streamlined client folder?

I'm very new to this area, but my game is growing to the point where I’ve started modifying the code and learning little by little. I'm already bringing people in to help me with map creation, so I’d rather not keep sending that bulky client folder full of files.

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