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Mikal Burrows

[WIP] Intersect Engine Guide

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Intersect Engine Guide

 

Date: September 17th 2016

 

Hello, ADG Community! Today I would like to take a walk through the Intersect Engine. In this guide I will be explaining how to set up the engine, how the editor is navigated, and how to operate the engine properly to increase productivity and efficiency.

 

Table Of Contents:

  • 1. Getting Started -
    • 1.1 Downloading the Intersect Engine.
    • 1.2 Setting up the Intersect Engine.
    • 1.3 Creating an account.
  • 2. Navigating The Intersect Engine -
    • 2.1 Introduction to the Tool Bar.
    • 2.2 Introduction to the Map Editor interface.
      • Map Editor
      • Map Layers
      • Map List
      • Map Properties
    • 2.3 Introduction to the Content Editors interfaces.
      • Animation Editor
      • Class Editor
      • Common Event Editor
      • Item Editor
      • NPC Editor
      • Projectile Editor
      • Quest Editor
      • Recourse Editor
      • Shop Editor
      • Spell Editor
      • Switch and Variable Editor
      • Time Editor
  • 3. Operating The Intersect Engine -
    • 3.1 Operating to the Tool Bar.
    • 3.2 Operating the Map Editor.
      • Map Editor
      • Map Layers
      • Map Properties
    • 3.2 Operating the Content Editors.
      • Animation Editor
      • Class Editor
      • Common Event Editor
      • Item Editor
      • NPC Editor
      • Projectile Editor
      • Quest Editor
      • Recourse Editor
      • Shop Editor
      • Spell Editor
      • Switch and Variable Editor
      • Time Editor
  • 4. Closing Thoughts -

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  • 1. Getting Started -
    • 1.1 Downloading The Intersect Engine

The first thing you will need to get started is the Intersect Engine you can find a copy here. Simply click "Download this file"

Locate the latest version (Intersect Alpha v1.9) and click download.

 

Visual:

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Open up the .zip file you just downloaded and extract the contents onto your desktop.

 

Visual:

Spoiler

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  • 1 Getting Started - 
    • 1.2 Setting up the Intersect Engine

The next thing you need to do is set up the engine for online play to do this check out my Port Forwarding Guide, it can be found here. If you do not wish to have your game online and allow other players to connect to your server please, move on to section 1.3 creating an account in order to set up an account with administrative privileges. 

 

  • 1 Getting Started -
    • 1.3 Creating an account

Now that you have downloaded and set up the Intersect engine open up the intersect Alpha v1.9 folder that we extracted to our desktops. Here you will see two folders one named Client and Editor, this is where your client and editor are located and a second one below the client and editor folder named server , this is where your server is located. Open up the server folder and run the Intersect Server Application, this will start your server. 

 

Visual:

Spoiler

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Now return back to the Intersect Alpha v1.9 folder and open up the Client and Editor folder from here run the Intersect Client Application.

 

Visual:

Spoiler

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Now register an account by clicking the register button and filling out the form. Once the data has been submitted you may log in with the same information you used to register. Now that you have created an account and are logged in, Administrator privileges will automatically be granted to you. Do not worry this only happens for the first registered user, any other player promotions will have to be done manually by an admin, via the admin panel which is accessible by pressing your insert key on your keyboard while you are logged in.

 

Visual:

Spoiler

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Now that you have an account with Administrative Privileges you will be able to access the Engines Developer Suite, we are going to need this for section 2. Inside of the Client and Editor folder open up the Intersect Editor Application and login with the same information you used to make your account with.

 

Visual:

Spoiler

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This guide is very nice! Thank you so much for this, I'll be sure to point users here if they are having difficulties. I vote for pin, if you keep this updated :3

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