Jump to content
Sign in to follow this  
jcsnider

Replacing Fonts and Adding Font Characters

Recommended Posts

7 minutes ago, Lunam said:

Same, it'd be nice if they could update the engine to accept standard "plug-n-play" font-types(OpenType, TrueType) without the need for recompiling or editing source at all.

 

its a monogame thing. You actually dont have to mess with the intersect source really. I just used a a program to turn a ttf font into a .spritefont then used the mono pipeline mentioned above to turn the spritefont files to xbn files. I tried to do this without the intersect download but the xnb files i generated did not work so I think we need that source.zip download.

Share this post


Link to post
Share on other sites
5 minutes ago, Justn said:

 

its a monogame thing. You actually dont have to mess with the intersect source really. I just used a a program to turn a ttf font into a .spritefont then used the mono pipeline mentioned above to turn the spritefont files to xbn files. I tried to do this without the intersect download but the xnb files i generated did not work so I think we need that source.zip download.

The monogame font/shader source link is broken?

 

Edit: Nvm I see what you mean

Share this post


Link to post
Share on other sites
3 hours ago, Lunam said:

But what I meant is that they should incorporate plug-n-play fonts into the source, so we don't have to rely on the monogame editor

Thats a stretch goal for the MonoGame team. It's insanely difficult when you are targeting cross platform devices, if it was only windows it would be no problem. 

 

Here's the latest instructions on acquiring the MGCB tool

https://docs.monogame.net/articles/tools/mgcb_editor.html

 

And the original shaders and font files we use are now here:

https://github.com/AscensionGameDev/Intersect-Assets

 

I will try to update this guide soon but as of right now I haven't tried all the steps to use the new content builder. 

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×
×
  • Create New...