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How can i trigger an event when a quest is Abandoned


Dagobah

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Have a switch that is set right before quest completion and a switch that's set when the quest is accepted. Then an autorun common event that checks if the quest was accepted (your variable), the quest is not in progress, and that the quest was not completed (your other variable). 

 

Not a clean solution but not terrible either. 

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On 9/30/2020 at 2:05 PM, jcsnider said:

Have a switch that is set right before quest completion and a switch that's set when the quest is accepted. Then an autorun common event that checks if the quest was accepted (your variable), the quest is not in progress, and that the quest was not completed (your other variable). 

 

Not a clean solution but not terrible either. 

thanks, sounds relatively easy

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