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Dagobah

Collision for different type of sprites (animals)

Question

i have an animal sprite that is close to two tiles of width but the collision is only one tile and is in a different position of the sprite so i was wondering if is anyway way to edit the collision of the entities.

 

 

Thank you


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4 answers to this question

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You could make it so the player sprite appears over the NPC's, so that it appears in front.

You could also change the tile sizes so that a tile is actually double the height it usually is.

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thank you for your answer but i dont have a problem with the sprite layers that's fine just the collision is under the sprite and changing the tiles size would make all the others collisions bigger which i dont need because they look fine

 

i left a video to be more explicative

 

 

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i think your best and easiest bet is to draw them lower, which requires changing the destRectangle.Y in client/entity/Draw.

 

otherwise you would probably need to heavily edit the source to make the sprite size larger than one tile

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