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The Crzy Doctor

DBZee Death and losing gear?

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5 hours ago, The Crzy Doctor said:

I died this morning while trying the game out. Is it suppose to drop/destroy the clothes on death? Cause now I'm back to walking around naked....

 

 

At the moment you drop everything when dying. So be careful!

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8 hours ago, Dashplant said:

 

 

At the moment you drop everything when dying. So be careful!

 

Them maybe we should tell that to the newbies players at the first connection i did that fkr my dbz game and a lot of person liked this feature.

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@The Crzy Doctor I've just added a window that op;en when the player die. Next time you'll die this message will appear:

 

Sadly, you have been dead, you lost your inventory in the resurrection process. Next time be sure to quit a match before dying or just play the game instead of afking god damnit.

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3 minutes ago, The Crzy Doctor said:

What is the respawn time? The newbie thug never respawn for me and I had to go into where the npc would come after you. It was super annoying.

 

Newbie Thugs should respawn quickly enough. Its like 30 seconds

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11 minutes ago, The Crzy Doctor said:

Yea they did not yesterday. If they did they repsawned past the normal Thugs which is why I died.

 

 

They do tend to mix up a bit, the normal Thugs are nerfed though, shouldnt give you as much trouble anymore ;)

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Is there any way to save some stuff like a bank or something so I don't lose everything if I die? I have so much stuff right now xd

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22 minutes ago, Khaikaa said:

Is there any way to save some stuff like a bank or something so I don't lose everything if I die? I have so much stuff right now xd

 

 

Yeah true, I'll make a bank asap 

 

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Im going to make some changes because I want people to wear gear. 

 

 

3 options: 

 

1. No item drop on death for now (Until it's possible to have a better system)

2. Small chance you will drop your items

3. Keep it the same, but give gear stat bonuses. 

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2 hours ago, Dashplant said:

Im going to make some changes because I want people to wear gear. 

 

 

3 options: 

 

1. No item drop on death for now (Until it's possible to have a better system)

2. Small chance you will drop your items

3. Keep it the same, but give gear stat bonuses. 

 

I like the 2nd and 3rd options

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6 minutes ago, Virus said:

 

1st option is unimportant since gears don't give any bonuses. Except for things obtained through Casino (lost my wig).

2nd option, same as 1st.

3rd option is very welcome to players but will bring more balance challenges. If this is not an issue for developers, I would vote on this one.

4th option: Same as 3rd + Casino items (or at least the rarest/most expensive ones) bound to character?

 

 

I would bind the casino items but I think you should also be able to trade/sell them to other players. 

 

3rd option I didn't do at first because I don't think it fits into DBZ, but I can make some bs about the clothes having magical properties. The balancing issues are minor, I think I will decrease the drop chance of every item to 50%, bind some of the rarest gear to the character and give stats to clothes. 

 

Hopefully that way people will wear more gear! Let me know what you think! 

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1 hour ago, Virus said:

Oh, bound items can still be traded (not sure if it is intentional) but not dropped on death.

 

 

I guess that works in our favour then... 

 

 

About the gear: I can and will include stat boosts in gear. For higher levels I have plans how I will handle that too, it's going to be slightly different from what you are used to.

 

Weapons are not in the plans right now but they might make an appearance as holiday items or something similar. 

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