Jump to content
Ricardo

[C#] CryBits v0.7.1

Recommended Posts

Hi Ricardo! I'm following your project on GitHub! I'm waiting for the next version to start my fork! I'm Java dev and I like C# because it is very similar to Java. Waiting news!

Share this post


Link to post
Share on other sites

 

On 2/12/2020 at 3:02 AM, Mapyo said:

Looks good, but I would love to see a dark mode.

 I will add in some future version

 

On 2/13/2020 at 8:42 PM, Soaresdk said:

which visual studio uses in Cry Bits

2019

 

On 2/13/2020 at 9:22 AM, GabThiais said:

with the addition of this sprite system and the redesign of the map system I would take this engine and abandon all the work I did on intersect in no doubt

It's great to know that there are people following the project in this way

 

On 2/16/2020 at 11:59 AM, Whitespirits said:

I hope Ricardo has the time this year to push updates like recently, I have followed the project for years and hope it can be developed to a good game state soon :)

I will try to bring news whenever possible, thank you very much for following the project, I'm always very happy to see your messages (:

vou t

On 2/12/2020 at 3:03 PM, paidrew said:

I am Brazilian too.. I study your engine, i dont know c# but i want study .. Very good job !!

Muito obrigado!

 

On 2/12/2020 at 1:37 PM, Dashplant said:

8 direction? How about pixel based? It's 2020

Good idea!

 

On 3/3/2020 at 11:42 AM, EduKrowlley said:

Hi Ricardo! I'm following your project on GitHub! I'm waiting for the next version to start my fork! I'm Java dev and I like C# because it is very similar to Java. Waiting news!

Thank you!! I will try to bring news as soon as possible

Share this post


Link to post
Share on other sites

@Ricardo hi I saw that you knew how to remove quite a lot of functiontionaliter in your project like the Pain Sprite or the game introduction there is a reason to that where you intend to put them for version 0.0.8? 

Share this post


Link to post
Share on other sites

 

kRm5as.png

 

v0.7.0

 

Update Notes

 

  • NPC vs NPC, flee helth, movement type, say message
  • Party! :696_tada:
  • Class start items, multiple skins, description
  • Item rarity, description, bind
  • Blood
  • New in-game options
  • Option to select how many items will drop
  • Changed Windows.Forms to SFML.Window
  • Updated .NET Framework version to 4.8
  • Updated SFML version to 2.5
  • Editors improvements
  • A lot code improvements
  • Some bugs fixed
  • A lot more!

 

Images

Convite-para-o-grupo.png

 

Painel-do-grupo.png

 

Editor-de-NPCs.png


Editor-de-Classes.png
 

Download

 

https://github.com/ricardodalarme/CryBits

 

I apologize to those who were waiting for the sprite editor in this version, I decided to postpone it to launch this version faster. However the feature will still be added in the future. Thanks! Suggestions are always welcome!

Share this post


Link to post
Share on other sites

I love your work, 

 

I have a question because the sprite editor is so important for me,

 

it will include attack animation ?

 

and if we start a projet on 0.7 did we will be able to transfer the project on the future 0.8 ?

Share this post


Link to post
Share on other sites
1 minute ago, GabThiais said:

en effet il y auras une animation d'attaque je l'ai veux sur le GitHub du jeu @Aiden9

 

Je vois, il faut vraiment qu'il sorte ça au plus vite ca peut être grave intéressant ça m’intéresse de m'amuser sur un petit projet.

 

@Ricardo pls bro give all you have to finish the sprite editor ahah, i want to make some work on your engine.

Share this post


Link to post
Share on other sites

kRm5as.png

v0.8.0

 

Roadmap

 

These are the initial plans for the next version, some things can change and others can be added. You can follow the progress on the project page on GitHub.

 

Sem-t-tulo.png

 

Replies

 

On 3/13/2020 at 8:08 AM, Aiden9 said:

I love your work, 

 

I have a question because the sprite editor is so important for me,

 

it will include attack animation ?

 

and if we start a projet on 0.7 did we will be able to transfer the project on the future 0.8 ?

Thank you very much for the affection, I am really very happy to read this. I will definitely add the attack animation to the Sprite editor. If you were really going to start a project at CryBits I would make a tool to convert the project between versions.

 

On 3/13/2020 at 8:15 AM, AisenArvalis said:

Keep it English guys @Aiden9 @GabThiais

 

@Ricardo Great work buddy, I'm gonna download this later and dig through the code to learn :D

Thank you!!!!

Share this post


Link to post
Share on other sites

@Ricardo I noticed a bug with the chat flickering on current version while playing, also I am not sure if its possible or not but the camera or motion of the players movement does not seem as smooth as engines like intersect or vx-os, again though love seeing all the progress its really really awesome work!

Share this post


Link to post
Share on other sites

kRm5as.png

v0.7.1

 

Update Notes

 

  • Rendering text with strokes (see the images)

  • [BUGFIX] Text input lag
  • [BUGFIX] Some essential characters were not allowed when typing
  • [BUGFIX] Chat preview option did not work properly
  • [BUGFIX] Searching for the name of a player who was not connected broke the server

 

Before:

Convite-para-o-grupo.png

 

After:

Sem-t-tulo.png

 

You can follow the progress on the project page on GitHub.

Share this post


Link to post
Share on other sites

Great job! It would be so good to see 8 direction movement in this engine, it improves combat for pvp and pve, not sure how hard it is to do but would love it to happen soon! 

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×
×
  • Create New...