Lunam Posted April 16 Share Posted April 16 Embedded Video Link *BROKEN* The Schedule was made using Self switches and movement routes and 4 pages. One for moving to the spot, one for standing in the spot, one for moving to the door, and one blank page(simulating that he is now through the door). I discovered a huge flaw with this. While it sometimes gets stuck and must be reset by entering a new map, if you reset in the wrong phase of movement it will bug out and move to an undesired location. Only solution I see is to create seperate events; one to move to the spot and another to stand/return. The Achievement system is just User Variable booleans and images, and will be accessible(in my game) physically ingame(no ui) via a (purchaseable?) trophy room of some sort. The Rep system is just a player integer variable. will be used for quests/stores/etc. Smallio_Pro, Ainz Ooal Gown and Skit 3 Link to comment Share on other sites More sharing options...
Arufonsu Posted May 1 Share Posted May 1 Today, i've tried to contribute the following enhancements for the intersect engine: - Show/hide the chat log by pressing a button. - Show/hide the chat log by by using chat action keys (enter/esc) - this is optional ; game settings -> interface ! - A button that clears the entire chat log. Embedded Video Link If you like what you saw there, feel free to give it a try and contribute with feedback while it's under development / review here ! Also, this week i've finally decided to jump into the fun of what instances are capable to do for ASO. Embedded Video Link Artheios, Skit, Push and 2 others 3 2 Link to comment Share on other sites More sharing options...
Artheios Posted May 3 Share Posted May 3 Hello all, my turn ^^ Finally finished the basics of the desertic continent . Was quite a challenge but mission complete ^^. Agoraphobic, XTRS, Lunam and 5 others 8 Link to comment Share on other sites More sharing options...
XTRS Posted May 3 Share Posted May 3 9 hours ago, Artheios said: Hello all, my turn ^^ Finally finished the basics of the desertic continent . Was quite a challenge but mission complete ^^. Insane! Skit, Agoraphobic and Artheios 2 1 Link to comment Share on other sites More sharing options...
Gibier Posted May 7 Share Posted May 7 I made the fishing system without the animation. I'm pretty much happy with the current state of it. The players get more change to catch something with an higher fishing level https://www.ascensiongamedev.com/resources/filehost/b9c691ece28e0cd9bbe21979001c5f60.mp4 Ainz Ooal Gown 1 Link to comment Share on other sites More sharing options...
Joak1ng Posted May 7 Share Posted May 7 This is my first city of my project. Still need to add details. Skit, Artheios, AkemiHikari and 2 others 5 Link to comment Share on other sites More sharing options...
Artheios Posted May 9 Share Posted May 9 Pretty cool work, curious to see how the thing will evolve ^^. Good luck comrade. Link to comment Share on other sites More sharing options...
Gibier Posted May 21 Share Posted May 21 I've been working on the interior tileset and some mapping. Here's what will become the school. There will be two floors. Spoiler Vextunnel, Artheios and Skit 3 Link to comment Share on other sites More sharing options...
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