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Found 7 results

  1. Intersect Engine Guide Date: September 17th 2016 Hello, ADG Community! Today I would like to take a walk through the Intersect Engine. In this guide I will be explaining how to set up the engine, how the editor is navigated, and how to operate the engine properly to increase productivity and efficiency. Table Of Contents: 1. Getting Started - 1.1 Downloading the Intersect Engine. 1.2 Setting up the Intersect Engine. 1.3 Creating an account. 2. Navigating The Intersect Engine - 2.1 Introduction to the Tool Bar. 2.2 Introduction to the Map Editor interface. Map Editor Map Layers Map List Map Properties 2.3 Introduction to the Content Editors interfaces. Animation Editor Class Editor Common Event Editor Item Editor NPC Editor Projectile Editor Quest Editor Recourse Editor Shop Editor Spell Editor Switch and Variable Editor Time Editor 3. Operating The Intersect Engine - 3.1 Operating to the Tool Bar. 3.2 Operating the Map Editor. Map Editor Map Layers Map Properties 3.2 Operating the Content Editors. Animation Editor Class Editor Common Event Editor Item Editor NPC Editor Projectile Editor Quest Editor Recourse Editor Shop Editor Spell Editor Switch and Variable Editor Time Editor 4. Closing Thoughts -
  2. Olá pessoal. Vamos ao próximo tutorial. Editor de Tempo Por hora é só
  3. Agora, o Editor de NPC. Dúvidas Quote Me, ou envie Mensagem Privada.
  4. Firstly, I apologize if this question has been asked before (I'm new). Also, how easy is it going to be to share your modifications with others? Is there going to be some sort of plugin system, where all you have to do is add a file to a folder? I feel these are rather important question to ask for people who are planning on modifying the source and the games that require special changes to run their world. It would be pretty frustrating if your custom code gets overwritten because the engine itself got patched or an update. Secondly, I think the community would get a lot more active if something like plugins or mods were easy to share. EDIT: Addendum, this is more of a suggestion than a question, though would it be a good idea to have a git repository with the current state of the source available somewhere? I'm not saying the repository should be publicly known, although giving people a glimpse at how things are going to work, and allowing them to make code suggestions and pull requests are never a bad idea.
  5. Perhaps the most successful engine from the line of engines made in OGRE. He is one of the first who has implemented the support of all possible controllers, AR. Built-in physics and most importantly there is no programming, it's all visual. On this engine, I created games with VR for smartboxes. I made a program that is sold in an online store. The engine is developing. Not so long ago there was an update. We are waiting for the next. The engine is developed by a French studio. They are more focused on the technological side. Management of robots and the like. Society is engaged in AR / it is here very fast and convenient http://www.openspace3d.com
  6. Duas coisas que estão bem relacionadas são esses dois editores. Vamos primeiro ao Editor de Recursos. O Editor de Recursos permite ao jogador criar recursos tais como madeira, minérios, ingredientes e derivados a fim de usá-los do modo que quiser, seja para criação de armaduras até receitas de comidas. Na interface do editor de Recursos temos. . Após o recurso ser colhido as finalidades podem ser diversas que irá variar pela imaginação do criador. Mas considerando que o recurso colhido seja para a criação de um item ou ingredientes para uma receita o ferreiro. Vale lembrar que "Ferreiro" é o nome do editor. No jogo ao criar um evento, você pode por um fogão para abrir o mesa do ferreiro e lá ser criado receitas e comidas, não necessariamente um ferreiro do seu jogo irá criar tanto os itens como as receitas. Na interface do Editor de Ferreiro temos: Agora é só explorar os editores e aplicar em prática conforme sua imaginação mandar.
  7. Hi people of Intersect Forum! I have a serious problem with Intersect Engine 3.1 When i try to open the Admin Menu in game it dosen't open it. I have the power on the acount necesary to open it but it seem that it not work. I have a laptop but i dont think that's a problem. I dont have the bloq num active if you ask. And i have tried to press insert with alt,alt gr, ctrl and all the computer keys. I can open the debug mode but not the admin panel. It's only happenig to me this?
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