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Sfortune posted a topic in General DiscussionGreetings, I was looking at Visual Studio 2017's features and bugfixes, and it all looks great. I am sceptical about upgrading my project to the new version. No real reason as to why. Has anyone else installed it and conducted any work? Maybe migrated a solution to it?
Where to start?
Python Panda posted a topic in ResourcesPast few days with the influx of people coming here I've noticed the same questions over and over. Where do I get Visual Studio, where should I start, etc etc. So I'm making this thread to link to resources for everyone to start. This is for a windows PC. I will make a second post about Mac and Linux in a few days after I gather links for them. First is the Software. Be it @Damian666's Orion+ or the soon to be @jcsnider's and@Kibbelz's Intersect, you will need to download install Visual Studio. This is a free software developed and maintained by Microsoft. You are able to get the download for the most recent version here. I've also noticed people asking what language to start with. As there are many languages out there for you to choose from, I really only suggest two. I suggest C# as number one as it is what the main Game Engine this site is about is written in. You have many members here that will be able to help you out along the way of learning it as well. Second language is VB.NET. This is because of Orion+. Also you will have a great resource from this community with help just as you would with C#. Next are tutorials. Each and every person learns differently. For me it is easier to learn from going through the code reading it, then attempting to do it myself. For this I usually go through GitHub. That link to Github goes to C# open source games. To learn the basics I suggest using Dot Net Perls. It covers every basic think you will want to learn and many advanced things as well. Youtube Videos Where To Start with AGD? Hope this helps many of the newer people coming to this site.