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Found 7 results

  1. Aetheria Update #3 is now live. Please see below for the details. This update was mostly balance and bug fixes. -Lifesteal amount on level 15 epic weapons has been increased -The Challenger talent has been updated to cause more threat -Fixed a bug where certain chat symbols were causing messages to not be sent -Fixed a bug where dying with a movement speed buff caused it to persist -Quests objectives to talk to another NPC now will show with a "?" -Balance changes to sell prices of resource items. In general, resources now sell for a bit less gold. -Map updates for certain entities causing monsters to be stuck -Minor text fixes for various quests and NPC dialogs -Gold penalty for death has been increased slightly -General Zayn's whirlwind damage has been reduced slightly -Fixed a bug causing certain mobs to become invisible on rare occasions -Fixed a bug causing a desync with the server on stat value amounts displayed on the character sheet -Fixed a bug which allowed players to fish in lava -Added a guild war PvP level cap of 5 -Enabled pvp between guildmates if it is conducted in a PvP arena -Fixed a bug which would permanently give a buff to Darkmoore's pet, Irok, after he finished chasing a player.
  2. Please follow these general guidelines when posting in this forum: -Refrain from using harsh, discriminatory, or offensive language -Do not post content unrelated to Aetheria
  3. Please following the guidelines below when posting in this forum -Refrain from using harsh, discriminatory, or offensive language -For bug reports, try to include screenshots and actions to reproduce the bug -For suggestions, please be specific. A well thought out suggestion is more likely to be selected for implementation.
  4. Aetheria just received another update and this time familiars will be joining your battle against evil! Every player will be given a spell to summon or unsummon their familiar, which is based on their class and specialization. Pets were a suggestion from our community so a big shout out goes to everyone who helped with this idea. Also, a big thank you to Regovoulous for providing artwork for each of the pets! Along with this content update comes a bunch of other balance changes, gameplay updates, and bug fixes. You can find the full list below. Enjoy! -Familiars are now available in game! Summon them with your summon familiar spell in your spellbook. -A special pencil weapon costume is now available in game for graphics contributors -Statuses applied by Ulgizath will now render on the player, making the mechanic clearer for players -Added an option on startup to play the game in windowed mode -Irok and General Razorbone received balance updates. Irok will only spawn one hound and the time between summons has been increased slightly. General Razorbone had his damage reduced during whirlwind. -Updated cooldown rendering on hotbar spells to be clearer to the player when a spell was on cooldown -Disabled healing consumables when a player was at full health -Updated text for several quests and dialogs to be more grammar appropriate -Right clicking an item in your inventory while your storage is open will now stack the item in your storage if available -Fixed a bug which would allow the player to continue casting after they had tabbed out of the game -Fixed a bug which causes statuses to still render on monsters after they had expired -Fixed a bug which would cause certain monsters to get stuck behind objects in the world
  5. Please follow these general guidelines when posting in this forum: -Refrain from using harsh, discriminatory, or offensive language -Be specific. The more detail provided in your question, the easier it will be to answer -Please keep your posts related to Aetheria gameplay and functionality. Assistance or questions about content or finding groups should be posted in the Aetheria Discord or in-game.
  6. What is the basic control scheme for Aetheria?
  7. The Aetheria Launcher is a JNLP file, what is that anyway?
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