2020-02-05 20:54:08.132 [Trace] PlayMusic(title theme 1.ogg, 3, 3, True) CLEAR_QUEUE ACTIVE: N/A START_INACTIVE ACTIVE: 33.33333,True 'title theme 1' QUEUE: -1,False '' SONG: 0/100,Playing FADE: 1,fading_out=False -------------------------------------------------------------------------------- 2020-02-05 20:54:08.134 [Trace] at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Intersect.Logging.Logger.Write(LogLevel logLevel, String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Logger.cs:line 39 at Intersect.Logging.Logger.Trace(String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Logger.cs:line 193 at Intersect.Logging.Log.Trace(String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Log.cs:line 166 at Intersect.Client.GameAudio.PlayMusic(String filename, Single fadeout, Single fadein, Boolean loop) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameAudio.cs:line 180 at Intersect.Client.GameMain.Start() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameMain.cs:line 34 at Intersect.Client.IntersectGame.Initialize() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\IntersectGame.cs:line 95 at Microsoft.Xna.Framework.Game.DoInitialize() at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor) at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments) at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture) at System.RuntimeType.InvokeMember(String name, BindingFlags bindingFlags, Binder binder, Object target, Object[] providedArgs, ParameterModifier[] modifiers, CultureInfo culture, String[] namedParams) at System.Type.InvokeMember(String name, BindingFlags invokeAttr, Binder binder, Object target, Object[] args) at Intersect.Client.Program.Main() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\ClientMain.cs:line 39 -------------------------------------------------------------------------------- 2020-02-05 20:54:08.389 [Info] Connecting to localhost:5400... -------------------------------------------------------------------------------- 2020-02-05 20:54:08.972 [Info] Connection approved [00000000-0000-0000-0000-000000000000]. -------------------------------------------------------------------------------- 2020-02-05 20:54:08.999 [Debug] Connection established to remote [00000000-0000-0000-0000-000000000000/127.0.0.1:5400]. -------------------------------------------------------------------------------- 2020-02-05 20:54:09.000 [Info] Connected [00000000-0000-0000-0000-000000000000]. -------------------------------------------------------------------------------- 2020-02-05 20:54:31.217 [Warn] 'Me' is null. -------------------------------------------------------------------------------- 2020-02-05 20:54:31.837 [Trace] PlayMusic(dungeon_level_3.ogg, 3, 3, True) CLEAR_QUEUE ACTIVE: 33.33333,True 'title theme 1' QUEUE: -1,False '' SONG: 99/100,Playing FADE: 24680,fading_out=True QUEUE ACTIVE: 33,True 'title theme 1' QUEUE: 3,True 'dungeon_level_3' SONG: 99/100,Playing FADE: 24680,fading_out=True -------------------------------------------------------------------------------- 2020-02-05 20:54:31.838 [Trace] at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Intersect.Logging.Logger.Write(LogLevel logLevel, String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Logger.cs:line 39 at Intersect.Logging.Logger.Trace(String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Logger.cs:line 193 at Intersect.Logging.Log.Trace(String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Log.cs:line 166 at Intersect.Client.GameAudio.PlayMusic(String filename, Single fadeout, Single fadein, Boolean loop) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameAudio.cs:line 180 at Intersect.Client.Networking.PacketHandler.HandleMap(MapPacket packet) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Networking\PacketHandler.cs:line 106 at Intersect.Client.Networking.PacketHandler.HandlePacket(MapAreaPacket packet) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Networking\PacketHandler.cs:line 76 at System.Dynamic.UpdateDelegates.UpdateAndExecuteVoid2[T0,T1](CallSite site, T0 arg0, T1 arg1) at Intersect.Client.Networking.PacketHandler.HandlePacket(IPacket packet) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Networking\PacketHandler.cs:line 37 at Intersect.Client.Networking.GameNetwork.MySocket_OnDataReceived(IPacket packet) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Networking\GameNetwork.cs:line 54 at Intersect.Client.Framework.Network.GameSocket.OnDataReceived(IPacket packet) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client.Framework\Network\GameSocket.cs:line 21 at Intersect.Client.MonoGame.Network.IntersectNetworkSocket.Update() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\MonoGame\Network\IntersectNetworkSocket.cs:line 79 at Intersect.Client.Networking.GameNetwork.Update() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Networking\GameNetwork.cs:line 104 at Intersect.Client.GameMain.Update() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameMain.cs:line 70 at Intersect.Client.IntersectGame.Update(GameTime gameTime) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\IntersectGame.cs:line 112 at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime) at Microsoft.Xna.Framework.Game.Tick() at Microsoft.Xna.Framework.SdlGamePlatform.RunLoop() at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor) at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments) at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture) at System.RuntimeType.InvokeMember(String name, BindingFlags bindingFlags, Binder binder, Object target, Object[] providedArgs, ParameterModifier[] modifiers, CultureInfo culture, String[] namedParams) at System.Type.InvokeMember(String name, BindingFlags invokeAttr, Binder binder, Object target, Object[] args) at Intersect.Client.Program.Main() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\ClientMain.cs:line 39 -------------------------------------------------------------------------------- 2020-02-05 20:54:31.895 [Trace] PlayMusic(dungeon_level_3.ogg, 3, 3, True) CLEAR_QUEUE ACTIVE: 33,True 'title theme 1' QUEUE: -1,False '' SONG: 99/100,Playing FADE: 24680,fading_out=True QUEUE ACTIVE: 33,True 'title theme 1' QUEUE: 3,True 'dungeon_level_3' SONG: 99/100,Playing FADE: 25261,fading_out=True -------------------------------------------------------------------------------- 2020-02-05 20:54:31.895 [Trace] at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Intersect.Logging.Logger.Write(LogLevel logLevel, String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Logger.cs:line 39 at Intersect.Logging.Logger.Trace(String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Logger.cs:line 193 at Intersect.Logging.Log.Trace(String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Log.cs:line 166 at Intersect.Client.GameAudio.PlayMusic(String filename, Single fadeout, Single fadein, Boolean loop) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameAudio.cs:line 180 at Intersect.Client.GameMain.ProcessLoading() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameMain.cs:line 172 at Intersect.Client.GameMain.Update() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameMain.cs:line 86 at Intersect.Client.IntersectGame.Update(GameTime gameTime) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\IntersectGame.cs:line 112 at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime) at Microsoft.Xna.Framework.Game.Tick() at Microsoft.Xna.Framework.SdlGamePlatform.RunLoop() at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor) at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments) at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture) at System.RuntimeType.InvokeMember(String name, BindingFlags bindingFlags, Binder binder, Object target, Object[] providedArgs, ParameterModifier[] modifiers, CultureInfo culture, String[] namedParams) at System.Type.InvokeMember(String name, BindingFlags invokeAttr, Binder binder, Object target, Object[] args) at Intersect.Client.Program.Main() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\ClientMain.cs:line 39 -------------------------------------------------------------------------------- 2020-02-05 20:54:34.297 [Trace] PlayMusic(dungeon_level_3, 0, 3, True) CLEAR_QUEUE ACTIVE: N/A START_INACTIVE ACTIVE: 33.33333,True 'dungeon_level_3' QUEUE: -1,False '' SONG: 0/100,Playing FADE: 27658,fading_out=False -------------------------------------------------------------------------------- 2020-02-05 20:54:34.297 [Trace] at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Intersect.Logging.Logger.Write(LogLevel logLevel, String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Logger.cs:line 39 at Intersect.Logging.Logger.Trace(String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Logger.cs:line 193 at Intersect.Logging.Log.Trace(String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Log.cs:line 166 at Intersect.Client.GameAudio.PlayMusic(String filename, Single fadeout, Single fadein, Boolean loop) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameAudio.cs:line 180 at Intersect.Client.GameAudio.Update() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameAudio.cs:line 74 at Intersect.Client.GameMain.Update() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameMain.cs:line 101 at Intersect.Client.IntersectGame.Update(GameTime gameTime) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\IntersectGame.cs:line 112 at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime) at Microsoft.Xna.Framework.Game.Tick() at Microsoft.Xna.Framework.SdlGamePlatform.RunLoop() at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor) at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments) at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture) at System.RuntimeType.InvokeMember(String name, BindingFlags bindingFlags, Binder binder, Object target, Object[] providedArgs, ParameterModifier[] modifiers, CultureInfo culture, String[] namedParams) at System.Type.InvokeMember(String name, BindingFlags invokeAttr, Binder binder, Object target, Object[] args) at Intersect.Client.Program.Main() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\ClientMain.cs:line 39 -------------------------------------------------------------------------------- 2020-02-05 20:55:13.439 [Trace] PlayMusic(dungeon_boss.ogg, 1, 1, True) CLEAR_QUEUE ACTIVE: 33.33333,True 'dungeon_level_3' QUEUE: -1,False '' SONG: 100/100,Playing FADE: 66807,fading_out=True QUEUE ACTIVE: 100,True 'dungeon_level_3' QUEUE: 1,True 'dungeon_boss' SONG: 100/100,Playing FADE: 66807,fading_out=True -------------------------------------------------------------------------------- 2020-02-05 20:55:13.439 [Trace] at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Intersect.Logging.Logger.Write(LogLevel logLevel, String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Logger.cs:line 39 at Intersect.Logging.Logger.Trace(String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Logger.cs:line 193 at Intersect.Logging.Log.Trace(String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Log.cs:line 166 at Intersect.Client.GameAudio.PlayMusic(String filename, Single fadeout, Single fadein, Boolean loop) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameAudio.cs:line 180 at Intersect.Client.Networking.PacketHandler.HandlePacket(PlayMusicPacket packet) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Networking\PacketHandler.cs:line 925 at System.Dynamic.UpdateDelegates.UpdateAndExecuteVoid2[T0,T1](CallSite site, T0 arg0, T1 arg1) at Intersect.Client.Networking.PacketHandler.HandlePacket(IPacket packet) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Networking\PacketHandler.cs:line 37 at Intersect.Client.Networking.GameNetwork.MySocket_OnDataReceived(IPacket packet) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Networking\GameNetwork.cs:line 54 at Intersect.Client.Framework.Network.GameSocket.OnDataReceived(IPacket packet) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client.Framework\Network\GameSocket.cs:line 21 at Intersect.Client.MonoGame.Network.IntersectNetworkSocket.Update() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\MonoGame\Network\IntersectNetworkSocket.cs:line 79 at Intersect.Client.Networking.GameNetwork.Update() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Networking\GameNetwork.cs:line 104 at Intersect.Client.GameMain.Update() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameMain.cs:line 70 at Intersect.Client.IntersectGame.Update(GameTime gameTime) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\IntersectGame.cs:line 112 at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime) at Microsoft.Xna.Framework.Game.Tick() at Microsoft.Xna.Framework.SdlGamePlatform.RunLoop() at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor) at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments) at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture) at System.RuntimeType.InvokeMember(String name, BindingFlags bindingFlags, Binder binder, Object target, Object[] providedArgs, ParameterModifier[] modifiers, CultureInfo culture, String[] namedParams) at System.Type.InvokeMember(String name, BindingFlags invokeAttr, Binder binder, Object target, Object[] args) at Intersect.Client.Program.Main() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\ClientMain.cs:line 39 -------------------------------------------------------------------------------- 2020-02-05 20:55:15.273 [Trace] PlayMusic(dungeon_boss, 0, 1, True) CLEAR_QUEUE ACTIVE: N/A START_INACTIVE ACTIVE: 100,True 'dungeon_boss' QUEUE: -1,False '' SONG: 0/100,Playing FADE: 68641,fading_out=False -------------------------------------------------------------------------------- 2020-02-05 20:55:15.274 [Trace] at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Intersect.Logging.Logger.Write(LogLevel logLevel, String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Logger.cs:line 39 at Intersect.Logging.Logger.Trace(String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Logger.cs:line 193 at Intersect.Logging.Log.Trace(String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Log.cs:line 166 at Intersect.Client.GameAudio.PlayMusic(String filename, Single fadeout, Single fadein, Boolean loop) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameAudio.cs:line 180 at Intersect.Client.GameAudio.Update() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameAudio.cs:line 74 at Intersect.Client.GameMain.Update() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameMain.cs:line 101 at Intersect.Client.IntersectGame.Update(GameTime gameTime) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\IntersectGame.cs:line 112 at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime) at Microsoft.Xna.Framework.Game.Tick() at Microsoft.Xna.Framework.SdlGamePlatform.RunLoop() at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor) at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments) at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture) at System.RuntimeType.InvokeMember(String name, BindingFlags bindingFlags, Binder binder, Object target, Object[] providedArgs, ParameterModifier[] modifiers, CultureInfo culture, String[] namedParams) at System.Type.InvokeMember(String name, BindingFlags invokeAttr, Binder binder, Object target, Object[] args) at Intersect.Client.Program.Main() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\ClientMain.cs:line 39 -------------------------------------------------------------------------------- 2020-02-05 20:55:49.886 [Trace] PlayMusic(dungeon_level_3.ogg, 3, 3, True) CLEAR_QUEUE ACTIVE: 100,True 'dungeon_boss' QUEUE: -1,False '' SONG: 100/100,Playing FADE: 0,fading_out=False QUEUE ACTIVE: 33.33333,True 'dungeon_boss' QUEUE: 3,True 'dungeon_level_3' SONG: 100/100,Playing FADE: 103241,fading_out=True -------------------------------------------------------------------------------- 2020-02-05 20:55:49.886 [Trace] at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Intersect.Logging.Logger.Write(LogLevel logLevel, String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Logger.cs:line 39 at Intersect.Logging.Logger.Trace(String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Logger.cs:line 193 at Intersect.Logging.Log.Trace(String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Log.cs:line 166 at Intersect.Client.GameAudio.PlayMusic(String filename, Single fadeout, Single fadein, Boolean loop) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameAudio.cs:line 180 at Intersect.Client.Networking.PacketHandler.HandleMap(MapPacket packet) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Networking\PacketHandler.cs:line 106 at Intersect.Client.Networking.PacketHandler.HandlePacket(MapPacket packet) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Networking\PacketHandler.cs:line 141 at System.Dynamic.UpdateDelegates.UpdateAndExecuteVoid2[T0,T1](CallSite site, T0 arg0, T1 arg1) at Intersect.Client.Networking.PacketHandler.HandlePacket(IPacket packet) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Networking\PacketHandler.cs:line 37 at Intersect.Client.Networking.GameNetwork.MySocket_OnDataReceived(IPacket packet) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Networking\GameNetwork.cs:line 54 at Intersect.Client.Framework.Network.GameSocket.OnDataReceived(IPacket packet) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client.Framework\Network\GameSocket.cs:line 21 at Intersect.Client.MonoGame.Network.IntersectNetworkSocket.Update() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\MonoGame\Network\IntersectNetworkSocket.cs:line 79 at Intersect.Client.Networking.GameNetwork.Update() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Networking\GameNetwork.cs:line 104 at Intersect.Client.GameMain.Update() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameMain.cs:line 70 at Intersect.Client.IntersectGame.Update(GameTime gameTime) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\IntersectGame.cs:line 112 at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime) at Microsoft.Xna.Framework.Game.Tick() at Microsoft.Xna.Framework.SdlGamePlatform.RunLoop() at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor) at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments) at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture) at System.RuntimeType.InvokeMember(String name, BindingFlags bindingFlags, Binder binder, Object target, Object[] providedArgs, ParameterModifier[] modifiers, CultureInfo culture, String[] namedParams) at System.Type.InvokeMember(String name, BindingFlags invokeAttr, Binder binder, Object target, Object[] args) at Intersect.Client.Program.Main() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\ClientMain.cs:line 39 -------------------------------------------------------------------------------- 2020-02-05 20:55:51.632 [Trace] PlayMusic(dungeon_level_3, 0, 3, True) CLEAR_QUEUE ACTIVE: N/A START_INACTIVE ACTIVE: 33.33333,True 'dungeon_level_3' QUEUE: -1,False '' SONG: 0/100,Playing FADE: 105008,fading_out=False -------------------------------------------------------------------------------- 2020-02-05 20:55:51.633 [Trace] at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Intersect.Logging.Logger.Write(LogLevel logLevel, String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Logger.cs:line 39 at Intersect.Logging.Logger.Trace(String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Logger.cs:line 193 at Intersect.Logging.Log.Trace(String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Log.cs:line 166 at Intersect.Client.GameAudio.PlayMusic(String filename, Single fadeout, Single fadein, Boolean loop) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameAudio.cs:line 180 at Intersect.Client.GameAudio.Update() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameAudio.cs:line 74 at Intersect.Client.GameMain.Update() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameMain.cs:line 101 at Intersect.Client.IntersectGame.Update(GameTime gameTime) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\IntersectGame.cs:line 112 at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime) at Microsoft.Xna.Framework.Game.Tick() at Microsoft.Xna.Framework.SdlGamePlatform.RunLoop() at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor) at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments) at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture) at System.RuntimeType.InvokeMember(String name, BindingFlags bindingFlags, Binder binder, Object target, Object[] providedArgs, ParameterModifier[] modifiers, CultureInfo culture, String[] namedParams) at System.Type.InvokeMember(String name, BindingFlags invokeAttr, Binder binder, Object target, Object[] args) at Intersect.Client.Program.Main() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\ClientMain.cs:line 39 -------------------------------------------------------------------------------- 2020-02-05 20:55:54.840 [Trace] PlayMusic(title theme 1.ogg, 3, 3, True) CLEAR_QUEUE ACTIVE: 33.33333,True 'dungeon_level_3' QUEUE: -1,False '' SONG: 100/100,Playing FADE: 0,fading_out=False QUEUE ACTIVE: 33.33333,True 'dungeon_level_3' QUEUE: 3,True 'title theme 1' SONG: 100/100,Playing FADE: 108223,fading_out=True -------------------------------------------------------------------------------- 2020-02-05 20:55:54.840 [Trace] at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Intersect.Logging.Logger.Write(LogLevel logLevel, String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Logger.cs:line 39 at Intersect.Logging.Logger.Trace(String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Logger.cs:line 193 at Intersect.Logging.Log.Trace(String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Log.cs:line 166 at Intersect.Client.GameAudio.PlayMusic(String filename, Single fadeout, Single fadein, Boolean loop) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameAudio.cs:line 180 at Intersect.Client.GameMain.Logout(Boolean characterSelect) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameMain.cs:line 320 at Intersect.Client.UI.Game.EscapeMenu.Logout_Clicked(Base sender, ClickedEventArgs arguments) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\UI\Game\EscapeMenu.cs:line 124 at Intersect.Client.Framework.Gwen.Control.Base.OnMouseClickedLeft(Int32 x, Int32 y, Boolean down, Boolean automated) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client.Framework\Gwen\Control\Base.cs:line 1709 at Intersect.Client.Framework.Gwen.Control.Button.OnClicked(Int32 x, Int32 y) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client.Framework\Gwen\Control\Button.cs:line 277 at Intersect.Client.Framework.Gwen.Control.Button.OnMouseClickedLeft(Int32 x, Int32 y, Boolean down, Boolean automated) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client.Framework\Gwen\Control\Button.cs:line 251 at Intersect.Client.Framework.Gwen.Control.Base.InputMouseClickedLeft(Int32 x, Int32 y, Boolean down, Boolean automated) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client.Framework\Gwen\Control\Base.cs:line 1717 at Intersect.Client.Framework.Gwen.Input.InputHandler.OnMouseClicked(Base canvas, Int32 mouseButton, Boolean down) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client.Framework\Gwen\Input\InputHandler.cs:line 298 at Intersect.Client.Framework.Gwen.Control.Canvas.Input_MouseButton(Int32 button, Boolean down) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client.Framework\Gwen\Control\Canvas.cs:line 257 at Intersect.Client.Framework.Gwen.Input.IntersectInput.ProcessMessage(Object message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client.Framework\Gwen\Input\IntersectInput.cs:line 78 at Intersect.Client.MonoGame.Input.MonoInput.CheckMouseButton(ButtonState bs, MouseButtons mb) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\MonoGame\Input\MonoInput.cs:line 125 at Intersect.Client.MonoGame.Input.MonoInput.Update() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\MonoGame\Input\MonoInput.cs:line 147 at Intersect.Client.GameMain.Update() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameMain.cs:line 100 at Intersect.Client.IntersectGame.Update(GameTime gameTime) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\IntersectGame.cs:line 112 at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime) at Microsoft.Xna.Framework.Game.Tick() at Microsoft.Xna.Framework.SdlGamePlatform.RunLoop() at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor) at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments) at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture) at System.RuntimeType.InvokeMember(String name, BindingFlags bindingFlags, Binder binder, Object target, Object[] providedArgs, ParameterModifier[] modifiers, CultureInfo culture, String[] namedParams) at System.Type.InvokeMember(String name, BindingFlags invokeAttr, Binder binder, Object target, Object[] args) at Intersect.Client.Program.Main() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\ClientMain.cs:line 39 -------------------------------------------------------------------------------- 2020-02-05 20:55:56.743 [Trace] PlayMusic(title theme 1, 0, 3, True) CLEAR_QUEUE ACTIVE: N/A START_INACTIVE ACTIVE: 33.33333,True 'title theme 1' QUEUE: -1,False '' SONG: 0/100,Playing FADE: 110124,fading_out=False -------------------------------------------------------------------------------- 2020-02-05 20:55:56.743 [Trace] at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Intersect.Logging.Logger.Write(LogLevel logLevel, String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Logger.cs:line 39 at Intersect.Logging.Logger.Trace(String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Logger.cs:line 193 at Intersect.Logging.Log.Trace(String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Log.cs:line 166 at Intersect.Client.GameAudio.PlayMusic(String filename, Single fadeout, Single fadein, Boolean loop) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameAudio.cs:line 180 at Intersect.Client.GameAudio.Update() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameAudio.cs:line 74 at Intersect.Client.GameMain.Update() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameMain.cs:line 101 at Intersect.Client.IntersectGame.Update(GameTime gameTime) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\IntersectGame.cs:line 112 at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime) at Microsoft.Xna.Framework.Game.Tick() at Microsoft.Xna.Framework.SdlGamePlatform.RunLoop() at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor) at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments) at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture) at System.RuntimeType.InvokeMember(String name, BindingFlags bindingFlags, Binder binder, Object target, Object[] providedArgs, ParameterModifier[] modifiers, CultureInfo culture, String[] namedParams) at System.Type.InvokeMember(String name, BindingFlags invokeAttr, Binder binder, Object target, Object[] args) at Intersect.Client.Program.Main() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\ClientMain.cs:line 39 -------------------------------------------------------------------------------- 2020-02-05 20:55:57.332 [Warn] 'Me' is null. -------------------------------------------------------------------------------- 2020-02-05 20:55:57.491 [Trace] PlayMusic(dungeon_level_3.ogg, 3, 3, True) CLEAR_QUEUE ACTIVE: 11.66667,True 'title theme 1' QUEUE: -1,False '' SONG: 34/100,Playing FADE: 110724,fading_out=True QUEUE ACTIVE: 11.33333,True 'title theme 1' QUEUE: 3,True 'dungeon_level_3' SONG: 34/100,Playing FADE: 110724,fading_out=True -------------------------------------------------------------------------------- 2020-02-05 20:55:57.491 [Trace] at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Intersect.Logging.Logger.Write(LogLevel logLevel, String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Logger.cs:line 39 at Intersect.Logging.Logger.Trace(String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Logger.cs:line 193 at Intersect.Logging.Log.Trace(String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Log.cs:line 166 at Intersect.Client.GameAudio.PlayMusic(String filename, Single fadeout, Single fadein, Boolean loop) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameAudio.cs:line 180 at Intersect.Client.Networking.PacketHandler.HandleMap(MapPacket packet) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Networking\PacketHandler.cs:line 106 at Intersect.Client.Networking.PacketHandler.HandlePacket(MapAreaPacket packet) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Networking\PacketHandler.cs:line 76 at System.Dynamic.UpdateDelegates.UpdateAndExecuteVoid2[T0,T1](CallSite site, T0 arg0, T1 arg1) at Intersect.Client.Networking.PacketHandler.HandlePacket(IPacket packet) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Networking\PacketHandler.cs:line 37 at Intersect.Client.Networking.GameNetwork.MySocket_OnDataReceived(IPacket packet) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Networking\GameNetwork.cs:line 54 at Intersect.Client.Framework.Network.GameSocket.OnDataReceived(IPacket packet) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client.Framework\Network\GameSocket.cs:line 21 at Intersect.Client.MonoGame.Network.IntersectNetworkSocket.Update() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\MonoGame\Network\IntersectNetworkSocket.cs:line 79 at Intersect.Client.Networking.GameNetwork.Update() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Networking\GameNetwork.cs:line 104 at Intersect.Client.GameMain.Update() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameMain.cs:line 70 at Intersect.Client.IntersectGame.Update(GameTime gameTime) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\IntersectGame.cs:line 112 at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime) at Microsoft.Xna.Framework.Game.Tick() at Microsoft.Xna.Framework.SdlGamePlatform.RunLoop() at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor) at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments) at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture) at System.RuntimeType.InvokeMember(String name, BindingFlags bindingFlags, Binder binder, Object target, Object[] providedArgs, ParameterModifier[] modifiers, CultureInfo culture, String[] namedParams) at System.Type.InvokeMember(String name, BindingFlags invokeAttr, Binder binder, Object target, Object[] args) at Intersect.Client.Program.Main() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\ClientMain.cs:line 39 -------------------------------------------------------------------------------- 2020-02-05 20:55:57.495 [Trace] PlayMusic(dungeon_level_3.ogg, 3, 3, True) CLEAR_QUEUE ACTIVE: 11.33333,True 'title theme 1' QUEUE: -1,False '' SONG: 34/100,Playing FADE: 110724,fading_out=True QUEUE ACTIVE: 11.33333,True 'title theme 1' QUEUE: 3,True 'dungeon_level_3' SONG: 34/100,Playing FADE: 110886,fading_out=True -------------------------------------------------------------------------------- 2020-02-05 20:55:57.495 [Trace] at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Intersect.Logging.Logger.Write(LogLevel logLevel, String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Logger.cs:line 39 at Intersect.Logging.Logger.Trace(String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Logger.cs:line 193 at Intersect.Logging.Log.Trace(String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Log.cs:line 166 at Intersect.Client.GameAudio.PlayMusic(String filename, Single fadeout, Single fadein, Boolean loop) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameAudio.cs:line 180 at Intersect.Client.GameMain.ProcessLoading() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameMain.cs:line 172 at Intersect.Client.GameMain.Update() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameMain.cs:line 86 at Intersect.Client.IntersectGame.Update(GameTime gameTime) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\IntersectGame.cs:line 112 at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime) at Microsoft.Xna.Framework.Game.Tick() at Microsoft.Xna.Framework.SdlGamePlatform.RunLoop() at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor) at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments) at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture) at System.RuntimeType.InvokeMember(String name, BindingFlags bindingFlags, Binder binder, Object target, Object[] providedArgs, ParameterModifier[] modifiers, CultureInfo culture, String[] namedParams) at System.Type.InvokeMember(String name, BindingFlags invokeAttr, Binder binder, Object target, Object[] args) at Intersect.Client.Program.Main() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\ClientMain.cs:line 39 -------------------------------------------------------------------------------- 2020-02-05 20:55:58.275 [Trace] PlayMusic(dungeon_level_3, 0, 3, True) CLEAR_QUEUE ACTIVE: N/A START_INACTIVE ACTIVE: 33.33333,True 'dungeon_level_3' QUEUE: -1,False '' SONG: 0/100,Playing FADE: 111657,fading_out=False -------------------------------------------------------------------------------- 2020-02-05 20:55:58.275 [Trace] at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Intersect.Logging.Logger.Write(LogLevel logLevel, String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Logger.cs:line 39 at Intersect.Logging.Logger.Trace(String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Logger.cs:line 193 at Intersect.Logging.Log.Trace(String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Log.cs:line 166 at Intersect.Client.GameAudio.PlayMusic(String filename, Single fadeout, Single fadein, Boolean loop) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameAudio.cs:line 180 at Intersect.Client.GameAudio.Update() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameAudio.cs:line 74 at Intersect.Client.GameMain.Update() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameMain.cs:line 101 at Intersect.Client.IntersectGame.Update(GameTime gameTime) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\IntersectGame.cs:line 112 at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime) at Microsoft.Xna.Framework.Game.Tick() at Microsoft.Xna.Framework.SdlGamePlatform.RunLoop() at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor) at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments) at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture) at System.RuntimeType.InvokeMember(String name, BindingFlags bindingFlags, Binder binder, Object target, Object[] providedArgs, ParameterModifier[] modifiers, CultureInfo culture, String[] namedParams) at System.Type.InvokeMember(String name, BindingFlags invokeAttr, Binder binder, Object target, Object[] args) at Intersect.Client.Program.Main() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\ClientMain.cs:line 39 -------------------------------------------------------------------------------- 2020-02-05 20:56:01.449 [Trace] PlayMusic(dungeon_boss.ogg, 1, 1, True) CLEAR_QUEUE ACTIVE: 33.33333,True 'dungeon_level_3' QUEUE: -1,False '' SONG: 100/100,Playing FADE: 114823,fading_out=True QUEUE ACTIVE: 100,True 'dungeon_level_3' QUEUE: 1,True 'dungeon_boss' SONG: 100/100,Playing FADE: 114823,fading_out=True -------------------------------------------------------------------------------- 2020-02-05 20:56:01.449 [Trace] at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Intersect.Logging.Logger.Write(LogLevel logLevel, String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Logger.cs:line 39 at Intersect.Logging.Logger.Trace(String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Logger.cs:line 193 at Intersect.Logging.Log.Trace(String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Log.cs:line 166 at Intersect.Client.GameAudio.PlayMusic(String filename, Single fadeout, Single fadein, Boolean loop) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameAudio.cs:line 180 at Intersect.Client.Networking.PacketHandler.HandlePacket(PlayMusicPacket packet) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Networking\PacketHandler.cs:line 925 at System.Dynamic.UpdateDelegates.UpdateAndExecuteVoid2[T0,T1](CallSite site, T0 arg0, T1 arg1) at Intersect.Client.Networking.PacketHandler.HandlePacket(IPacket packet) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Networking\PacketHandler.cs:line 37 at Intersect.Client.Networking.GameNetwork.MySocket_OnDataReceived(IPacket packet) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Networking\GameNetwork.cs:line 54 at Intersect.Client.Framework.Network.GameSocket.OnDataReceived(IPacket packet) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client.Framework\Network\GameSocket.cs:line 21 at Intersect.Client.MonoGame.Network.IntersectNetworkSocket.Update() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\MonoGame\Network\IntersectNetworkSocket.cs:line 79 at Intersect.Client.Networking.GameNetwork.Update() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Networking\GameNetwork.cs:line 104 at Intersect.Client.GameMain.Update() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameMain.cs:line 70 at Intersect.Client.IntersectGame.Update(GameTime gameTime) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\IntersectGame.cs:line 112 at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime) at Microsoft.Xna.Framework.Game.Tick() at Microsoft.Xna.Framework.SdlGamePlatform.RunLoop() at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor) at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments) at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture) at System.RuntimeType.InvokeMember(String name, BindingFlags bindingFlags, Binder binder, Object target, Object[] providedArgs, ParameterModifier[] modifiers, CultureInfo culture, String[] namedParams) at System.Type.InvokeMember(String name, BindingFlags invokeAttr, Binder binder, Object target, Object[] args) at Intersect.Client.Program.Main() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\ClientMain.cs:line 39 -------------------------------------------------------------------------------- 2020-02-05 20:56:03.090 [Trace] PlayMusic(dungeon_boss, 0, 1, True) CLEAR_QUEUE ACTIVE: N/A START_INACTIVE ACTIVE: 100,True 'dungeon_boss' QUEUE: -1,False '' SONG: 0/100,Playing FADE: 116474,fading_out=False -------------------------------------------------------------------------------- 2020-02-05 20:56:03.090 [Trace] at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Intersect.Logging.Logger.Write(LogLevel logLevel, String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Logger.cs:line 39 at Intersect.Logging.Logger.Trace(String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Logger.cs:line 193 at Intersect.Logging.Log.Trace(String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Log.cs:line 166 at Intersect.Client.GameAudio.PlayMusic(String filename, Single fadeout, Single fadein, Boolean loop) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameAudio.cs:line 180 at Intersect.Client.GameAudio.Update() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameAudio.cs:line 74 at Intersect.Client.GameMain.Update() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameMain.cs:line 101 at Intersect.Client.IntersectGame.Update(GameTime gameTime) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\IntersectGame.cs:line 112 at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime) at Microsoft.Xna.Framework.Game.Tick() at Microsoft.Xna.Framework.SdlGamePlatform.RunLoop() at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor) at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments) at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture) at System.RuntimeType.InvokeMember(String name, BindingFlags bindingFlags, Binder binder, Object target, Object[] providedArgs, ParameterModifier[] modifiers, CultureInfo culture, String[] namedParams) at System.Type.InvokeMember(String name, BindingFlags invokeAttr, Binder binder, Object target, Object[] args) at Intersect.Client.Program.Main() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\ClientMain.cs:line 39 -------------------------------------------------------------------------------- 2020-02-05 21:02:15.398 [Trace] PlayMusic(dungeon_level_3.ogg, 3, 3, True) CLEAR_QUEUE ACTIVE: 100,True 'dungeon_boss' QUEUE: -1,False '' SONG: 100/100,Playing FADE: 0,fading_out=False QUEUE ACTIVE: 33.33333,True 'dungeon_boss' QUEUE: 3,True 'dungeon_level_3' SONG: 100/100,Playing FADE: 488685,fading_out=True -------------------------------------------------------------------------------- 2020-02-05 21:02:15.400 [Trace] at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Intersect.Logging.Logger.Write(LogLevel logLevel, String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Logger.cs:line 39 at Intersect.Logging.Logger.Trace(String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Logger.cs:line 193 at Intersect.Logging.Log.Trace(String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Log.cs:line 166 at Intersect.Client.GameAudio.PlayMusic(String filename, Single fadeout, Single fadein, Boolean loop) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameAudio.cs:line 180 at Intersect.Client.Networking.PacketHandler.HandleMap(MapPacket packet) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Networking\PacketHandler.cs:line 106 at Intersect.Client.Networking.PacketHandler.HandlePacket(MapAreaPacket packet) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Networking\PacketHandler.cs:line 76 at System.Dynamic.UpdateDelegates.UpdateAndExecuteVoid2[T0,T1](CallSite site, T0 arg0, T1 arg1) at Intersect.Client.Networking.PacketHandler.HandlePacket(IPacket packet) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Networking\PacketHandler.cs:line 37 at Intersect.Client.Networking.GameNetwork.MySocket_OnDataReceived(IPacket packet) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Networking\GameNetwork.cs:line 54 at Intersect.Client.Framework.Network.GameSocket.OnDataReceived(IPacket packet) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client.Framework\Network\GameSocket.cs:line 21 at Intersect.Client.MonoGame.Network.IntersectNetworkSocket.Update() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\MonoGame\Network\IntersectNetworkSocket.cs:line 79 at Intersect.Client.Networking.GameNetwork.Update() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Networking\GameNetwork.cs:line 104 at Intersect.Client.GameMain.Update() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameMain.cs:line 70 at Intersect.Client.IntersectGame.Update(GameTime gameTime) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\IntersectGame.cs:line 112 at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime) at Microsoft.Xna.Framework.Game.Tick() at Microsoft.Xna.Framework.SdlGamePlatform.RunLoop() at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor) at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments) at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture) at System.RuntimeType.InvokeMember(String name, BindingFlags bindingFlags, Binder binder, Object target, Object[] providedArgs, ParameterModifier[] modifiers, CultureInfo culture, String[] namedParams) at System.Type.InvokeMember(String name, BindingFlags invokeAttr, Binder binder, Object target, Object[] args) at Intersect.Client.Program.Main() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\ClientMain.cs:line 39 -------------------------------------------------------------------------------- 2020-02-05 21:02:16.916 [Trace] PlayMusic(dungeon_level_3.ogg, 3, 3, True) CLEAR_QUEUE ACTIVE: 33.33333,True 'dungeon_boss' QUEUE: -1,False '' SONG: 20/100,Playing FADE: 490285,fading_out=True QUEUE ACTIVE: 6.666667,True 'dungeon_boss' QUEUE: 3,True 'dungeon_level_3' SONG: 20/100,Playing FADE: 490302,fading_out=True -------------------------------------------------------------------------------- 2020-02-05 21:02:16.916 [Trace] at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Intersect.Logging.Logger.Write(LogLevel logLevel, String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Logger.cs:line 39 at Intersect.Logging.Logger.Trace(String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Logger.cs:line 193 at Intersect.Logging.Log.Trace(String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Log.cs:line 166 at Intersect.Client.GameAudio.PlayMusic(String filename, Single fadeout, Single fadein, Boolean loop) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameAudio.cs:line 180 at Intersect.Client.Entities.Player.set_CurrentMap(Guid value) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Entities\Player.cs:line 81 at Intersect.Client.Entities.Player.ProcessDirectionalInput() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Entities\Player.cs:line 1265 at Intersect.Client.Entities.Player.Update() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Entities\Player.cs:line 125 at Intersect.Client.GameMain.ProcessGame() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameMain.cs:line 259 at Intersect.Client.GameMain.Update() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameMain.cs:line 90 at Intersect.Client.IntersectGame.Update(GameTime gameTime) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\IntersectGame.cs:line 112 at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime) at Microsoft.Xna.Framework.Game.Tick() at Microsoft.Xna.Framework.SdlGamePlatform.RunLoop() at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor) at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments) at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture) at System.RuntimeType.InvokeMember(String name, BindingFlags bindingFlags, Binder binder, Object target, Object[] providedArgs, ParameterModifier[] modifiers, CultureInfo culture, String[] namedParams) at System.Type.InvokeMember(String name, BindingFlags invokeAttr, Binder binder, Object target, Object[] args) at Intersect.Client.Program.Main() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\ClientMain.cs:line 39 -------------------------------------------------------------------------------- 2020-02-05 21:02:17.244 [Trace] PlayMusic(dungeon_level_3, 0, 3, True) CLEAR_QUEUE ACTIVE: N/A START_INACTIVE ACTIVE: 33.33333,True 'dungeon_level_3' QUEUE: -1,False '' SONG: 0/100,Playing FADE: 490620,fading_out=False -------------------------------------------------------------------------------- 2020-02-05 21:02:17.245 [Trace] at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Intersect.Logging.Logger.Write(LogLevel logLevel, String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Logger.cs:line 39 at Intersect.Logging.Logger.Trace(String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Logger.cs:line 193 at Intersect.Logging.Log.Trace(String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Log.cs:line 166 at Intersect.Client.GameAudio.PlayMusic(String filename, Single fadeout, Single fadein, Boolean loop) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameAudio.cs:line 180 at Intersect.Client.GameAudio.Update() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameAudio.cs:line 74 at Intersect.Client.GameMain.Update() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameMain.cs:line 101 at Intersect.Client.IntersectGame.Update(GameTime gameTime) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\IntersectGame.cs:line 112 at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime) at Microsoft.Xna.Framework.Game.Tick() at Microsoft.Xna.Framework.SdlGamePlatform.RunLoop() at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor) at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments) at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture) at System.RuntimeType.InvokeMember(String name, BindingFlags bindingFlags, Binder binder, Object target, Object[] providedArgs, ParameterModifier[] modifiers, CultureInfo culture, String[] namedParams) at System.Type.InvokeMember(String name, BindingFlags invokeAttr, Binder binder, Object target, Object[] args) at Intersect.Client.Program.Main() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\ClientMain.cs:line 39 -------------------------------------------------------------------------------- 2020-02-05 21:02:24.944 [Trace] PlayMusic(dungeon_level_3.ogg, 3, 3, True) CLEAR_QUEUE ACTIVE: 33.33333,True 'dungeon_level_3' QUEUE: -1,False '' SONG: 100/100,Playing FADE: 0,fading_out=False QUEUE ACTIVE: 33.33333,True 'dungeon_level_3' QUEUE: -1,False '' SONG: 100/100,Playing FADE: 0,fading_out=False -------------------------------------------------------------------------------- 2020-02-05 21:02:24.944 [Trace] at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Intersect.Logging.Logger.Write(LogLevel logLevel, String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Logger.cs:line 39 at Intersect.Logging.Logger.Trace(String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Logger.cs:line 193 at Intersect.Logging.Log.Trace(String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Log.cs:line 166 at Intersect.Client.GameAudio.PlayMusic(String filename, Single fadeout, Single fadein, Boolean loop) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameAudio.cs:line 180 at Intersect.Client.Entities.Player.set_CurrentMap(Guid value) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Entities\Player.cs:line 81 at Intersect.Client.Entities.Player.ProcessDirectionalInput() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Entities\Player.cs:line 1265 at Intersect.Client.Entities.Player.Update() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Entities\Player.cs:line 125 at Intersect.Client.GameMain.ProcessGame() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameMain.cs:line 259 at Intersect.Client.GameMain.Update() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameMain.cs:line 90 at Intersect.Client.IntersectGame.Update(GameTime gameTime) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\IntersectGame.cs:line 112 at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime) at Microsoft.Xna.Framework.Game.Tick() at Microsoft.Xna.Framework.SdlGamePlatform.RunLoop() at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor) at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments) at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture) at System.RuntimeType.InvokeMember(String name, BindingFlags bindingFlags, Binder binder, Object target, Object[] providedArgs, ParameterModifier[] modifiers, CultureInfo culture, String[] namedParams) at System.Type.InvokeMember(String name, BindingFlags invokeAttr, Binder binder, Object target, Object[] args) at Intersect.Client.Program.Main() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\ClientMain.cs:line 39 -------------------------------------------------------------------------------- 2020-02-05 21:02:33.111 [Trace] PlayMusic(dungeon_level_3.ogg, 3, 3, True) CLEAR_QUEUE ACTIVE: 33.33333,True 'dungeon_level_3' QUEUE: -1,False '' SONG: 100/100,Playing FADE: 0,fading_out=False QUEUE ACTIVE: 33.33333,True 'dungeon_level_3' QUEUE: -1,False '' SONG: 100/100,Playing FADE: 0,fading_out=False -------------------------------------------------------------------------------- 2020-02-05 21:02:33.111 [Trace] at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Intersect.Logging.Logger.Write(LogLevel logLevel, String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Logger.cs:line 39 at Intersect.Logging.Logger.Trace(String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Logger.cs:line 193 at Intersect.Logging.Log.Trace(String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Log.cs:line 166 at Intersect.Client.GameAudio.PlayMusic(String filename, Single fadeout, Single fadein, Boolean loop) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameAudio.cs:line 180 at Intersect.Client.Entities.Player.set_CurrentMap(Guid value) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Entities\Player.cs:line 81 at Intersect.Client.Entities.Player.ProcessDirectionalInput() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Entities\Player.cs:line 1265 at Intersect.Client.Entities.Player.Update() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Entities\Player.cs:line 125 at Intersect.Client.GameMain.ProcessGame() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameMain.cs:line 259 at Intersect.Client.GameMain.Update() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameMain.cs:line 90 at Intersect.Client.IntersectGame.Update(GameTime gameTime) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\IntersectGame.cs:line 112 at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime) at Microsoft.Xna.Framework.Game.Tick() at Microsoft.Xna.Framework.SdlGamePlatform.RunLoop() at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor) at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments) at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture) at System.RuntimeType.InvokeMember(String name, BindingFlags bindingFlags, Binder binder, Object target, Object[] providedArgs, ParameterModifier[] modifiers, CultureInfo culture, String[] namedParams) at System.Type.InvokeMember(String name, BindingFlags invokeAttr, Binder binder, Object target, Object[] args) at Intersect.Client.Program.Main() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\ClientMain.cs:line 39 -------------------------------------------------------------------------------- 2020-02-05 21:02:38.294 [Trace] PlayMusic(dungeon_level_3.ogg, 3, 3, True) CLEAR_QUEUE ACTIVE: 33.33333,True 'dungeon_level_3' QUEUE: -1,False '' SONG: 100/100,Playing FADE: 0,fading_out=False QUEUE ACTIVE: 33.33333,True 'dungeon_level_3' QUEUE: -1,False '' SONG: 100/100,Playing FADE: 0,fading_out=False -------------------------------------------------------------------------------- 2020-02-05 21:02:38.294 [Trace] at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Intersect.Logging.Logger.Write(LogLevel logLevel, String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Logger.cs:line 39 at Intersect.Logging.Logger.Trace(String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Logger.cs:line 193 at Intersect.Logging.Log.Trace(String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Log.cs:line 166 at Intersect.Client.GameAudio.PlayMusic(String filename, Single fadeout, Single fadein, Boolean loop) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameAudio.cs:line 180 at Intersect.Client.Entities.Player.set_CurrentMap(Guid value) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Entities\Player.cs:line 81 at Intersect.Client.Entities.Player.ProcessDirectionalInput() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Entities\Player.cs:line 1265 at Intersect.Client.Entities.Player.Update() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Entities\Player.cs:line 125 at Intersect.Client.GameMain.ProcessGame() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameMain.cs:line 259 at Intersect.Client.GameMain.Update() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameMain.cs:line 90 at Intersect.Client.IntersectGame.Update(GameTime gameTime) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\IntersectGame.cs:line 112 at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime) at Microsoft.Xna.Framework.Game.Tick() at Microsoft.Xna.Framework.SdlGamePlatform.RunLoop() at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor) at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments) at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture) at System.RuntimeType.InvokeMember(String name, BindingFlags bindingFlags, Binder binder, Object target, Object[] providedArgs, ParameterModifier[] modifiers, CultureInfo culture, String[] namedParams) at System.Type.InvokeMember(String name, BindingFlags invokeAttr, Binder binder, Object target, Object[] args) at Intersect.Client.Program.Main() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\ClientMain.cs:line 39 -------------------------------------------------------------------------------- 2020-02-05 21:14:38.841 [Trace] PlayMusic(dungeon_level_2.ogg, 3, 3, True) CLEAR_QUEUE ACTIVE: 33.33333,True 'dungeon_level_3' QUEUE: -1,False '' SONG: 100/100,Playing FADE: 0,fading_out=False QUEUE ACTIVE: 33.33333,True 'dungeon_level_3' QUEUE: 3,True 'dungeon_level_2' SONG: 100/100,Playing FADE: 1232210,fading_out=True -------------------------------------------------------------------------------- 2020-02-05 21:14:38.841 [Trace] at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Intersect.Logging.Logger.Write(LogLevel logLevel, String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Logger.cs:line 39 at Intersect.Logging.Logger.Trace(String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Logger.cs:line 193 at Intersect.Logging.Log.Trace(String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Log.cs:line 166 at Intersect.Client.GameAudio.PlayMusic(String filename, Single fadeout, Single fadein, Boolean loop) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameAudio.cs:line 180 at Intersect.Client.Networking.PacketHandler.HandleMap(MapPacket packet) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Networking\PacketHandler.cs:line 106 at Intersect.Client.Networking.PacketHandler.HandlePacket(MapAreaPacket packet) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Networking\PacketHandler.cs:line 76 at System.Dynamic.UpdateDelegates.UpdateAndExecuteVoid2[T0,T1](CallSite site, T0 arg0, T1 arg1) at Intersect.Client.Networking.PacketHandler.HandlePacket(IPacket packet) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Networking\PacketHandler.cs:line 37 at Intersect.Client.Networking.GameNetwork.MySocket_OnDataReceived(IPacket packet) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Networking\GameNetwork.cs:line 54 at Intersect.Client.Framework.Network.GameSocket.OnDataReceived(IPacket packet) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client.Framework\Network\GameSocket.cs:line 21 at Intersect.Client.MonoGame.Network.IntersectNetworkSocket.Update() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\MonoGame\Network\IntersectNetworkSocket.cs:line 79 at Intersect.Client.Networking.GameNetwork.Update() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Networking\GameNetwork.cs:line 104 at Intersect.Client.GameMain.Update() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameMain.cs:line 70 at Intersect.Client.IntersectGame.Update(GameTime gameTime) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\IntersectGame.cs:line 112 at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime) at Microsoft.Xna.Framework.Game.Tick() at Microsoft.Xna.Framework.SdlGamePlatform.RunLoop() at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor) at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments) at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture) at System.RuntimeType.InvokeMember(String name, BindingFlags bindingFlags, Binder binder, Object target, Object[] providedArgs, ParameterModifier[] modifiers, CultureInfo culture, String[] namedParams) at System.Type.InvokeMember(String name, BindingFlags invokeAttr, Binder binder, Object target, Object[] args) at Intersect.Client.Program.Main() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\ClientMain.cs:line 39 -------------------------------------------------------------------------------- 2020-02-05 21:14:40.629 [Trace] PlayMusic(dungeon_level_2, 0, 3, True) CLEAR_QUEUE ACTIVE: N/A START_INACTIVE ACTIVE: 33.33333,True 'dungeon_level_2' QUEUE: -1,False '' SONG: 0/100,Playing FADE: 1233994,fading_out=False -------------------------------------------------------------------------------- 2020-02-05 21:14:40.629 [Trace] at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Intersect.Logging.Logger.Write(LogLevel logLevel, String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Logger.cs:line 39 at Intersect.Logging.Logger.Trace(String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Logger.cs:line 193 at Intersect.Logging.Log.Trace(String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Log.cs:line 166 at Intersect.Client.GameAudio.PlayMusic(String filename, Single fadeout, Single fadein, Boolean loop) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameAudio.cs:line 180 at Intersect.Client.GameAudio.Update() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameAudio.cs:line 74 at Intersect.Client.GameMain.Update() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameMain.cs:line 101 at Intersect.Client.IntersectGame.Update(GameTime gameTime) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\IntersectGame.cs:line 112 at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime) at Microsoft.Xna.Framework.Game.Tick() at Microsoft.Xna.Framework.SdlGamePlatform.RunLoop() at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor) at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments) at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture) at System.RuntimeType.InvokeMember(String name, BindingFlags bindingFlags, Binder binder, Object target, Object[] providedArgs, ParameterModifier[] modifiers, CultureInfo culture, String[] namedParams) at System.Type.InvokeMember(String name, BindingFlags invokeAttr, Binder binder, Object target, Object[] args) at Intersect.Client.Program.Main() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\ClientMain.cs:line 39 -------------------------------------------------------------------------------- 2020-02-05 21:15:05.578 [Trace] PlayMusic(dungeon_level_1.ogg, 3, 3, True) CLEAR_QUEUE ACTIVE: 33.33333,True 'dungeon_level_2' QUEUE: -1,False '' SONG: 100/100,Playing FADE: 0,fading_out=False QUEUE ACTIVE: 33.33333,True 'dungeon_level_2' QUEUE: 3,True 'dungeon_level_1' SONG: 100/100,Playing FADE: 1258926,fading_out=True -------------------------------------------------------------------------------- 2020-02-05 21:15:05.578 [Trace] at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Intersect.Logging.Logger.Write(LogLevel logLevel, String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Logger.cs:line 39 at Intersect.Logging.Logger.Trace(String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Logger.cs:line 193 at Intersect.Logging.Log.Trace(String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Log.cs:line 166 at Intersect.Client.GameAudio.PlayMusic(String filename, Single fadeout, Single fadein, Boolean loop) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameAudio.cs:line 180 at Intersect.Client.Networking.PacketHandler.HandleMap(MapPacket packet) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Networking\PacketHandler.cs:line 106 at Intersect.Client.Networking.PacketHandler.HandlePacket(MapAreaPacket packet) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Networking\PacketHandler.cs:line 76 at System.Dynamic.UpdateDelegates.UpdateAndExecuteVoid2[T0,T1](CallSite site, T0 arg0, T1 arg1) at Intersect.Client.Networking.PacketHandler.HandlePacket(IPacket packet) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Networking\PacketHandler.cs:line 37 at Intersect.Client.Networking.GameNetwork.MySocket_OnDataReceived(IPacket packet) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Networking\GameNetwork.cs:line 54 at Intersect.Client.Framework.Network.GameSocket.OnDataReceived(IPacket packet) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client.Framework\Network\GameSocket.cs:line 21 at Intersect.Client.MonoGame.Network.IntersectNetworkSocket.Update() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\MonoGame\Network\IntersectNetworkSocket.cs:line 79 at Intersect.Client.Networking.GameNetwork.Update() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Networking\GameNetwork.cs:line 104 at Intersect.Client.GameMain.Update() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameMain.cs:line 70 at Intersect.Client.IntersectGame.Update(GameTime gameTime) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\IntersectGame.cs:line 112 at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime) at Microsoft.Xna.Framework.Game.Tick() at Microsoft.Xna.Framework.SdlGamePlatform.RunLoop() at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor) at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments) at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture) at System.RuntimeType.InvokeMember(String name, BindingFlags bindingFlags, Binder binder, Object target, Object[] providedArgs, ParameterModifier[] modifiers, CultureInfo culture, String[] namedParams) at System.Type.InvokeMember(String name, BindingFlags invokeAttr, Binder binder, Object target, Object[] args) at Intersect.Client.Program.Main() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\ClientMain.cs:line 39 -------------------------------------------------------------------------------- 2020-02-05 21:15:07.381 [Trace] PlayMusic(dungeon_level_1, 0, 3, True) CLEAR_QUEUE ACTIVE: N/A START_INACTIVE ACTIVE: 33.33333,True 'dungeon_level_1' QUEUE: -1,False '' SONG: 0/100,Playing FADE: 1260744,fading_out=False -------------------------------------------------------------------------------- 2020-02-05 21:15:07.381 [Trace] at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Intersect.Logging.Logger.Write(LogLevel logLevel, String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Logger.cs:line 39 at Intersect.Logging.Logger.Trace(String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Logger.cs:line 193 at Intersect.Logging.Log.Trace(String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Log.cs:line 166 at Intersect.Client.GameAudio.PlayMusic(String filename, Single fadeout, Single fadein, Boolean loop) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameAudio.cs:line 180 at Intersect.Client.GameAudio.Update() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameAudio.cs:line 74 at Intersect.Client.GameMain.Update() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameMain.cs:line 101 at Intersect.Client.IntersectGame.Update(GameTime gameTime) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\IntersectGame.cs:line 112 at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime) at Microsoft.Xna.Framework.Game.Tick() at Microsoft.Xna.Framework.SdlGamePlatform.RunLoop() at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor) at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments) at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture) at System.RuntimeType.InvokeMember(String name, BindingFlags bindingFlags, Binder binder, Object target, Object[] providedArgs, ParameterModifier[] modifiers, CultureInfo culture, String[] namedParams) at System.Type.InvokeMember(String name, BindingFlags invokeAttr, Binder binder, Object target, Object[] args) at Intersect.Client.Program.Main() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\ClientMain.cs:line 39 -------------------------------------------------------------------------------- 2020-02-05 21:15:32.480 [Trace] PlayMusic(outdoors_song.ogg, 3, 3, True) CLEAR_QUEUE ACTIVE: 33.33333,True 'dungeon_level_1' QUEUE: -1,False '' SONG: 100/100,Playing FADE: 0,fading_out=False QUEUE ACTIVE: 33.33333,True 'dungeon_level_1' QUEUE: 3,True 'outdoors_song' SONG: 100/100,Playing FADE: 1285793,fading_out=True -------------------------------------------------------------------------------- 2020-02-05 21:15:32.480 [Trace] at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Intersect.Logging.Logger.Write(LogLevel logLevel, String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Logger.cs:line 39 at Intersect.Logging.Logger.Trace(String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Logger.cs:line 193 at Intersect.Logging.Log.Trace(String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Log.cs:line 166 at Intersect.Client.GameAudio.PlayMusic(String filename, Single fadeout, Single fadein, Boolean loop) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameAudio.cs:line 180 at Intersect.Client.Networking.PacketHandler.HandleMap(MapPacket packet) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Networking\PacketHandler.cs:line 106 at Intersect.Client.Networking.PacketHandler.HandlePacket(MapAreaPacket packet) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Networking\PacketHandler.cs:line 76 at System.Dynamic.UpdateDelegates.UpdateAndExecuteVoid2[T0,T1](CallSite site, T0 arg0, T1 arg1) at Intersect.Client.Networking.PacketHandler.HandlePacket(IPacket packet) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Networking\PacketHandler.cs:line 37 at Intersect.Client.Networking.GameNetwork.MySocket_OnDataReceived(IPacket packet) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Networking\GameNetwork.cs:line 54 at Intersect.Client.Framework.Network.GameSocket.OnDataReceived(IPacket packet) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client.Framework\Network\GameSocket.cs:line 21 at Intersect.Client.MonoGame.Network.IntersectNetworkSocket.Update() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\MonoGame\Network\IntersectNetworkSocket.cs:line 79 at Intersect.Client.Networking.GameNetwork.Update() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Networking\GameNetwork.cs:line 104 at Intersect.Client.GameMain.Update() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameMain.cs:line 70 at Intersect.Client.IntersectGame.Update(GameTime gameTime) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\IntersectGame.cs:line 112 at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime) at Microsoft.Xna.Framework.Game.Tick() at Microsoft.Xna.Framework.SdlGamePlatform.RunLoop() at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor) at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments) at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture) at System.RuntimeType.InvokeMember(String name, BindingFlags bindingFlags, Binder binder, Object target, Object[] providedArgs, ParameterModifier[] modifiers, CultureInfo culture, String[] namedParams) at System.Type.InvokeMember(String name, BindingFlags invokeAttr, Binder binder, Object target, Object[] args) at Intersect.Client.Program.Main() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\ClientMain.cs:line 39 -------------------------------------------------------------------------------- 2020-02-05 21:15:34.487 [Trace] PlayMusic(outdoors_song, 0, 3, True) CLEAR_QUEUE ACTIVE: N/A START_INACTIVE ACTIVE: 33.33333,True 'outdoors_song' QUEUE: -1,False '' SONG: 0/100,Playing FADE: 1287844,fading_out=False -------------------------------------------------------------------------------- 2020-02-05 21:15:34.487 [Trace] at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Intersect.Logging.Logger.Write(LogLevel logLevel, String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Logger.cs:line 39 at Intersect.Logging.Logger.Trace(String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Logger.cs:line 193 at Intersect.Logging.Log.Trace(String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Log.cs:line 166 at Intersect.Client.GameAudio.PlayMusic(String filename, Single fadeout, Single fadein, Boolean loop) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameAudio.cs:line 180 at Intersect.Client.GameAudio.Update() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameAudio.cs:line 74 at Intersect.Client.GameMain.Update() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameMain.cs:line 101 at Intersect.Client.IntersectGame.Update(GameTime gameTime) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\IntersectGame.cs:line 112 at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime) at Microsoft.Xna.Framework.Game.Tick() at Microsoft.Xna.Framework.SdlGamePlatform.RunLoop() at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor) at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments) at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture) at System.RuntimeType.InvokeMember(String name, BindingFlags bindingFlags, Binder binder, Object target, Object[] providedArgs, ParameterModifier[] modifiers, CultureInfo culture, String[] namedParams) at System.Type.InvokeMember(String name, BindingFlags invokeAttr, Binder binder, Object target, Object[] args) at Intersect.Client.Program.Main() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\ClientMain.cs:line 39 -------------------------------------------------------------------------------- 2020-02-05 21:16:03.619 [Trace] PlayMusic(outdoors_song.ogg, 3, 3, True) CLEAR_QUEUE ACTIVE: 33.33333,True 'outdoors_song' QUEUE: -1,False '' SONG: 100/100,Playing FADE: 0,fading_out=False QUEUE ACTIVE: 33.33333,True 'outdoors_song' QUEUE: -1,False '' SONG: 100/100,Playing FADE: 0,fading_out=False -------------------------------------------------------------------------------- 2020-02-05 21:16:03.619 [Trace] at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Intersect.Logging.Logger.Write(LogLevel logLevel, String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Logger.cs:line 39 at Intersect.Logging.Logger.Trace(String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Logger.cs:line 193 at Intersect.Logging.Log.Trace(String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Log.cs:line 166 at Intersect.Client.GameAudio.PlayMusic(String filename, Single fadeout, Single fadein, Boolean loop) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameAudio.cs:line 180 at Intersect.Client.Entities.Player.set_CurrentMap(Guid value) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Entities\Player.cs:line 81 at Intersect.Client.Entities.Player.ProcessDirectionalInput() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Entities\Player.cs:line 1265 at Intersect.Client.Entities.Player.Update() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Entities\Player.cs:line 125 at Intersect.Client.GameMain.ProcessGame() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameMain.cs:line 259 at Intersect.Client.GameMain.Update() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameMain.cs:line 90 at Intersect.Client.IntersectGame.Update(GameTime gameTime) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\IntersectGame.cs:line 112 at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime) at Microsoft.Xna.Framework.Game.Tick() at Microsoft.Xna.Framework.SdlGamePlatform.RunLoop() at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor) at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments) at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture) at System.RuntimeType.InvokeMember(String name, BindingFlags bindingFlags, Binder binder, Object target, Object[] providedArgs, ParameterModifier[] modifiers, CultureInfo culture, String[] namedParams) at System.Type.InvokeMember(String name, BindingFlags invokeAttr, Binder binder, Object target, Object[] args) at Intersect.Client.Program.Main() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\ClientMain.cs:line 39 -------------------------------------------------------------------------------- 2020-02-05 21:16:06.853 [Trace] PlayMusic(outdoors_song.ogg, 3, 3, True) CLEAR_QUEUE ACTIVE: 33.33333,True 'outdoors_song' QUEUE: -1,False '' SONG: 100/100,Playing FADE: 0,fading_out=False QUEUE ACTIVE: 33.33333,True 'outdoors_song' QUEUE: -1,False '' SONG: 100/100,Playing FADE: 0,fading_out=False -------------------------------------------------------------------------------- 2020-02-05 21:16:06.853 [Trace] at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Intersect.Logging.Logger.Write(LogLevel logLevel, String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Logger.cs:line 39 at Intersect.Logging.Logger.Trace(String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Logger.cs:line 193 at Intersect.Logging.Log.Trace(String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Log.cs:line 166 at Intersect.Client.GameAudio.PlayMusic(String filename, Single fadeout, Single fadein, Boolean loop) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameAudio.cs:line 180 at Intersect.Client.Entities.Player.set_CurrentMap(Guid value) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Entities\Player.cs:line 81 at Intersect.Client.Entities.Player.ProcessDirectionalInput() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Entities\Player.cs:line 1265 at Intersect.Client.Entities.Player.Update() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Entities\Player.cs:line 125 at Intersect.Client.GameMain.ProcessGame() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameMain.cs:line 259 at Intersect.Client.GameMain.Update() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameMain.cs:line 90 at Intersect.Client.IntersectGame.Update(GameTime gameTime) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\IntersectGame.cs:line 112 at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime) at Microsoft.Xna.Framework.Game.Tick() at Microsoft.Xna.Framework.SdlGamePlatform.RunLoop() at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor) at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments) at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture) at System.RuntimeType.InvokeMember(String name, BindingFlags bindingFlags, Binder binder, Object target, Object[] providedArgs, ParameterModifier[] modifiers, CultureInfo culture, String[] namedParams) at System.Type.InvokeMember(String name, BindingFlags invokeAttr, Binder binder, Object target, Object[] args) at Intersect.Client.Program.Main() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\ClientMain.cs:line 39 -------------------------------------------------------------------------------- 2020-02-05 21:16:07.969 [Trace] PlayMusic(outdoors_song.ogg, 3, 3, True) CLEAR_QUEUE ACTIVE: 33.33333,True 'outdoors_song' QUEUE: -1,False '' SONG: 100/100,Playing FADE: 0,fading_out=False QUEUE ACTIVE: 33.33333,True 'outdoors_song' QUEUE: -1,False '' SONG: 100/100,Playing FADE: 0,fading_out=False -------------------------------------------------------------------------------- 2020-02-05 21:16:07.969 [Trace] at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Intersect.Logging.Logger.Write(LogLevel logLevel, String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Logger.cs:line 39 at Intersect.Logging.Logger.Trace(String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Logger.cs:line 193 at Intersect.Logging.Log.Trace(String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Log.cs:line 166 at Intersect.Client.GameAudio.PlayMusic(String filename, Single fadeout, Single fadein, Boolean loop) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameAudio.cs:line 180 at Intersect.Client.Entities.Player.set_CurrentMap(Guid value) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Entities\Player.cs:line 81 at Intersect.Client.Entities.Player.ProcessDirectionalInput() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Entities\Player.cs:line 1265 at Intersect.Client.Entities.Player.Update() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Entities\Player.cs:line 125 at Intersect.Client.GameMain.ProcessGame() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameMain.cs:line 259 at Intersect.Client.GameMain.Update() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameMain.cs:line 90 at Intersect.Client.IntersectGame.Update(GameTime gameTime) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\IntersectGame.cs:line 112 at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime) at Microsoft.Xna.Framework.Game.Tick() at Microsoft.Xna.Framework.SdlGamePlatform.RunLoop() at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor) at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments) at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture) at System.RuntimeType.InvokeMember(String name, BindingFlags bindingFlags, Binder binder, Object target, Object[] providedArgs, ParameterModifier[] modifiers, CultureInfo culture, String[] namedParams) at System.Type.InvokeMember(String name, BindingFlags invokeAttr, Binder binder, Object target, Object[] args) at Intersect.Client.Program.Main() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\ClientMain.cs:line 39 -------------------------------------------------------------------------------- 2020-02-05 21:17:49.136 [Debug] StatusChanged: [NetIncomingMessage #0 10 bytes] [Disconnecting] -------------------------------------------------------------------------------- 2020-02-05 21:17:49.142 [Debug] StatusChanged: [NetIncomingMessage #0 11 bytes] [Disconnected] --------------------------------------------------------------------------------