2020-01-24 23:19:25.258 [Trace] PlayMusic(title theme 1.ogg, 3, 3, True) CLEAR_QUEUE ACTIVE: N/A START_INACTIVE ACTIVE: 33.33333,True 'title theme 1' QUEUE: -1,False '' SONG: 0/100,Playing FADE: 1,fading_out=False -------------------------------------------------------------------------------- 2020-01-24 23:19:25.259 [Trace] at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Intersect.Logging.Logger.Write(LogLevel logLevel, String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Logger.cs:line 39 at Intersect.Logging.Logger.Trace(String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Logger.cs:line 193 at Intersect.Logging.Log.Trace(String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Log.cs:line 166 at Intersect.Client.GameAudio.PlayMusic(String filename, Single fadeout, Single fadein, Boolean loop) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameAudio.cs:line 180 at Intersect.Client.GameMain.Start() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameMain.cs:line 34 at Intersect.Client.IntersectGame.Initialize() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\IntersectGame.cs:line 95 at Microsoft.Xna.Framework.Game.DoInitialize() at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor) at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments) at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture) at System.RuntimeType.InvokeMember(String name, BindingFlags bindingFlags, Binder binder, Object target, Object[] providedArgs, ParameterModifier[] modifiers, CultureInfo culture, String[] namedParams) at System.Type.InvokeMember(String name, BindingFlags invokeAttr, Binder binder, Object target, Object[] args) at Intersect.Client.Program.Main() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\ClientMain.cs:line 39 -------------------------------------------------------------------------------- 2020-01-24 23:19:25.439 [Info] Connecting to localhost:5400... -------------------------------------------------------------------------------- 2020-01-24 23:19:25.706 [Info] Connection approved [00000000-0000-0000-0000-000000000000]. -------------------------------------------------------------------------------- 2020-01-24 23:19:25.716 [Debug] Connection established to remote [00000000-0000-0000-0000-000000000000/127.0.0.1:5400]. -------------------------------------------------------------------------------- 2020-01-24 23:19:25.716 [Info] Connected [00000000-0000-0000-0000-000000000000]. -------------------------------------------------------------------------------- 2020-01-24 23:19:36.668 [Warn] 'Me' is null. -------------------------------------------------------------------------------- 2020-01-24 23:19:36.915 [Trace] PlayMusic(outdoors_song.ogg, 3, 3, True) CLEAR_QUEUE ACTIVE: 33.33333,True 'title theme 1' QUEUE: -1,False '' SONG: 99/100,Playing FADE: 12068,fading_out=True QUEUE ACTIVE: 33,True 'title theme 1' QUEUE: 3,True 'outdoors_song' SONG: 99/100,Playing FADE: 12068,fading_out=True -------------------------------------------------------------------------------- 2020-01-24 23:19:36.915 [Trace] at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Intersect.Logging.Logger.Write(LogLevel logLevel, String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Logger.cs:line 39 at Intersect.Logging.Logger.Trace(String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Logger.cs:line 193 at Intersect.Logging.Log.Trace(String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Log.cs:line 166 at Intersect.Client.GameAudio.PlayMusic(String filename, Single fadeout, Single fadein, Boolean loop) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameAudio.cs:line 180 at Intersect.Client.Networking.PacketHandler.HandleMap(MapPacket packet) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Networking\PacketHandler.cs:line 106 at Intersect.Client.Networking.PacketHandler.HandlePacket(MapAreaPacket packet) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Networking\PacketHandler.cs:line 76 at System.Dynamic.UpdateDelegates.UpdateAndExecuteVoid2[T0,T1](CallSite site, T0 arg0, T1 arg1) at Intersect.Client.Networking.PacketHandler.HandlePacket(IPacket packet) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Networking\PacketHandler.cs:line 37 at Intersect.Client.Networking.GameNetwork.MySocket_OnDataReceived(IPacket packet) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Networking\GameNetwork.cs:line 54 at Intersect.Client.Framework.Network.GameSocket.OnDataReceived(IPacket packet) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client.Framework\Network\GameSocket.cs:line 21 at Intersect.Client.MonoGame.Network.IntersectNetworkSocket.Update() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\MonoGame\Network\IntersectNetworkSocket.cs:line 79 at Intersect.Client.Networking.GameNetwork.Update() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Networking\GameNetwork.cs:line 104 at Intersect.Client.GameMain.Update() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameMain.cs:line 70 at Intersect.Client.IntersectGame.Update(GameTime gameTime) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\IntersectGame.cs:line 112 at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime) at Microsoft.Xna.Framework.Game.Tick() at Microsoft.Xna.Framework.SdlGamePlatform.RunLoop() at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor) at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments) at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture) at System.RuntimeType.InvokeMember(String name, BindingFlags bindingFlags, Binder binder, Object target, Object[] providedArgs, ParameterModifier[] modifiers, CultureInfo culture, String[] namedParams) at System.Type.InvokeMember(String name, BindingFlags invokeAttr, Binder binder, Object target, Object[] args) at Intersect.Client.Program.Main() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\ClientMain.cs:line 39 -------------------------------------------------------------------------------- 2020-01-24 23:19:36.931 [Trace] PlayMusic(outdoors_song.ogg, 3, 3, True) CLEAR_QUEUE ACTIVE: 33,True 'title theme 1' QUEUE: -1,False '' SONG: 99/100,Playing FADE: 12068,fading_out=True QUEUE ACTIVE: 33,True 'title theme 1' QUEUE: 3,True 'outdoors_song' SONG: 99/100,Playing FADE: 12304,fading_out=True -------------------------------------------------------------------------------- 2020-01-24 23:19:36.932 [Trace] at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Intersect.Logging.Logger.Write(LogLevel logLevel, String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Logger.cs:line 39 at Intersect.Logging.Logger.Trace(String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Logger.cs:line 193 at Intersect.Logging.Log.Trace(String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Log.cs:line 166 at Intersect.Client.GameAudio.PlayMusic(String filename, Single fadeout, Single fadein, Boolean loop) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameAudio.cs:line 180 at Intersect.Client.GameMain.ProcessLoading() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameMain.cs:line 172 at Intersect.Client.GameMain.Update() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameMain.cs:line 86 at Intersect.Client.IntersectGame.Update(GameTime gameTime) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\IntersectGame.cs:line 112 at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime) at Microsoft.Xna.Framework.Game.Tick() at Microsoft.Xna.Framework.SdlGamePlatform.RunLoop() at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor) at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments) at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture) at System.RuntimeType.InvokeMember(String name, BindingFlags bindingFlags, Binder binder, Object target, Object[] providedArgs, ParameterModifier[] modifiers, CultureInfo culture, String[] namedParams) at System.Type.InvokeMember(String name, BindingFlags invokeAttr, Binder binder, Object target, Object[] args) at Intersect.Client.Program.Main() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\ClientMain.cs:line 39 -------------------------------------------------------------------------------- 2020-01-24 23:19:38.761 [Trace] PlayMusic(outdoors_song, 0, 3, True) CLEAR_QUEUE ACTIVE: N/A START_INACTIVE ACTIVE: 33.33333,True 'outdoors_song' QUEUE: -1,False '' SONG: 0/100,Playing FADE: 14128,fading_out=False -------------------------------------------------------------------------------- 2020-01-24 23:19:38.761 [Trace] at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Intersect.Logging.Logger.Write(LogLevel logLevel, String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Logger.cs:line 39 at Intersect.Logging.Logger.Trace(String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Logger.cs:line 193 at Intersect.Logging.Log.Trace(String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Log.cs:line 166 at Intersect.Client.GameAudio.PlayMusic(String filename, Single fadeout, Single fadein, Boolean loop) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameAudio.cs:line 180 at Intersect.Client.GameAudio.Update() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameAudio.cs:line 74 at Intersect.Client.GameMain.Update() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameMain.cs:line 101 at Intersect.Client.IntersectGame.Update(GameTime gameTime) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\IntersectGame.cs:line 112 at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime) at Microsoft.Xna.Framework.Game.Tick() at Microsoft.Xna.Framework.SdlGamePlatform.RunLoop() at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor) at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments) at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture) at System.RuntimeType.InvokeMember(String name, BindingFlags bindingFlags, Binder binder, Object target, Object[] providedArgs, ParameterModifier[] modifiers, CultureInfo culture, String[] namedParams) at System.Type.InvokeMember(String name, BindingFlags invokeAttr, Binder binder, Object target, Object[] args) at Intersect.Client.Program.Main() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\ClientMain.cs:line 39 -------------------------------------------------------------------------------- 2020-01-24 23:19:41.479 [Trace] PlayMusic(outdoors_song.ogg, 3, 3, True) CLEAR_QUEUE ACTIVE: 33.33333,True 'outdoors_song' QUEUE: -1,False '' SONG: 100/100,Playing FADE: 0,fading_out=False QUEUE ACTIVE: 33.33333,True 'outdoors_song' QUEUE: -1,False '' SONG: 100/100,Playing FADE: 0,fading_out=False -------------------------------------------------------------------------------- 2020-01-24 23:19:41.479 [Trace] at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Intersect.Logging.Logger.Write(LogLevel logLevel, String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Logger.cs:line 39 at Intersect.Logging.Logger.Trace(String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Logger.cs:line 193 at Intersect.Logging.Log.Trace(String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Log.cs:line 166 at Intersect.Client.GameAudio.PlayMusic(String filename, Single fadeout, Single fadein, Boolean loop) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameAudio.cs:line 180 at Intersect.Client.Entities.Player.set_CurrentMap(Guid value) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Entities\Player.cs:line 81 at Intersect.Client.Entities.Player.ProcessDirectionalInput() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Entities\Player.cs:line 1265 at Intersect.Client.Entities.Player.Update() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Entities\Player.cs:line 125 at Intersect.Client.GameMain.ProcessGame() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameMain.cs:line 259 at Intersect.Client.GameMain.Update() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameMain.cs:line 90 at Intersect.Client.IntersectGame.Update(GameTime gameTime) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\IntersectGame.cs:line 112 at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime) at Microsoft.Xna.Framework.Game.Tick() at Microsoft.Xna.Framework.SdlGamePlatform.RunLoop() at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor) at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments) at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture) at System.RuntimeType.InvokeMember(String name, BindingFlags bindingFlags, Binder binder, Object target, Object[] providedArgs, ParameterModifier[] modifiers, CultureInfo culture, String[] namedParams) at System.Type.InvokeMember(String name, BindingFlags invokeAttr, Binder binder, Object target, Object[] args) at Intersect.Client.Program.Main() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\ClientMain.cs:line 39 -------------------------------------------------------------------------------- 2020-01-24 23:19:44.522 [Trace] PlayMusic(dungeon_level_1.ogg, 3, 3, True) CLEAR_QUEUE ACTIVE: 33.33333,True 'outdoors_song' QUEUE: -1,False '' SONG: 100/100,Playing FADE: 0,fading_out=False QUEUE ACTIVE: 33.33333,True 'outdoors_song' QUEUE: 3,True 'dungeon_level_1' SONG: 100/100,Playing FADE: 19878,fading_out=True -------------------------------------------------------------------------------- 2020-01-24 23:19:44.522 [Trace] at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Intersect.Logging.Logger.Write(LogLevel logLevel, String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Logger.cs:line 39 at Intersect.Logging.Logger.Trace(String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Logger.cs:line 193 at Intersect.Logging.Log.Trace(String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Log.cs:line 166 at Intersect.Client.GameAudio.PlayMusic(String filename, Single fadeout, Single fadein, Boolean loop) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameAudio.cs:line 180 at Intersect.Client.Networking.PacketHandler.HandleMap(MapPacket packet) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Networking\PacketHandler.cs:line 106 at Intersect.Client.Networking.PacketHandler.HandlePacket(MapAreaPacket packet) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Networking\PacketHandler.cs:line 76 at System.Dynamic.UpdateDelegates.UpdateAndExecuteVoid2[T0,T1](CallSite site, T0 arg0, T1 arg1) at Intersect.Client.Networking.PacketHandler.HandlePacket(IPacket packet) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Networking\PacketHandler.cs:line 37 at Intersect.Client.Networking.GameNetwork.MySocket_OnDataReceived(IPacket packet) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Networking\GameNetwork.cs:line 54 at Intersect.Client.Framework.Network.GameSocket.OnDataReceived(IPacket packet) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client.Framework\Network\GameSocket.cs:line 21 at Intersect.Client.MonoGame.Network.IntersectNetworkSocket.Update() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\MonoGame\Network\IntersectNetworkSocket.cs:line 79 at Intersect.Client.Networking.GameNetwork.Update() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Networking\GameNetwork.cs:line 104 at Intersect.Client.GameMain.Update() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameMain.cs:line 70 at Intersect.Client.IntersectGame.Update(GameTime gameTime) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\IntersectGame.cs:line 112 at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime) at Microsoft.Xna.Framework.Game.Tick() at Microsoft.Xna.Framework.SdlGamePlatform.RunLoop() at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor) at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments) at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture) at System.RuntimeType.InvokeMember(String name, BindingFlags bindingFlags, Binder binder, Object target, Object[] providedArgs, ParameterModifier[] modifiers, CultureInfo culture, String[] namedParams) at System.Type.InvokeMember(String name, BindingFlags invokeAttr, Binder binder, Object target, Object[] args) at Intersect.Client.Program.Main() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\ClientMain.cs:line 39 -------------------------------------------------------------------------------- 2020-01-24 23:19:46.160 [Trace] PlayMusic(dungeon_level_1, 0, 3, True) CLEAR_QUEUE ACTIVE: N/A START_INACTIVE ACTIVE: 33.33333,True 'dungeon_level_1' QUEUE: -1,False '' SONG: 0/100,Playing FADE: 21529,fading_out=False -------------------------------------------------------------------------------- 2020-01-24 23:19:46.160 [Trace] at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Intersect.Logging.Logger.Write(LogLevel logLevel, String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Logger.cs:line 39 at Intersect.Logging.Logger.Trace(String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Logger.cs:line 193 at Intersect.Logging.Log.Trace(String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Log.cs:line 166 at Intersect.Client.GameAudio.PlayMusic(String filename, Single fadeout, Single fadein, Boolean loop) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameAudio.cs:line 180 at Intersect.Client.GameAudio.Update() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameAudio.cs:line 74 at Intersect.Client.GameMain.Update() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameMain.cs:line 101 at Intersect.Client.IntersectGame.Update(GameTime gameTime) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\IntersectGame.cs:line 112 at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime) at Microsoft.Xna.Framework.Game.Tick() at Microsoft.Xna.Framework.SdlGamePlatform.RunLoop() at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor) at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments) at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture) at System.RuntimeType.InvokeMember(String name, BindingFlags bindingFlags, Binder binder, Object target, Object[] providedArgs, ParameterModifier[] modifiers, CultureInfo culture, String[] namedParams) at System.Type.InvokeMember(String name, BindingFlags invokeAttr, Binder binder, Object target, Object[] args) at Intersect.Client.Program.Main() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\ClientMain.cs:line 39 -------------------------------------------------------------------------------- 2020-01-24 23:19:51.266 [Trace] PlayMusic(dungeon_level_2.ogg, 3, 3, True) CLEAR_QUEUE ACTIVE: 33.33333,True 'dungeon_level_1' QUEUE: -1,False '' SONG: 100/100,Playing FADE: 0,fading_out=False QUEUE ACTIVE: 33.33333,True 'dungeon_level_1' QUEUE: 3,True 'dungeon_level_2' SONG: 100/100,Playing FADE: 26628,fading_out=True -------------------------------------------------------------------------------- 2020-01-24 23:19:51.266 [Trace] at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Intersect.Logging.Logger.Write(LogLevel logLevel, String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Logger.cs:line 39 at Intersect.Logging.Logger.Trace(String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Logger.cs:line 193 at Intersect.Logging.Log.Trace(String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Log.cs:line 166 at Intersect.Client.GameAudio.PlayMusic(String filename, Single fadeout, Single fadein, Boolean loop) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameAudio.cs:line 180 at Intersect.Client.Networking.PacketHandler.HandleMap(MapPacket packet) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Networking\PacketHandler.cs:line 106 at Intersect.Client.Networking.PacketHandler.HandlePacket(MapAreaPacket packet) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Networking\PacketHandler.cs:line 76 at System.Dynamic.UpdateDelegates.UpdateAndExecuteVoid2[T0,T1](CallSite site, T0 arg0, T1 arg1) at Intersect.Client.Networking.PacketHandler.HandlePacket(IPacket packet) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Networking\PacketHandler.cs:line 37 at Intersect.Client.Networking.GameNetwork.MySocket_OnDataReceived(IPacket packet) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Networking\GameNetwork.cs:line 54 at Intersect.Client.Framework.Network.GameSocket.OnDataReceived(IPacket packet) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client.Framework\Network\GameSocket.cs:line 21 at Intersect.Client.MonoGame.Network.IntersectNetworkSocket.Update() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\MonoGame\Network\IntersectNetworkSocket.cs:line 79 at Intersect.Client.Networking.GameNetwork.Update() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Networking\GameNetwork.cs:line 104 at Intersect.Client.GameMain.Update() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameMain.cs:line 70 at Intersect.Client.IntersectGame.Update(GameTime gameTime) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\IntersectGame.cs:line 112 at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime) at Microsoft.Xna.Framework.Game.Tick() at Microsoft.Xna.Framework.SdlGamePlatform.RunLoop() at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor) at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments) at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture) at System.RuntimeType.InvokeMember(String name, BindingFlags bindingFlags, Binder binder, Object target, Object[] providedArgs, ParameterModifier[] modifiers, CultureInfo culture, String[] namedParams) at System.Type.InvokeMember(String name, BindingFlags invokeAttr, Binder binder, Object target, Object[] args) at Intersect.Client.Program.Main() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\ClientMain.cs:line 39 -------------------------------------------------------------------------------- 2020-01-24 23:19:52.943 [Trace] PlayMusic(dungeon_level_2, 0, 3, True) CLEAR_QUEUE ACTIVE: N/A START_INACTIVE ACTIVE: 33.33333,True 'dungeon_level_2' QUEUE: -1,False '' SONG: 0/100,Playing FADE: 28312,fading_out=False -------------------------------------------------------------------------------- 2020-01-24 23:19:52.943 [Trace] at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Intersect.Logging.Logger.Write(LogLevel logLevel, String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Logger.cs:line 39 at Intersect.Logging.Logger.Trace(String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Logger.cs:line 193 at Intersect.Logging.Log.Trace(String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Log.cs:line 166 at Intersect.Client.GameAudio.PlayMusic(String filename, Single fadeout, Single fadein, Boolean loop) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameAudio.cs:line 180 at Intersect.Client.GameAudio.Update() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameAudio.cs:line 74 at Intersect.Client.GameMain.Update() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameMain.cs:line 101 at Intersect.Client.IntersectGame.Update(GameTime gameTime) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\IntersectGame.cs:line 112 at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime) at Microsoft.Xna.Framework.Game.Tick() at Microsoft.Xna.Framework.SdlGamePlatform.RunLoop() at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor) at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments) at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture) at System.RuntimeType.InvokeMember(String name, BindingFlags bindingFlags, Binder binder, Object target, Object[] providedArgs, ParameterModifier[] modifiers, CultureInfo culture, String[] namedParams) at System.Type.InvokeMember(String name, BindingFlags invokeAttr, Binder binder, Object target, Object[] args) at Intersect.Client.Program.Main() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\ClientMain.cs:line 39 -------------------------------------------------------------------------------- 2020-01-24 23:19:58.569 [Trace] PlayMusic(dungeon_level_1.ogg, 3, 3, True) CLEAR_QUEUE ACTIVE: 33.33333,True 'dungeon_level_2' QUEUE: -1,False '' SONG: 100/100,Playing FADE: 0,fading_out=False QUEUE ACTIVE: 33.33333,True 'dungeon_level_2' QUEUE: 3,True 'dungeon_level_1' SONG: 100/100,Playing FADE: 33929,fading_out=True -------------------------------------------------------------------------------- 2020-01-24 23:19:58.569 [Trace] at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Intersect.Logging.Logger.Write(LogLevel logLevel, String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Logger.cs:line 39 at Intersect.Logging.Logger.Trace(String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Logger.cs:line 193 at Intersect.Logging.Log.Trace(String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Log.cs:line 166 at Intersect.Client.GameAudio.PlayMusic(String filename, Single fadeout, Single fadein, Boolean loop) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameAudio.cs:line 180 at Intersect.Client.Networking.PacketHandler.HandleMap(MapPacket packet) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Networking\PacketHandler.cs:line 106 at Intersect.Client.Networking.PacketHandler.HandlePacket(MapAreaPacket packet) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Networking\PacketHandler.cs:line 76 at System.Dynamic.UpdateDelegates.UpdateAndExecuteVoid2[T0,T1](CallSite site, T0 arg0, T1 arg1) at Intersect.Client.Networking.PacketHandler.HandlePacket(IPacket packet) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Networking\PacketHandler.cs:line 37 at Intersect.Client.Networking.GameNetwork.MySocket_OnDataReceived(IPacket packet) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Networking\GameNetwork.cs:line 54 at Intersect.Client.Framework.Network.GameSocket.OnDataReceived(IPacket packet) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client.Framework\Network\GameSocket.cs:line 21 at Intersect.Client.MonoGame.Network.IntersectNetworkSocket.Update() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\MonoGame\Network\IntersectNetworkSocket.cs:line 79 at Intersect.Client.Networking.GameNetwork.Update() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Networking\GameNetwork.cs:line 104 at Intersect.Client.GameMain.Update() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameMain.cs:line 70 at Intersect.Client.IntersectGame.Update(GameTime gameTime) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\IntersectGame.cs:line 112 at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime) at Microsoft.Xna.Framework.Game.Tick() at Microsoft.Xna.Framework.SdlGamePlatform.RunLoop() at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor) at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments) at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture) at System.RuntimeType.InvokeMember(String name, BindingFlags bindingFlags, Binder binder, Object target, Object[] providedArgs, ParameterModifier[] modifiers, CultureInfo culture, String[] namedParams) at System.Type.InvokeMember(String name, BindingFlags invokeAttr, Binder binder, Object target, Object[] args) at Intersect.Client.Program.Main() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\ClientMain.cs:line 39 -------------------------------------------------------------------------------- 2020-01-24 23:20:00.250 [Trace] PlayMusic(dungeon_level_1, 0, 3, True) CLEAR_QUEUE ACTIVE: N/A START_INACTIVE ACTIVE: 33.33333,True 'dungeon_level_1' QUEUE: -1,False '' SONG: 0/100,Playing FADE: 35629,fading_out=False -------------------------------------------------------------------------------- 2020-01-24 23:20:00.250 [Trace] at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Intersect.Logging.Logger.Write(LogLevel logLevel, String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Logger.cs:line 39 at Intersect.Logging.Logger.Trace(String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Logger.cs:line 193 at Intersect.Logging.Log.Trace(String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Log.cs:line 166 at Intersect.Client.GameAudio.PlayMusic(String filename, Single fadeout, Single fadein, Boolean loop) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameAudio.cs:line 180 at Intersect.Client.GameAudio.Update() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameAudio.cs:line 74 at Intersect.Client.GameMain.Update() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameMain.cs:line 101 at Intersect.Client.IntersectGame.Update(GameTime gameTime) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\IntersectGame.cs:line 112 at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime) at Microsoft.Xna.Framework.Game.Tick() at Microsoft.Xna.Framework.SdlGamePlatform.RunLoop() at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor) at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments) at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture) at System.RuntimeType.InvokeMember(String name, BindingFlags bindingFlags, Binder binder, Object target, Object[] providedArgs, ParameterModifier[] modifiers, CultureInfo culture, String[] namedParams) at System.Type.InvokeMember(String name, BindingFlags invokeAttr, Binder binder, Object target, Object[] args) at Intersect.Client.Program.Main() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\ClientMain.cs:line 39 -------------------------------------------------------------------------------- 2020-01-24 23:20:04.537 [Trace] PlayMusic(outdoors_song.ogg, 3, 3, True) CLEAR_QUEUE ACTIVE: 33.33333,True 'dungeon_level_1' QUEUE: -1,False '' SONG: 100/100,Playing FADE: 0,fading_out=False QUEUE ACTIVE: 33.33333,True 'dungeon_level_1' QUEUE: 3,True 'outdoors_song' SONG: 100/100,Playing FADE: 39878,fading_out=True -------------------------------------------------------------------------------- 2020-01-24 23:20:04.537 [Trace] at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Intersect.Logging.Logger.Write(LogLevel logLevel, String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Logger.cs:line 39 at Intersect.Logging.Logger.Trace(String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Logger.cs:line 193 at Intersect.Logging.Log.Trace(String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Log.cs:line 166 at Intersect.Client.GameAudio.PlayMusic(String filename, Single fadeout, Single fadein, Boolean loop) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameAudio.cs:line 180 at Intersect.Client.Networking.PacketHandler.HandleMap(MapPacket packet) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Networking\PacketHandler.cs:line 106 at Intersect.Client.Networking.PacketHandler.HandlePacket(MapAreaPacket packet) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Networking\PacketHandler.cs:line 76 at System.Dynamic.UpdateDelegates.UpdateAndExecuteVoid2[T0,T1](CallSite site, T0 arg0, T1 arg1) at Intersect.Client.Networking.PacketHandler.HandlePacket(IPacket packet) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Networking\PacketHandler.cs:line 37 at Intersect.Client.Networking.GameNetwork.MySocket_OnDataReceived(IPacket packet) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Networking\GameNetwork.cs:line 54 at Intersect.Client.Framework.Network.GameSocket.OnDataReceived(IPacket packet) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client.Framework\Network\GameSocket.cs:line 21 at Intersect.Client.MonoGame.Network.IntersectNetworkSocket.Update() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\MonoGame\Network\IntersectNetworkSocket.cs:line 79 at Intersect.Client.Networking.GameNetwork.Update() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Networking\GameNetwork.cs:line 104 at Intersect.Client.GameMain.Update() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameMain.cs:line 70 at Intersect.Client.IntersectGame.Update(GameTime gameTime) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\IntersectGame.cs:line 112 at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime) at Microsoft.Xna.Framework.Game.Tick() at Microsoft.Xna.Framework.SdlGamePlatform.RunLoop() at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor) at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments) at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture) at System.RuntimeType.InvokeMember(String name, BindingFlags bindingFlags, Binder binder, Object target, Object[] providedArgs, ParameterModifier[] modifiers, CultureInfo culture, String[] namedParams) at System.Type.InvokeMember(String name, BindingFlags invokeAttr, Binder binder, Object target, Object[] args) at Intersect.Client.Program.Main() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\ClientMain.cs:line 39 -------------------------------------------------------------------------------- 2020-01-24 23:20:06.252 [Trace] PlayMusic(outdoors_song, 0, 3, True) CLEAR_QUEUE ACTIVE: N/A START_INACTIVE ACTIVE: 33.33333,True 'outdoors_song' QUEUE: -1,False '' SONG: 0/100,Playing FADE: 41630,fading_out=False -------------------------------------------------------------------------------- 2020-01-24 23:20:06.252 [Trace] at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Intersect.Logging.Logger.Write(LogLevel logLevel, String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Logger.cs:line 39 at Intersect.Logging.Logger.Trace(String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Logger.cs:line 193 at Intersect.Logging.Log.Trace(String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Log.cs:line 166 at Intersect.Client.GameAudio.PlayMusic(String filename, Single fadeout, Single fadein, Boolean loop) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameAudio.cs:line 180 at Intersect.Client.GameAudio.Update() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameAudio.cs:line 74 at Intersect.Client.GameMain.Update() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameMain.cs:line 101 at Intersect.Client.IntersectGame.Update(GameTime gameTime) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\IntersectGame.cs:line 112 at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime) at Microsoft.Xna.Framework.Game.Tick() at Microsoft.Xna.Framework.SdlGamePlatform.RunLoop() at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor) at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments) at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture) at System.RuntimeType.InvokeMember(String name, BindingFlags bindingFlags, Binder binder, Object target, Object[] providedArgs, ParameterModifier[] modifiers, CultureInfo culture, String[] namedParams) at System.Type.InvokeMember(String name, BindingFlags invokeAttr, Binder binder, Object target, Object[] args) at Intersect.Client.Program.Main() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\ClientMain.cs:line 39 -------------------------------------------------------------------------------- 2020-01-24 23:20:07.513 [Trace] PlayMusic(outdoors_song.ogg, 3, 3, True) CLEAR_QUEUE ACTIVE: 33.33333,True 'outdoors_song' QUEUE: -1,False '' SONG: 75/100,Playing FADE: 42879,fading_out=False QUEUE ACTIVE: 33.33333,True 'outdoors_song' QUEUE: -1,False '' SONG: 75/100,Playing FADE: 42879,fading_out=False -------------------------------------------------------------------------------- 2020-01-24 23:20:07.513 [Trace] at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Intersect.Logging.Logger.Write(LogLevel logLevel, String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Logger.cs:line 39 at Intersect.Logging.Logger.Trace(String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Logger.cs:line 193 at Intersect.Logging.Log.Trace(String message) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect (Core)\Logging\Log.cs:line 166 at Intersect.Client.GameAudio.PlayMusic(String filename, Single fadeout, Single fadein, Boolean loop) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameAudio.cs:line 180 at Intersect.Client.Entities.Player.set_CurrentMap(Guid value) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Entities\Player.cs:line 81 at Intersect.Client.Entities.Player.ProcessDirectionalInput() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Entities\Player.cs:line 1265 at Intersect.Client.Entities.Player.Update() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Entities\Player.cs:line 125 at Intersect.Client.GameMain.ProcessGame() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameMain.cs:line 259 at Intersect.Client.GameMain.Update() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Core\GameMain.cs:line 90 at Intersect.Client.IntersectGame.Update(GameTime gameTime) in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\IntersectGame.cs:line 112 at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime) at Microsoft.Xna.Framework.Game.Tick() at Microsoft.Xna.Framework.SdlGamePlatform.RunLoop() at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor) at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments) at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture) at System.RuntimeType.InvokeMember(String name, BindingFlags bindingFlags, Binder binder, Object target, Object[] providedArgs, ParameterModifier[] modifiers, CultureInfo culture, String[] namedParams) at System.Type.InvokeMember(String name, BindingFlags invokeAttr, Binder binder, Object target, Object[] args) at Intersect.Client.Program.Main() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\ClientMain.cs:line 39 -------------------------------------------------------------------------------- 2020-01-24 23:20:15.896 [Debug] StatusChanged: [NetIncomingMessage #497 10 bytes] [Disconnecting] -------------------------------------------------------------------------------- 2020-01-24 23:20:15.899 [Debug] StatusChanged: [NetIncomingMessage #498 11 bytes] [Disconnected] --------------------------------------------------------------------------------