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Content Count
68 -
Donations
$45.00 -
Joined
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Last visited
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Days Won
9
Reputation Activity
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EVOLV got a reaction from Xeno in Weapon paperdoll bug
This is a problem with the file setup. Your Sword.PNG does not line-up with your characters. Best to use the same ratio when creating sprites/paperdoll items. I have attached a fixed PNG for your swords. Enjoy!
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EVOLV reacted to Beefy Kasplant in Party events
Yes! Would work great with, let's say, instanced maps and boss fights. Y'know, for a RAID BOSS maybe!
Raid bosses! Raid bosses! Raid bosses!
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EVOLV reacted to jcsnider in Layer transparency
@Murdoc
Please test this client and let me know if it looks correct:
http://www.ascensiongamedev.com/resources/filehost/b3aa12b7c6abc48daedbaebe4e4d3f3d.zip
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EVOLV reacted to jcsnider in Handle Disconnects/Reconnects Better
and Client is fixed. Marking as such
(For anyone following my movements... this was the last known bug to be fixed in Beta 4! ^^)
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EVOLV got a reaction from Gibier in Possibility to choose where the players will spawn after his death
Hehe, yes -- if you make it a map which is something players can access outside of dying. Mine isn't. Here's the basic setup:
In other words, my map setup looks something like this (note Start Zone is not connected to anything):
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EVOLV got a reaction from Refur in Possibility to choose where the players will spawn after his death
Hehe, yes -- if you make it a map which is something players can access outside of dying. Mine isn't. Here's the basic setup:
In other words, my map setup looks something like this (note Start Zone is not connected to anything):