I know it's not quite the right time to make suggestions, with b4 still very fresh and all the bugs to fix, but i have a suggestion. It's been said before, but in small oRPG like those Intersect allows us to create, community building is important and i feel like the party feature could be really well exploited with some (minor ?) adjustment.
Nothing fancy, and i don't know if it's easily feasible but :
We have classic events that are "instancied" for each player, and global events that are seen and played for all players at the same time ... what about a mix between the two ? What about party events that if a member of the party trigger, everyone in the party is subjected to the event ?