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Scaly

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Scaly last won the day on January 19

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  1. but every time you generate cryptocurrency the price of every coin goes down and Elon Musk posts about it. My superpower is the ability to shapeshift at will.
  2. "Bounds": "x, y, x2, y2", x & y, where this entity starts by the (top left?) corner I believe - x2 and y2 being the size of the image. "Padding": "x, y, x2, y2", I believe this one is self explanatory but it's the padding around the bounds. "AlignmentEdgeDistances": "x, y, x2, y2", "AlignmentTransform": "x, y", Don't worry about these unless your image just isn't going in the right spot (honestly if you're using this it might cause issues - stick to bounds) "Margin": "x, y, x2, y2", This one is mainly used for inventory/spells where you have an array of slots that need to be evenly spaced. The way I work on my UI is estimate how many pixels my image needs to be and what each image within the whole needs to be. This allows me to use a calculator to precisely put everything where it needs to be.
  3. 2) How do you reset a player "so they start off fresh" playerdata.db in <path>/server/resources Use an editor like dbbrowser or something and delete the character or just edit the values that you need.
  4. Can you show a preview of what it looks like?
  5. Make it a loop that every time it spawns it adds to a counter and stops spawning when the counter reaches a specific number. You can add wait times in there too.
  6. If time is between X & Y then spawn Z, else despawn NPCs. - looks like one way to achieve your desired effect.
  7. Agreed. It can definitely be done. (not by me without hours upon hours of work though because I'm dumb.)
  8. Scaly

    CMS API

    Yes but I don't think it's encrypted so your user that has API access sends the password in plain text over the wire.
  9. Scaly

    Level Cap

    In your server folder go to the 'resources' folder and open up 'config.json'. Look for "Player": and in that block there is a setting you can change called "MaxLevel": Hope this helps.
  10. Doesn't look like it according to the docs: https://docs.freemmorpgmaker.com/en-US/api/v1/endpoints/players.html#list-players
  11. Scaly

    Inn Keeper

    This is one of those things where you should mess around with the tool before asking the question since they're both pretty easy. For an Inn you will have to use the event system and that's up to your own creativity. For shops you can use the shop editor and then the event system to deploy a shop.
  12. No. Use visual studio and do exactly as @Cheshire said. Change the icon that comes with the source build and then rebuild the source.
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