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Scaly last won the day on January 19

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  1. 'Defense' lowers the overall 'physical' damage (physical) 'Magic Resist' lowers overall 'magic' damage (magic) Speed increases movement speed Attack and Ability Power are just stats that you can use to scale damage.
  2. You could also do this by having using variables and attaching events to resource nodes.
  3. Does the font / font color not work in the menu container json? Below is a snippet from my json: "SpellsContainer": { "Bounds": "168,0,84,35", "Padding": "0,0,0,0", "AlignmentEdgeDistances": "0,0,0,0", "AlignmentTransform": "0,0", "Margin": "0,0,0,0", "RenderColor": "255,255,255,255", "Alignments": "", "DrawBackground": true, "MinimumSize": "1,1", "MaximumSize": "84,35", "Disabled": false, "Hidden": false, "RestrictToParent": false, "MouseInputEnabled": false, "HideToolTip": false, "ToolTipBackground": null, "ToolTipFont": null, "ToolTipTextColor": "", "Texture": null, "HoverSound": null, "LeftMouseClickSound": null, "RightMouseClickSound": null, "Children": { "SpellsButton": { "Bounds": "0,0,84,35", "Padding": "0,0,0,0", "AlignmentEdgeDistances": "0,0,0,0", "AlignmentTransform": "0,0", "Margin": "0,0,0,0", "RenderColor": "255,255,255,255", "Alignments": "", "DrawBackground": true, "MinimumSize": "1,1", "MaximumSize": "84,35", "Disabled": false, "Hidden": false, "RestrictToParent": true, "MouseInputEnabled": true, "HideToolTip": true, "ToolTipBackground": "tooltip.png", "ToolTipFont": "sourcesansproblack,10", "ToolTipTextColor": "255,255,255,255", "TextColor": "255,222,171,139", "HoveredTextColor": "255,255,255,255", "ClickedTextColor": "255,31,17,14", "DisabledTextColor": "0,90,90,90", "TextAlign": "Center", "TextPadding": "0,4,0,0", "AutoSizeToContents": false, "Font": "fab,12", "TextScale": 1.0, "NormalImage": "btn.png", "HoveredImage": "btn.png", "ClickedImage": "btn_selected.png", "DisabledImage": "", "CenterImage": false, "HoverSound": "", "MouseUpSound": "", "MouseDownSound": "octave-tap-warm.wav", "ClickSound": "" } } },
  4. I never replied but @jcsnider you should add to this guide. In order to create the fonts you need to include the .ttf file in the folder with Content.mgcb otherwise it will not create your fonts. (at least that's what worked for me)
  5. The answer you're looking for is called 'paperdoll'. When you create an item at the very bottom is an option to put in a paperdoll. All of the paperdoll sprites go inside the /resources/paperdoll directory.
  6. You can probable store in a DB all character names in upper and compare to that
  7. You're correct. I didn't read the error I got and assumed it was the same because they copied and pasted the entire log. Mine looks like this: ************** Exception Text ************** System.IO.DirectoryNotFoundException: Could not find a part of the path 'C:\Users\<USER>\Desktop\Intersect-GUI-Editor-master\Intersect GUI Editor\bin\Debug\temp\tmp_7806103.json'. at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost) at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy) at System.IO.FileStream..ctor(String path, FileMode mode) at Intersect_GUI_Editor.Functions.ReloadText(String windowname, String type) in C:\Users\<USER>\Desktop\Intersect-GUI-Editor-master\Intersect GUI Editor\Functions.vb:line 16 at Intersect_GUI_Editor.Form1.Button1_Click(Object sender, EventArgs e) in C:\Users\<USER>\Desktop\Intersect-GUI-Editor-master\Intersect GUI Editor\Form1.vb:line 3013 at System.Windows.Forms.Control.OnClick(EventArgs e) at System.Windows.Forms.Button.OnClick(EventArgs e) at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent) at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ButtonBase.WndProc(Message& m) at System.Windows.Forms.Button.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
  8. Yeah all the same errors nvh is getting. Compiled source and ran it (has the resources folder in that directory) and can't make any changes. When update is clicked it gives the error nvh posted.
  9. Is this still being worked on?
  10. Hi Scaly! I'd like to talk to you if you may. Do you have discord?

  11. I will personally vouch for this person. Daniele does some of my art and it's outstanding (at least in regards for my project).
  12. Linux person here. What type of unix OS are you using?
  13. but every time you generate cryptocurrency the price of every coin goes down and Elon Musk posts about it. My superpower is the ability to shapeshift at will.
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