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A l m a

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Everything posted by A l m a

  1. Saludos! Me presento ante ustedes como posible soporte al desarrollador en Español Puedo responder la mayoría de sus dudas e inquietudes sobre a lo que intersect se refiere! ¿No sabes si es posible hacer algún evento especial? ¿Como configurar tus npcs? pregunta libremente en el foro que yo estaré atenta para responder n.n Soy la creadora y la que se encarga de transliterar todos los eventos en ingles al español! ---------------------------------------------------- mis creaciones mas importantes son: - Sistema de clasificatorias (Por ligas y divisiones) - Sistema de Misiones con múltiples recompensas - Sistema de Captura la bandera - Sistema de DeathMatch (Solo hasta Intersect 4.9.2) - Sistema de Invocaciones -----------------------------------------------------
  2. 1 (If someone writes the number before 1, it will instantly become gay) >u<
  3. If you're working so hard, please take a rest ~ ♥
    With love
    ALMA

    1. Show previous comments  1 more
    2. jcsnider

      jcsnider

      Don’t mind if I do :D

    3. Dashplant

      Dashplant

      Uh jc, IF  you work hard

    4. A l m a

      A l m a

      Yes mind if you do jc >_>
      Take a rest
      You're welcome Faller-magie

  4. I will go crazy if they do not release the "Beta 6" version~ (。>﹏<。)

    1. Show previous comments  4 more
    2. Kibbelz

      Kibbelz

      Fairly sure that is a poor reason to stop a project as there are many other aspects to work on whilst waiting for b6

    3. Dashplant

      Dashplant

      The only feature of your project is shields? 

       

      No maps? 

      No graphics?

      No quests?

      No NPCs?

      No spells? 

      No items? 

      No weapons? 

      No shops? 

      No banks? 

      No sounds? 

      No music? 

       

      Or is all of that done? ;)

    4. A l m a

      A l m a

      hahahahahahaha i don't stopped my project yet hahaha its a joke :'v
      but i have anxiety to use the shields

  5. 1cbf9f82f1e8b565e85cd5ee21ba361e.jpg

    This is my fu*** dream >0<
    (i'll go to japan on two years ♥ and i'm so hyped for that)

    1. Show previous comments  1 more
    2. A l m a

      A l m a

      @Kibbelz i can speak a poorly japanese hahahah
      and i can't read it
      We will go for became poor but with pokemons (? hahahaha
      it's so expensive on some places of there and i cry when watch the prices 

      ლ(´ڡ`ლ)

    3. faller-magie

      faller-magie

      Enjoy and have fun. :91_thumbsup:

    4. A l m a

      A l m a

      :o Many thanks @faller-magie ~♥~
      i'll do it n.n

  6. A l m a

    [AOG] Lift System with Events

    Many thanks ~ ♥ And great job with this system (✿◠‿◠)
  7. A l m a

    Game Concept [Terra of Desolations]

    That's really good! n.n ~
  8. A l m a

    Intersect Development Road Map

    Oh no problem it's only a curiosity thing ʕ•ᴥ•ʔ
  9. When i'll make a new system and doesn't work like in my mind
    i start to think i'm my own enemy
    Give me patience  ༼ಢ_ಢ༽

    ~Will work...only i need go more slowly~

    ◕‿◕

    1. Kibbelz

      Kibbelz

      You don't need complexion to make a good game. Complexion is only good if it is pulled off well. Focus on simple aspects and excel at perfecting them. Limitation and simplicity always breeds creativity. But its always good to explore all the possibilities and accept failure as a learning experience not as a failure!

    2. A l m a

      A l m a

      @Kibbelz you're right!
      I need to learn of my failures :16_relieved:

      Will be hard but good (I hope so) hahahaa
      ~ Thanks Kibby ~ ♥

  10. A l m a

    Intersect Development Road Map

    This RoadMap need an update :v (The thinks of the Dev Blog 5/3/2019 by @Kibbelz) right?
  11. A l m a

    Show Off - Lift System (video)

    That's really cool! :o Yeah! make a tutorial ♥
  12. A l m a

    Spell requirements

    Exactly n.n It is the closest thing to "having it equipped" ♥ See you~
  13. A l m a

    Spell requirements

    The only way is make a conditional "If player have item X" not if equipped
  14. Its time of memes ♥
    Watch this 

    b4f0e4aa7513ef84101a4e7e04d035a8.jpg

     

  15. Remembering the status update
    from a user who said that Beta 6 would come out in April (I can't remember her name)
    hahahaha Happy April Fools

    1. Kibbelz

      Kibbelz

      Big oof ;)

    2. A l m a

      A l m a

      @Kibbelz hahahahaha dont make me laught hahaha
      have a nice day~ ♥

  16. bc296869867c59f573caf64c966e8a2e.png

    Adding some lights on my proyect ♥

  17. +1 for this sweet idea (and for the guild system)
  18. A l m a

    Ayuda en Npc

    Hola! para que eso funcione correctamente tenes que tildarle la opción de "Focus al mas dañino", añadirle la condicion para que sea amigo/protector de los jugadores (en mi caso solo defiende a los Nigromantes) Le incluis que el Combate/Hostilidad NPC vs NPC este habilitado y si queres que le pueda pegar a otros creeps simplemente tildas la opción "Habilitado" en los demas creeps
  19. Working on new systems for ALMA ONLINE (And waiting for the Intersect Beta 6)

  20. A l m a

    Dev Blog 5/3/2019 - Combat + Event additions

    can add tag for special players Ex: [ADM] ALMA [Mod] Khaikaa [VIP] Kibbelz etc Editable by a .json file
  21. Hello! Today i'll show you how to make a ranked system like "League of Legends" with Intersect Engine 5.1! On my game i have an a more advanced system like this photo I'll show you how So...step by step We will made a basic system of 3 leagues with 5 divisions Bronze 5 to 1 Gold 5 to 1 And Master First step: Make 3 player variables: "Leagues", "Divisions","Points" Make a common event to set Variable {Leagues} and {divisions} to 1 by default on login with conditional "If player league is equal to 0" and "If player divisions is equal to 0" On the other common event make the next: Insert a "Wait" for 15.000 ms (15 seconds) Insert a Conditional Branch for check if the player points are greather than or equal to 100 Inside of this conditional add other conditional branch for check if player division are equal to 5 (This means that the player is in a division 1 ready for obtain a new league) Inside of this conditional add another conditional branch for check if player league is equal to 3 (The max league) [For obtain infinite points and don't acquire more leagues] on Else sectión (Blue line) add player variable {leagues} +1 and set player variable {points} to 0 on another Else section (Cyan) add player variable {divisions} +1 and set player variable {points} to 0 (This is because the player dont have a division equal to 5 (Ex. Gold 1,bronze 1,etc) Set the trigger on "autorun" and we will go to another conditional branch below all this On the next conditional will do this: Add a new conditional branch for check if player points are less than or equal to -20 (For descend) Inside add another conditional for check if player variable {leagues} is equal to 1 (Because a bronce can't lose more leagues) Inside add another conditional for check if the bronze division are equal to 1 and dont add anything more (For lose inifinity points only) On Else part (2nd green lane) substract 1 from player variable {divisions} (This is because the Bronze player are on division like 4,3,2 or 1 and can descend) On Else part (Cyan color) add another conditional branch for check if player variable {divisions} are equal to 1 inside Subtract 1 to player variable {leagues} - Set player variable {Divisions} to 5 and Set player variable points in a random number 50 to 80 Now on the last else part (Blue color) Subtract 1 to player variable {Divisions} and set the player variable {points} in a random number 50 to 80 Save this and go to make another Common event for players (This will be for check manually our leagues) Now on the new Common event you need to do this: Add a conditional Branch for check if player variable {leagues} is equal to 3 (Max league "Master") If are Master add a Chatbox text that say "\pn are MASTER with \pv{points} points" On Else (Yellow) add another conditional for check if player variable {leagues} is equal to 2 Inside (Green) add another conditional Branch for check if player variable {divisions} are equal to 5 (League 2/División 5 = "Gold 1") If are Gold add a Chatbox text that say "\pn are Gold 1 with \pv{points} points" On Else (Cyan) add another conditional Branch for chek if player variable {divisions} are equal to 4 (Var. League 2/Divisions 4 = Gold 2) Reply the steps to División 3,2 and 1 Below that insert other conditional for check if player variable {league} are 1 Reply the same steps from previous image Put the trigger /command and add the command to call this event (On my case are /rank) And now you have your own ranked system For add more leagues or divisions only add more numbers to the 2nd Common event
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