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Showing content with the highest reputation on 06/07/2021 in all areas

  1. Today i started to create a good ui for my game... and finished Playerbox
    2 points
  2. So I am implementing a specific farming feature into the engine for our game. The layout looks of the object looks like this. FarmingBase FarmingSteps FarmingRequirements. Now when I look at DBInterface.LoadGameObjects() I can see where I am getting the id for the farming requirements but when I call FarmingBase.Get it pulls all the information except the Id field which is empty. Anyone have any ideas where this GUID could be getting lost? I tried to breakpoint on the classes constructor where it sets the id, but I am not seeing where it would clear it out.
    1 point
  3. Justn

    The case of the missing GUID

    Curious if you ever found a solution to this problem?
    1 point
  4. If its the same window as displayed in the main post then its the EventDialogWindow_3Responses.json, you can tell because it has three response buttons at the bottom. To change the main window size its really easy, you would just need to edit the Bounds, the bounds are set up like this, X, Y, WIDTH, HEIGHT so in this example i just need to change the last number to 294. You'll have to change a few positions of things to make it look right but im sure you can figure it out from there.
    1 point
  5. Aaah ya entiendo era a dos manos sin escudo, que genial, ahora entiendo porque pide especificar el slot de escudo en el config. Muchas gracias Kamus, eres muy amable.
    1 point
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