Hello guys, as I am following The Last of Us part 2 on youtube [because I am not rich], I was delighted with their system of spreading letters with passwords [usually numbers] so that safes are opened. So why not bring that to the intersect? Using events we will reproduce this.
ATTENTION - To understand this tutorial it is extremely important that you understand the @wishy tutorial on variable strings. [click here] This tutorial is basically a simple example of what can be done with his tutorial, using only 1 variable [essentially]
both variables must be string
(you will understand step 4 of the image above if you see the tutorial I mentioned above.)
(correction = price - prize*)
step 6 of the image above.
when chest empty
Wishy said this in his tutorial and I will repeat it here - all events must contain unique names so that there are no conflicts.
This is an example of what can be done, much more can be done, such as putting a password in the players' chest, password set by the players, guessing games, among other things. Use your imagination.
Any questions can post below. And I would like to thank Wishy, who with that tutorial opened up many possibilities and my knowledge about the variables. I like to learn new things. xD
Embedded Video Link
Edit - The chests will not reset when you restart, probably also when the server restarts, remain open. You can rest easy.