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Showing content with the highest reputation on 11/21/2020 in all areas

  1. 1 point

    Spreading out loot upon Entity death

    For noobies like myself that are using the 6.2 development branch you will want to install this patch with: git apply -3 ./<filename>.patch Once installed you will have an error in your build but here is how I fixed it: Explaination: Lines 2697 and 2701 use 'var map' which isn't allowed because it already exists on line 2690. You will have to change the name but make sure to update the corresponding line below. If this is all you do you will have an issue where your loot takes 5 seconds to appear, this is because you need to add the lootOwner variable at the end of line 2697. You should also add it to line 2702 as well (I just got this working so I wanted to share it before I forgot to) Thanks @Cheshire for helping me with the 5 second spawn issue.
  2. 1 point
    All of the links are broken, here is a good tutorial: https://docs.freemmorpgmaker.com/en-US/developer/sharing/applying.html
  3. 1 point
    Wassup. In this tutorial I'll show you how to make quest markers in Intersect using the event system. By quest markers, I mean symbols that appear above an event/NPCs head that signify if they have a quest available, if they will have on available in the future, if you're currently on their quest, and if you can complete their quest. I. Animations/Art As far as art goes, you're going to need four different animations. They don't need to be actually animated, but they need to be created as "animations" in your editor. II. Quest setup Before we can start with the quest markers, we need a quest. I'll be making a one-step quest for this example for simplicity's sake III. Quest Event setup Now that your quest is created, we can make the event for it. IV. Quest Marker Event setup Now that your quest and quest event are finally all good to go, time to do what we came here to do — make quest markers. V. Result Assuming you've followed every step correctly, this should be your end result! Lieutenant Snider is offering a quest, but my character isn't level 5, so I can't start it. However, I know that there is a quest there I will eventually be able to start! Thanks to some useful admin commands, I can make my character level 5, and boom! Now the marker is yellow, changing animations and showing I can start a quest there. Talking to Lieutenant Snider, he offers me a quest, and I accept it. Now that I've started the quest, the marker changes, showing me I have a quest in progress, but I haven't done everything it asks me to do yet. After doing what the quest asks (collecting four of an item) I will be on the final task, which will be to turn in the items and complete the quest. The marker will change for a fourth time to show that the quest is ready to be turned in. After talking to Lieutenant Snider with the quest on its final step, the quest will complete, and the marker will disappear, showing that there's no more quests available at the npc. That's it! If you have any questions on the guide or are stuck on a part, feel free to shoot me a PM on here or Discord, or post a question below. Thanks!
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