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Showing content with the highest reputation on 01/12/2019 in all areas

  1. 1 point
    Damian666

    Introduce Yourself Thread!

    no clue sorry, but trust me man, its not worth any money, im one of the few here that even thinks about touching vb6 anymore, so they asked me at a certain point, till I saw that shithole xD
  2. 1 point
    jcsnider

    Introduce Yourself Thread!

    First off, welcome to AGD @Rafferty. You've come to the right place. Orake was built using the Eclipse game engines. The engines we offer here (Orion & Intersect) are the successors to Eclipse that have been rebuilt from the ground-up and now exceed the Eclipse engines in every way. You should find making an Orake-like game to be fairly simple, you can even obtain the same graphics they use, as long as you're ready to put in the work. Take it from someone who used to lead development of the Eclipse engine. Even if you had the money, that would be a terrible deal, and you're going to be better off this way. The base Eclipse code isn't great. The original Orake owner recruited anyone and everyone who would even touch the code to fix stuff and make changes meaning you have all sorts of kids with little/no programming experience meddling in everything. Finding programmers willing to touch VB6 is becoming harder and harder each day. Even if it was all in perfect condition VB6 has countless crippling limitations which simply cannot be fixed/overcome. (Hence why we are rebuilding from the ground-up). You saved yourself a massive headache I promise!
  3. 1 point
    Raikill

    Orion+#

    Hello, I wanted to know if you are going to update your game engine in C# or will the development in vb.net also continue?
  4. 1 point
    TheNuclearWolf

    Orion+#

    Im the Developer of Orion+#, Its Incredibly buggy and hasent had much Testing Which JC already pointed out. Though I do have some plans for Orion+# but not promising anything. Im working on Another engine which will also be in c#.
  5. 1 point
    jcsnider

    Orion+#

    No. Damian leads the official Orion+ engine development. Someone else translated it to C#, which is cool, but hasn't been tested much yet. It also remains to be seen if that C# port will keep up update-wise with Damians build going forward. Time will tell.
  6. 1 point
    Raikill

    Orion+#

    Oh okay, sorry! I thought you were the one developing that engine ^^ https://www.eclipseorigins.com/topic/86505/c-orion-the-first-complete-open-source-c-engine
  7. 1 point
    Doesn't mean he ripped from Arcwyre. I have these tilesets also and I paid for them Other than that the game is looking very nice, good job.
  8. 1 point
    Damian666

    Orion+#

    in c#? lol no, no way in hell the one in vb gets bugfixes.
  9. 1 point
    Oddly

    (image)

    (image)
  10. 1 point
    dxxknight

    Veridian

    Skill system: Finally finished my skill system for Veridian! I already have it implemented with Items/crafting stations. I aalways wanted a skill system because I love the idea of gaining experience in what the player puts work into. It creates a teamwork build community of players, Say you only like to fight and kill stuff well that's great and all but your going to need some good equipment that's where a player who likes to craft comes in. Ideas like that are what always made me want a skill system. I however did not follow the whole level 99 cap all other games with skill systems tend to follow. I am capping the skills at level 10. It will be a bit hard to get to level 10 though so you will still have to work for it but that gives the players something to do while waiting for new content and such. Thanks for your time and hope everyone is having a great holiday season so far!
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