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Showing most liked content on 01/06/2018 in all areas

  1. 6 points
    EVOLV

    Bite and Slash Animations

    Free to use - I made these for A4C and don't think I ever shared them. Good for monsters, creatures, or anything you like! Set them up 3x2, obviously No need to give me credit - only if you want to/have space in credits.
  2. 3 points
    @Beefy Kasplant The round tree looks more like a tree you would expect to find in a pokemon game and seems out of place with the art style, the shorter pine tree is okay but shouldn't be in an environment with the rest of those trees as it doesn't really fit, something such as a snowy area seems more fitting.
  3. 1 point
    Both

    Alone Online is recruiting

    Alone Online Alone Online is Currently built in the Intersect Engine awaiting for source. We have been working on Alone Online for only a few weeks now and our progression has increased heaps. We are so far focusing on graphics and mapping. Short story The world is in turmoil. Warlords and Fiefdoms rule the wilderness in the wake of an apocalyptic zombie outbreak. You are a Warlord, cunning and ruthless. To survive the hordes, band together with your fellow outlaws and establish your territory. Cast down other Warlords in combat to expand your domain. But allegiances are frail and no fealty certain. In the wilds, you are alone... Staff Owner Bluedragon Management Both Solitary Graphics Ivy Felreach Levels Sounds Lil False Programming SubRosa Writer Arcmind Plans Currently we can't promise anything because we would get much complaints so we do our best to surprise players. We are also in progress of making character sprites for customization. Looking for: Volunteer Programmers Volunteer Mappers Volunteer Graphic designers Volunteer SFX unless high quality tracks. we can pay We want to be able to add these things in the future for players to enjoy. •Forming Alliances •Mass amount of weapons •Character customization •Open world ( Done ) •Make friends but never trust anyone •Survive the z.o.m.b.i.e horde ( Done ) •Take over sections •Craft items & Gather resources •Day/Night System ( Done ) •Holding lands for rewards You our can contact me via discord or forum dms. Our server link: https://discord.gg/kxCYqgW
  4. 1 point
    Aesthetic

    Very Good News!

    Hey everyone, I've been getting a lot of PM's and messages both on and off AGD about the status of Arcwyre and tbh the reason I've been so silent is I didn't think there were actually this many people itching to try it so I'm addressing a few things on here and on the official forums/social media. I also come with some great news! First off, I'd like to publicly apologize to everyone who has been following the progress of the game, I've made multiple claims of a release date now, 4+ I believe, and they've all bombed terribly. There are a few reasons behind this: Home life, Overextension, and Underestimation. I refuse to release this game until I personally believe it's worth playing, if I don't have fun on it, why would you all? I know a lot of people view it as "just a free orpg engine game" but I think everyone is seriously underestimating this engine that JC, Kibbz, and Panda have put together here, it's only a matter of time until open source and from there development will skyrocket. I truly believe this game can be so much more than a 100 player cult game, and I believe with enough time and work this engine can produce an amazing experience. I take 100% blame however, I have an awful habit of totally underestimating the amount of work a set of content will take to create. Arcwyre is big, the only game of comparable size I've seen in the history of this community as well as eclipse, mirage ect, is Nightmare, who's world map is moderately larger than the first area of Arcwyre, Almdalia. Which is also the smallest area on the world map out of 8 cities 4 nations. I also work alone making this task monumental. Anyway with all that aside, here's the good news! If any of you have had the pleasure to hear me whine about my childhood before, you may know I grew up in foster care. I just recently reunited with my birth mother whose been looking for me for over a decade now. Long story short she is very wealthy and retired and learned of Arcwyre and personally invested enough money for me to pay my bills for the next 3 months so I may work on releasing this full time! I've been approved for a leave of absence from work as well, so for the next 3 months I will be working on Arcwyre full time 8 hours a day from 9am-5pm EST. This means a much faster Alpha Release, more constant updates, more time and care devoted to content ect. I'd like to spend a large bit of this time promoting the game and starting an active community. I will be hiring on moderators for the social media accounts as well as moderators for Discord and even some developers should they be skilled enough. I invite you all to join the Discord and drop a hello! The more active the better. I'll also be posting tons of sneak peaks and hosting some contests via the discord, social media and the forums! So tell a friend and jump on board, because I can't wait to see you all in Arcacia https://discord.gg/YytfMKG
  5. 1 point
    Kibbelz

    Incredibly easy /commands tutorial

    Yo everybody, while preparing for the alpha of Nightmare, I decided we needed some player /commands to spice up the chat. I felt like releasing a tutorial on this since no one had really done this yet and I feel this is a nice little perk for your game community to interact with one another! Trust me, when you have a server with 30-40 people they love to use these all the time! Before we start, be sure to learn the chat commands in the event editor located here: Without further ado, lets head to the common event editor! Look below for some example commands I made for nightmare! Hopefully from this you should be able to make your own! Basic one liner commands: Basic condition commands: Using the \param chat command: Calling in the game time variables: Using variables: In game results: Hopefully you all will be able to make some of your own inventive commands! You can also use /commands as emoticons in game by playing an in game animation on the player in game like smilies etc. Got any really cool commands you've made? Post em here
  6. 1 point
    Introduction Arcane engine is a free 3D MMORPG creator. Yet there aren’t many things added in the engine. Features for now: Display Manager: For now works with static width and height. Renderings (100%) Textures and Multitextures (100%) Lightning (100%) Transparency (100%) Fog (100%) 3rd Person Camera (80%) Missing some features about rotation Player (10%) A simple one just for tests Day/Night (100%) SkyBox (100%) 3D Mouse Picking (100%) Water (100%) Cel Shading (100%) Text Rendering (100%) Sound (100%) GUI Rendering (100%) Particle Effects (80%) Networking (40%) Havent been really implemented just the main idea, also it isnt included in the first version of arcane engine. File Types 3D File types: .obj Textures file type: .png Sounds/Music type: .mid More file types will be added! Features that will be added Complete the networking Animations Loader Complete the player class Add monsters and other entities Some fotos: https://imgur.com/a/WwjrP The engine already includes a main game loop as an example game in MainGameLoop.java Functions added today: Full Screen mode, change the way that changes the display resolution. Added Some input methods (esc) - exit game, alt+enter full screen - Mouse Wheel reset the zoom - insert (prntsc) screen shot Added paths as variables, although havent set them or changed from the engine. Download Link (V0.1): http://www.mediafire.com/file/q3jggwwwnm6g54w/V0.1.rar Virus Total: https://www.virustotal.com/#/file-analysis/Yjc5Y2RiNmFlNmEzODNmOGZhZTJmM2YxNWYyMjlhODc6MTUxNTA4NTM4OQ== Yet its just source, the updates will be added as zip files for now, so it will be hard to add ur codes if you wanna get future updates. Also the game isn’t exportable yet! you can only run it via your ide (the project is ready for Eclipse) The engine is using LWJGL ((Windows for now) ill add for iOS and Linux) library The engine is free but if you like it you can donate here -> paypal.me/AlexandrosTitonis Discord Channel: https://discord.gg/FQGk97a
  7. 1 point
    Quite sure the round one is from a pokemon game actually! I agree with the round one, getting rid of it and instead I'll make a bigger version of the pine tree.
  8. 1 point
    Trying to get some variance in my trees. Anyone feel like the round one is out of place?
  9. 1 point
    Trolly Kasplant

    More slots and paperdolls

    Awesomeee. I knew you could change the rendering order, didn't know you could add extra paperdoll layers in there. That's amazing! I'm quite sure I donated money like 2 years ago to get JC to add paperdolls sooner too, guess I should start actually using intersect
  10. 1 point
    pLeet

    More slots and paperdolls

    Sure you can, as MCADAMS state, edit the server "config.xml". You'll find everything you want here : equipment slots, paperdoll, and so on !
  11. 1 point
    MCADAMS

    More slots and paperdolls

    Yes, you can edit the xml files to add more slots and change the order in which paperdolls render.
  12. 1 point
    Well I was thinking about this when I wanted to switch character. Right now, the only way to switch character is to quit the game, and start it back. I think it might be usefull to change the current "exit" button : rather than closing the client, this button could bring the player back to the character selection.
  13. 1 point
    pLeet

    Loot timer on gear you drop during pvp?

    My bad, right now you can only detect when the player spawn back, not when he die. So it looks like what you want to do is not possible yet.
  14. 1 point
    Totally forgot you put in XP autotiles and animated tiles Much love <3, best feature yet!
  15. 1 point
    For tracking and organizational purposes, please include ONLY ONE bug or suggestion per report. Thank you! Reports not in English will be removed. /////////////////////////////////////////////////// Error Description /////////////////////////////////////////////////// I have a suggestion for the conditional branch of event editor to be expanded upon, currently it gives option for having atleast a certain amount of items but it will be better to have it do more like my picture attached below shows. /////////////////////////////////////////////////// Replication Steps /////////////////////////////////////////////////// /////////////////////////////////////////////////// Attach Screenshots/Other media //////////////////////////////////////////////////// /////////////////////////////////////////////////// Attach Error Logs //////////////////////////////////////////////////// If you are using Intersect, please find and attach BOTH your Client/Resources/Logs folder and Server/Resources/Logs folder to help us debug your problem. Without these logs we often cannot fix bugs in the engine.
  16. 1 point
    Murdoc

    Free Icons

    From time to time I will update this post with free icons to be used with Intersect's upcoming graphics, or similiar. Enjoy Treasure Map: Snowball: Shards: Coin: Bust: Orbs: