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Thyranor Awakening is a 2D MMORPG centered around two factions known as the Azura Union, and Onyx Dominion, who at one point were a single faction of allies, that was until internal conflicts occurred over who will be in power, causing the two factions to split. 

 

One day, a rift opens up within the world of Thyranor, which awakens a dark evil. The Azura Union and Onyx Dominion must band together to put an end to the evil.

 

 

However:

 

The story for our Alpha Testing is far different than that of the story we'll be going with for the official launch.

 

Thyranor Awakening's alpha testing is centered on a small, remote village on a cliffside that has been cursed by a Witch named Hilda. Creatures from all walks of life and legend have been brought to life by the witch to destroy the village and those who live within.

 

You will experience evils within the village such as Dracula, Ghosts, and even Pumpkins that have been cursed and brought to life.

 

 

 

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      Current Features:

While heading into our first testing phase we're not aiming to have a tremendous amount of content. 

What's included within the first test:

 

- Completely custom items and sprites.

- Day/Night cycle.

- Global Event that causes NPCs to spawn on a timer, great rewards for defeating them.

- Crafting.

- Shops.

- Legendary Gear by completing quests involving powerful foes.

- World Bosses.

- Long Boss battles that provide a real challenge.

- A paperdoll including overlay outfits, pants, shirts, gloves, etc, rather than the standard design, to allow for more customization.

- 3 Races to choose from, each with their own unique hairstyles and outfit designs (Orc, Human, and Fairy)

- Commands such as /heal (removes in-game currency from your inventory to heal your health to full), and /online (checks online players)

- Large Mythical Boss that is spawned during special events. Bosses are chosen randomly and are typically creatures of Mythology, such as a Kraken. 

- Message of The Day.

- Short Story-Line quests, as well as numerous side quests to keep the player busy and not having a monotone experience.

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Your race choices: 

Orc, Human, Fairy.

 

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Roadmap:

 

- Add in Storage NPCs.

- GUI Overhaul to fit the mythological theme of Thyranor Awakening.

- Proper spells, animations, and sounds.

- Rift Boss randomization and timers.

- Bosses casting spells/summoning creatures to assist them.

- Auras and animations to make battle feel more lively.

- more roadmap entries to come shortly.

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A few screenshots:

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