<?xml version="1.0"?>
<rss version="2.0"><channel><title>Connectivity Support Latest Questions</title><link>https://www.ascensiongamedev.com/forum/156-connectivity-support/</link><description>Connectivity Support Latest Questions</description><language>en</language><item><title>User</title><link>https://www.ascensiongamedev.com/topic/7289-user/</link><description><![CDATA[<p>
	I'm starting an old project but I forgot the username for the editor. Is there any way to recover it?
</p>
]]></description><guid isPermaLink="false">7289</guid><pubDate>Tue, 23 Jun 2026 08:00:43 +0000</pubDate></item><item><title>How do I open the server and client?</title><link>https://www.ascensiongamedev.com/topic/7271-how-do-i-open-the-server-and-client/</link><description><![CDATA[<p>
	Hello friends. Excuse me for arriving.<br />
	 
</p>

<p>
	I came from CrystalShire, EO, and Eclipse, where it was very easy to open the client and server. However, here at Intelsect I'm struggling. Could someone help me, please? I downloaded the engine from GitHub, .NET and Visual Studio Code.<br />
	 
</p>

<p>
	Is there anything else missing? There are several folders, but none of them contain the game executable. Furthermore, all the files that open in Visual Studio don't seem to be the executables, because in VB6, opening the client and server code required just pressing F5 to run the engine. I don't know if it's different here.<br />
	 
</p>

<p>
	I appreciate anyone who can help me get started, please.
</p>
]]></description><guid isPermaLink="false">7271</guid><pubDate>Tue, 24 Mar 2026 23:01:30 +0000</pubDate></item><item><title>Confusing server side. "port not open" and "UPnP failed"</title><link>https://www.ascensiongamedev.com/topic/7263-confusing-server-side-port-not-open-and-upnp-failed/</link><description><![CDATA[<p>
	I'm confused why the server is saying that port is closed, but the client is still connectable on another PC outside of the network.
</p>
]]></description><guid isPermaLink="false">7263</guid><pubDate>Thu, 05 Feb 2026 17:59:59 +0000</pubDate></item><item><title>Dockerfile Server</title><link>https://www.ascensiongamedev.com/topic/6938-dockerfile-server/</link><description><![CDATA[<p>
	I am trying to build a Dockerfile to run the game server but when I run the server it closes, can you help me how do I solve it? thank you.
</p>

<p>
	 
</p>

<p>
	# Use an official mono runtime image
</p>

<p>
	FROM mono:6.8
</p>

<p>
	# Set the working directory to /app
</p>

<p>
	WORKDIR /app
</p>

<p>
	# Copy the current directory contents into the container at /app
</p>

<p>
	COPY . /app
</p>

<p>
	# Install additional dependencies or libraries required for your server (if any)
</p>

<p>
	RUN apt-get update &amp;&amp; \
</p>

<p>
	    apt-get install -y \
</p>

<p>
	    glib2.0-dev \
</p>

<p>
	    libpng-dev \
</p>

<p>
	    libjpeg-dev \
</p>

<p>
	    libgif-dev \
</p>

<p>
	    libtiff-dev \
</p>

<p>
	    libexif-dev \
</p>

<p>
	    libx11-dev \
</p>

<p>
	    libfontconfig1-dev \
</p>

<p>
	    gettext \
</p>

<p>
	    make \
</p>

<p>
	    g++ \
</p>

<p>
	    &amp;&amp; apt-get clean
</p>

<p>
	# Install miniupnpc to enable UPnP support
</p>

<p>
	RUN apt-get install -y miniupnpc
</p>

<p>
	# Expose the necessary ports for your Intersect Engine server
</p>

<p>
	EXPOSE 5400/udp
</p>

<p>
	# Define environment variables (if needed)
</p>

<p>
	ENV SERVER_PORT=5400
</p>

<p>
	ENV OTHER_ENV_VARIABLE=value
</p>

<p>
	# Set the command to run your Intersect Engine server
</p>

<p>
	CMD ["mono", "Intersect Server.exe"]
</p>

<p>
	//////////////////////////////////////////////////////
</p>

<p>
	docker run --cpus=2 -m 2g -p 5400:5400/udp intersect-server
</p>

<p>
	 
</p>

<p>
	  _____       _                          _   <br />
	 |_   _|     | |                        | |  <br />
	   | |  _ __ | |_ ___ _ __ ___  ___  ___| |_ <br />
	   | | | '_ \| __/ _ \ '__/ __|/ _ \/ __| __|<br />
	  _| |_| | | | ||  __/ |  \__ \  __/ (__| |_ <br />
	 |_____|_| |_|\__\___|_|  |___/\___|\___|\__|<br />
	                          free 2d orpg engine<br />
	Copyright (C) 2020 Ascension Game Dev<br />
	Version 0.7.2.64<br />
	For help, support, and updates visit: <a href="https://www.ascensiongamedev.com" rel="external">https://www.ascensiongamedev.com</a><br />
	Loading, please wait.
</p>

<p>
	Server has 1 registered players.<br />
	Game time is now: Saturday, October 7, 2023 12:33:40 AM
</p>

<p>
	Server Started. Using UDP Port #5400
</p>

<p>
	Connection Information:<br />
	   Public IP: 186.154.0.255<br />
	   Public Port: 5400
</p>

<p>
	<br />
	Type exit to shutdown the server, or help for a list of commands.<br />
	&gt;<br />
	Server is now closing. Please wait while your game and player data is saved!
</p>

<p>
	Main server shutdown completed. If your server is stuck you may safely kill it.
</p>
]]></description><guid isPermaLink="false">6938</guid><pubDate>Sat, 07 Oct 2023 00:38:08 +0000</pubDate></item><item><title>Runnung the server as a service.</title><link>https://www.ascensiongamedev.com/topic/7177-runnung-the-server-as-a-service/</link><description><![CDATA[<p>
	I'm using a remote linux server at Contabo. I have no problem to start the server and connect to it via editor or client. But I want to run the server as a service so it can restart automatically if anything happens. The problem is that the server restarts infinitely. I've tried several approaches including a wrapper. This is my service file.
</p>

<pre><code>[Unit]
Description=Intersect Game Server
After=network.target

[Service]
Type=simple
User=XYZ
Group=XYZ
WorkingDirectory=/home/XYZ/Intersect/Server
ExecStart=/home/XYZ/Intersect/Server/IntersectServer
Restart=always
RestartSec=10

# Allow input (required for Intersect's console)
StandardInput=tty
TTYPath=/dev/console

# Logging
StandardOutput=journal
StandardError=journal

# DataProtection directory
Environment=ASPNETCORE_DATA_PROTECTION_DIRECTORY=/var/aspnet/DataProtection-Keys

[Install]
WantedBy=multi-user.target</code></pre>

<p>
	 
</p>
]]></description><guid isPermaLink="false">7177</guid><pubDate>Fri, 11 Apr 2025 14:29:09 +0000</pubDate></item><item><title>Game Server Running but Clients Can&#x2019;t Connect</title><link>https://www.ascensiongamedev.com/topic/7171-game-server-running-but-clients-can%E2%80%99t-connect/</link><description><![CDATA[<p>
	Hello
</p>

<p>
	 
</p>

<p>
	I’ve set up my game server using Intersect Engine, and it runs fine on my local machine. However, when I try to connect from another device, it either times out or fails to establish a connection. I’ve double-checked that the server is running, and I can connect using localhost, but external connections don’t seem to work.
</p>

<p>
	 
</p>

<p>
	I’ve already tried port forwarding on my router, ensuring that the correct ports are open. I also disabled my firewall temporarily to see if that was the issue, but I still can’t get clients to connect. I suspect it could be a networking configuration issue or something specific to how Intersect handles connections. Could it be related to my ISP blocking certain ports, or do I need to adjust something in the server settings? Checked <a href="https://answers.microsoft.com/en-us/xbox/forum/all/cannot-connect-to-certain-game-servers/223bf30c-48bc-4411-a0ae-c478b24bd0cb" rel="external nofollow">https://answers.microsoft.com/en-us/xbox/forum/all/cannot-connect-to-certain-game-servers/223bf30c-48bc-4411-a0ae-c478b24bd0cb-</a><a href="https://www.igmguru.com/salesforce/salesforce-administration-training" rel="external nofollow">Salesforce Administrator</a> guide related to this and found it quite informative.
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	Has anyone else run into this problem? Are there specific troubleshooting steps I should follow to ensure my server is properly accessible from outside my local network? Any help would be greatly appreciated!
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	Thank you!!
</p>
]]></description><guid isPermaLink="false">7171</guid><pubDate>Sat, 29 Mar 2025 04:14:42 +0000</pubDate></item><item><title>Problem with Hotbar</title><link>https://www.ascensiongamedev.com/topic/7158-problem-with-hotbar/</link><description><![CDATA[<p>
	Several days ago, or maybe a week, I encountered an error with the hotbar. I thought it was an error or something from my client or something from the patch or the update. I used a newer version and the error was still visible until last night when I saw that someone had reported the error, but it was not fixed.
</p>

<p>
	 
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents">
		<p>
			<img alt="spacer.png" class="ipsImage" data-ratio="75.08" height="564" style="height:auto;" width="1000" data-src="https://i.imgur.com/VgA4p9D.png" src="https://www.ascensiongamedev.com/applications/core/interface/js/spacer.png" />
		</p>
	</div>
</div>

<p>
	 
</p>

<p>
	As mentioned someone had reported the same problem
</p>

<p>
	 
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents">
		<p>
			<img alt="spacer.png" class="ipsImage" data-ratio="75.08" height="577" style="height:auto;" width="1000" data-src="https://private-user-images.githubusercontent.com/25243860/415951579-2b866d9e-ca54-46bc-8228-66a02a541cdb.png?jwt=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJpc3MiOiJnaXRodWIuY29tIiwiYXVkIjoicmF3LmdpdGh1YnVzZXJjb250ZW50LmNvbSIsImtleSI6ImtleTUiLCJleHAiOjE3NDAzNTgzMzksIm5iZiI6MTc0MDM1ODAzOSwicGF0aCI6Ii8yNTI0Mzg2MC80MTU5NTE1NzktMmI4NjZkOWUtY2E1NC00NmJjLTgyMjgtNjZhMDJhNTQxY2RiLnBuZz9YLUFtei1BbGdvcml0aG09QVdTNC1ITUFDLVNIQTI1NiZYLUFtei1DcmVkZW50aWFsPUFLSUFWQ09EWUxTQTUzUFFLNFpBJTJGMjAyNTAyMjQlMkZ1cy1lYXN0LTElMkZzMyUyRmF3czRfcmVxdWVzdCZYLUFtei1EYXRlPTIwMjUwMjI0VDAwNDcxOVomWC1BbXotRXhwaXJlcz0zMDAmWC1BbXotU2lnbmF0dXJlPTRlNTZkNjAwZDBkNTliYjE1NGMzOGE4OWQ5ODJiZmQ0ZmNkNDE3Y2Q1ZDZhMGY0MjE3ODE5NzIwY2U2ZTQ1ZTEmWC1BbXotU2lnbmVkSGVhZGVycz1ob3N0In0.EQWrCsJYc4mC6yTd_KI8vBFm2NenngqHpRLCRFoWxTk" src="https://www.ascensiongamedev.com/applications/core/interface/js/spacer.png" />
		</p>

		<p>
			 
		</p>
	</div>
</div>

<p>
	 
</p>

<p>
	And this was the answer he got.
</p>

<p>
	 
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents">
		<p>
			<img alt="spacer.png" class="ipsImage" data-ratio="40.80" height="386" style="height:auto;" width="946" data-src="https://i.imgur.com/ej9Yrtz.png" src="https://www.ascensiongamedev.com/applications/core/interface/js/spacer.png" />
		</p>
	</div>
</div>

<p>
	 
</p>

<p>
	What I mean is that there are things that I don't understand because my English is limited. It's easy to write this message from my language to English using Google Translate, but when it's the other way around it's a little complicated, especially if they're talking about technical things. So if someone could give me a solution I would really appreciate it.
</p>
]]></description><guid isPermaLink="false">7158</guid><pubDate>Mon, 24 Feb 2025 00:51:53 +0000</pubDate></item><item><title>problem hitting an enemy</title><link>https://www.ascensiongamedev.com/topic/7154-problem-hitting-an-enemy/</link><description><![CDATA[<p>
	when I hit an enemy this error appears:
</p>

<p>
	 
</p>

<p>
	 2025-02-18 01:23:15.933 [Error] Client Packet Error! [Packet: AttackPacket | User: ozzybrb | Player: Ozzybrb | ]<br />
	2025-02-18 01:23:15.943 [Error] {"DataKeys":0,"MessageLength":45,"StackTraceLength":1839,"InnerException":false,"Source":"Intersect.Server.Core","TargetSite":"CalculateDamage","TargetSiteDeclaringType":"Intersect.Server.General.Formulas","Type":"System.ArgumentNullException"}<br />
	2025-02-18 01:23:15.947 [Error] Client Packet Error! [Packet: AttackPacket | User: ozzybrb | Player: Ozzybrb |]<br />
	2025-02-18 01:23:15.947 [Error] See logs for more information.
</p>
]]></description><guid isPermaLink="false">7154</guid><pubDate>Tue, 18 Feb 2025 01:26:45 +0000</pubDate></item><item><title>V8 Api access error ssl</title><link>https://www.ascensiongamedev.com/topic/6998-v8-api-access-error-ssl/</link><description><![CDATA[<p>
	I am trying to access the API but this error returns, what can I do to solve it?<br />
	ERR_SSL_VERSION_OR_CIPHER_MISMATCH
</p>
]]></description><guid isPermaLink="false">6998</guid><pubDate>Thu, 25 Jan 2024 06:43:46 +0000</pubDate></item><item><title>Error when installing the new version</title><link>https://www.ascensiongamedev.com/topic/6983-error-when-installing-the-new-version/</link><description><![CDATA[<p>
	This happened to me after installing the new version of intersect 8 and what happened is that it damaged all the "gamedata" in my file and I want to ask, is there a way to recover it because that appears in the error and it doesn't let me enter the " client editor" because an error appears if anyone has a solution I would appreciate it
</p>

<p>
	<a href="https://ascensiongamedev.com/resources/filehost/a81e545b228af32a539be136552bb1bc.log" rel="external">https://ascensiongamedev.com/resources/filehost/a81e545b228af32a539be136552bb1bc.log</a>
</p>
]]></description><guid isPermaLink="false">6983</guid><pubDate>Thu, 07 Dec 2023 20:01:03 +0000</pubDate></item><item><title>I Try to Adding Nation/Faction to Source Code but Editor Events Giving Error</title><link>https://www.ascensiongamedev.com/topic/6971-i-try-to-adding-nationfaction-to-source-code-but-editor-events-giving-error/</link><description><![CDATA[<p>
	Hello guys,
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	My Editor Error Log;
</p>

<p>
	 
</p>

<p>
	--------------------------------------------------------------------------------<br />
	2023-11-25 06:28:42.257 [Error] NotSupportedException: Unsupported localization type for Mapping.InstanceTypes: Intersect.Localization.LocaleDictionary`2[[Intersect.Enums.MapInstanceType, Intersect Core, Version=0.8.0.0, Culture=neutral, PublicKeyToken=null],[Intersect.Localization.LocalizedString, Intersect Core, Version=0.8.0.0, Culture=neutral, PublicKeyToken=null]]
</p>

<p>
	<br />
	--------------------------------------------------------------------------------<br />
	2023-11-25 06:28:42.513 [Error] NotSupportedException: Unsupported localization type for Mapping.InstanceTypes: Intersect.Localization.LocaleDictionary`2[[Intersect.Enums.MapInstanceType, Intersect Core, Version=0.8.0.0, Culture=neutral, PublicKeyToken=null],[Intersect.Localization.LocalizedString, Intersect Core, Version=0.8.0.0, Culture=neutral, PublicKeyToken=null]]
</p>

<p>
	<br />
	--------------------------------------------------------------------------------<br />
	2023-11-25 06:28:44.389 [Error] NotSupportedException: Unsupported localization type for Mapping.InstanceTypes: Intersect.Localization.LocaleDictionary`2[[Intersect.Enums.MapInstanceType, Intersect Core, Version=0.8.0.0, Culture=neutral, PublicKeyToken=null],[Intersect.Localization.LocalizedString, Intersect Core, Version=0.8.0.0, Culture=neutral, PublicKeyToken=null]]
</p>

<p>
	<br />
	--------------------------------------------------------------------------------<br />
	2023-11-25 06:28:53.463 [Error] KeyNotFoundException: The given key '' was not present in the dictionary.<br />
	    Stack:    at System.Collections.Generic.Dictionary`2.get_Item(TKey key)<br />
	   at Intersect.Editor.Forms.Editors.Events.FrmEvent.InitLocalization() in C:\Intersect-Engine\Intersect.Editor\Forms\Editors\Events\frmEvent.cs:line 974<br />
	   at Intersect.Editor.Forms.Editors.Events.FrmEvent.frmEvent_Load(Object sender, EventArgs e) in C:\Intersect-Engine\Intersect.Editor\Forms\Editors\Events\frmEvent.cs:line 820<br />
	   at System.Windows.Forms.Form.OnLoad(EventArgs e)<br />
	   at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)<br />
	   at System.Windows.Forms.Control.CreateControl()<br />
	   at System.Windows.Forms.Control.WmShowWindow(Message&amp; m)<br />
	   at System.Windows.Forms.Control.WndProc(Message&amp; m)<br />
	   at System.Windows.Forms.ScrollableControl.WndProc(Message&amp; m)<br />
	   at System.Windows.Forms.Form.WndProc(Message&amp; m)<br />
	   at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message&amp; m)<br />
	   at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, WM msg, IntPtr wparam, IntPtr lparam)
</p>

<p>
	<br />
	--------------------------------------------------------------------------------
</p>

<p>
	 
</p>

<p>
	How can i fix that?
</p>
]]></description><guid isPermaLink="false">6971</guid><pubDate>Sat, 25 Nov 2023 09:03:23 +0000</pubDate></item><item><title>Error Cooldown 0.7.2 56</title><link>https://www.ascensiongamedev.com/topic/6913-error-cooldown-072-56/</link><description><![CDATA[<p>
	Hello, in the latest engine update, 0.7.2-beta.56, the hotbutton bar gives me an error when I press a skill and takes me directly out of the game. In the log what I have is this. I don't know if it's my problem or a problem. the update. From what I saw, 56 brings something related to the cooldown and that is written in the error, what could it be?
</p>

<p>
	 
</p>

<p>
	2023-09-18 03:59:42.209 [Error] KeyNotFoundException: La clave proporcionada no se encontró en el diccionario.<br />
	    Stack:    en System.ThrowHelper.ThrowKeyNotFoundException()<br />
	   en System.Collections.Generic.Dictionary`2.get_Item(TKey key)<br />
	   en Intersect.Client.Entities.Player.GetSpellRemainingCooldown(Int32 slot)<br />
	   en Intersect.Client.Entities.Player.TryUseSpell(Int32 index)<br />
	   en Intersect.Client.Entities.Player.TryUseSpell(Guid spellId)<br />
	   en Intersect.Client.Interface.Game.Hotbar.HotbarItem.Activate()<br />
	   en Intersect.Client.Interface.Game.Hotbar.HotbarItem.Update()<br />
	   en Intersect.Client.Interface.Game.Hotbar.HotBarWindow.Update()<br />
	   en Intersect.Client.Interface.Game.GameInterface.Update()<br />
	   en Intersect.Client.Interface.Interface.DrawGui()<br />
	   en Intersect.Client.Core.Graphics.Render(TimeSpan deltaTime, TimeSpan totalTime)<br />
	   en Intersect.Client.MonoGame.IntersectGame.Draw(GameTime gameTime)<br />
	   en Microsoft.Xna.Framework.Game.DoDraw(GameTime gameTime)<br />
	   en Microsoft.Xna.Framework.Game.Tick()<br />
	   en Microsoft.Xna.Framework.SdlGamePlatform.RunLoop()<br />
	   en Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior)<br />
	   en Intersect.Client.MonoGame.IntersectGame.MonoGameRunner.Start(IClientContext context, Action postStartupAction)<br />
	   en Intersect.Core.ApplicationContext`2.Start(Boolean lockUntilShutdown)<br />
	 
</p>

<p>
	 
</p>

<p>
	 
</p>
]]></description><guid isPermaLink="false">6913</guid><pubDate>Mon, 18 Sep 2023 16:19:22 +0000</pubDate></item><item><title>Editor does not open</title><link>https://www.ascensiongamedev.com/topic/6906-editor-does-not-open/</link><description><![CDATA[<p>
	With this latest update, the 7.2.34 does not open the editor, is it normal?
</p>
]]></description><guid isPermaLink="false">6906</guid><pubDate>Sun, 27 Aug 2023 22:39:04 +0000</pubDate></item><item><title>"[Error] NetException: Could not resolve host" when using No-Ip</title><link>https://www.ascensiongamedev.com/topic/6902-error-netexception-could-not-resolve-host-when-using-no-ip/</link><description><![CDATA[<p>
	Solution:
</p>
<iframe allowfullscreen="" class="ipsEmbed_finishedLoading" data-embedauthorid="3146" data-embedcontent="" data-embedid="embed9855615697" scrolling="no" src="https://www.ascensiongamedev.com/applications/core/interface/index.html" style="overflow: hidden; height: 298px; max-width: 502px;" data-embed-src="https://www.ascensiongamedev.com/topic/6902-client-does-not-start/?do=embed&amp;comment=56327&amp;embedComment=56327&amp;embedDo=findComment"></iframe>

<p>
	 
</p>

<p>
	Can anyone help me with this error? It seems that it does not allow access to the client, what is the cause? 
</p>

<p>
	 
</p>

<pre><code>2023-08-23 01:25:08.894 [Error] NetException: Could not resolve host
    Stack:    en Lidgren.Network.NetPeer.GetNetEndPoint(String host, Int32 port) en C:\Users\primero\git\agd\lidgren-network-gen3\Lidgren.Network\NetPeer.cs:línea 279
   en Lidgren.Network.NetPeer.Connect(String host, Int32 port, NetOutgoingMessage hailMessage) en C:\Users\primero\git\agd\lidgren-network-gen3\Lidgren.Network\NetPeer.cs:línea 295
   en Intersect.Network.Lidgren.LidgrenInterface.Connect()
   en Intersect.Network.Lidgren.LidgrenInterface.Start()
   en Intersect.Network.AbstractNetwork.&lt;&gt;c.&lt;StartInterfaces&gt;b__54_0(INetworkLayerInterface networkLayerInterface)
   en System.Collections.Generic.List1.ForEach(Action1 action)
   en Intersect.Network.ClientNetwork.Connect()
   en Intersect.Client.MonoGame.Network.MonoSocket.Connect(String host, Int32 port)
   en Intersect.Client.Core.Main.Start(IClientContext context)
   en Intersect.Client.MonoGame.IntersectGame.IntersectInit()
   en Intersect.Client.MonoGame.IntersectGame.Update(GameTime gameTime)
   en Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime)
   en Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior)
   en Intersect.Client.MonoGame.IntersectGame.MonoGameRunner.Start(IClientContext context, Action postStartupAction)
   en Intersect.Core.ApplicationContext`2.Start(Boolean lockUntilShutdown)</code></pre>

<p>
	 
</p>
]]></description><guid isPermaLink="false">6902</guid><pubDate>Wed, 23 Aug 2023 22:27:50 +0000</pubDate></item><item><title>a "scripts" folder?</title><link>https://www.ascensiongamedev.com/topic/6836-a-scripts-folder/</link><description><![CDATA[<p>
	I have a question, I'm making a code and I was wondering if there is a folder called scripts in the game folder when you use "visual studio" because I've been trying to add a code to my game and I don't know how to do it, if you help me I would appreciate it . <img alt=":alien:" data-emoticon="" height="20" src="https://www.ascensiongamedev.com/uploads/emoticons/77_alien.png" srcset="https://www.ascensiongamedev.com/uploads/emoticons/77_alien@2x.png 2x" title=":alien:" width="20" /></p>
]]></description><guid isPermaLink="false">6836</guid><pubDate>Tue, 09 May 2023 17:47:37 +0000</pubDate></item><item><title>Upgrading to 0.7.2 let the console and editor say it's on 0.7.1.120</title><link>https://www.ascensiongamedev.com/topic/6792-upgrading-to-072-let-the-console-and-editor-say-its-on-071120/</link><description><![CDATA[<p>
	Hello, i figured out that the engine has passed to 0.7.2. I'm working on windows 11 with 0.7.1.120 (always upgrading since one year with the latest main build) and all go well. When attempting download any file proposed (full/upgrade/patch) it appears that there's only .md files in both server and editor/client folder and only a ressource file in the editor/client folder.
</p>

<p>
	<img alt="4ed690b92e781836d15d2b949cfe4cfb.png" class="ipsImage" data-ratio="75.08" height="562" width="1000" src="https://ascensiongamedev.com/resources/filehost/4ed690b92e781836d15d2b949cfe4cfb.png" /><br />
	When starting the server and the editor/client stay in 0.7.1.120 version but all work well.
</p>

<p>
	 
</p>

<p>
	Is this normal ? If someone could explain me if it is or not, i would be grateful. Have a nice day all.
</p>
]]></description><guid isPermaLink="false">6792</guid><pubDate>Sat, 25 Mar 2023 21:42:20 +0000</pubDate></item><item><title>Connecting the Login API</title><link>https://www.ascensiongamedev.com/topic/6735-connecting-the-login-api/</link><description><![CDATA[<p>
	Hello, I am currently undergoing VKPlay moderation. I was asked to change the authorization in the game to the API of the site. That is, the player creates an account on VKPlay and is already authorized to enter the game. How can I do this?
</p>

<p>
	 
</p>

<p>
	Here is a guide from VKPlay
</p>

<p>
	 
</p>

<p>
	To begin playing a client-based game, the user must create or register an existing account on the game site, log into the VK Play GameCenter with this account, download the game, and click Play.
</p>

<p>
	VK Play GameCenter will launch the game client with the following command line parameters:
</p>

<p>
	game_client.exe --sz_pers_id=[uid] --sz_token=[OTP hash]
</p>

<p>
	The names of the parameters --sz_pers_id= and --sz_token= can be modified at the game developers' request.
</p>

<p>
	The game client is responsible for transferring the parameters received from VK Play GameCenter to the game's server. The game server must then verify the parameters via the server-to-server protocol described below.
</p>

<p>
	Game server protocol description
</p>

<p>
	The game server and GAS communicate via HTTP. Calling a method to verify authorization must be done only once by the game server. The second and subsequent calls with the same hash parameter will cause an error.
</p>

<p>
	GET, https://vkplay.ru/app/[GMRID]/gas?uid=[int uid]&amp;hash=[string hash]&amp;ip=[string ip]&amp;sign=[md5 sign]
</p>

<p>
	Main parameters:
</p>

<p>
	https:/vkplay.ru/app/[GMRID] - the URL to which requests are sent
</p>

<p>
	[GMRID] - the unique game identifier (which can be found in the developer dashboard in the "System Properties" tab.)
</p>

<p>
	&lt;uid&gt; - the ID of the user, received from "VK Play Game Center";
</p>

<p>
	&lt;uid&gt; - the OTP hash received from "VK Play Game Center";
</p>

<p>
	&lt;ip&gt; - the user's IPv4 address, in the format 'xxx.xxx.xxx.xxx';
</p>

<p>
	sign - a unique digital signature. Calculation of the signature must include all POST parameters passed by the request as well as the appid=[GMRID] parameter. More about calculating signatures. Help calculating signatures is available from the signature calculator.
</p>

<p>
	The server sends a response in JSON format with utf-8 encoding.
</p>

<p>
	If the request is processed successfully, the following response will be returned:
</p>

<p>
	{ "status": "ok" }
</p>

<p>
	Possible errors include:
</p>

<p>
	// Incorrect signature {"status": "error", "errcode": 0, "errmsg": "gas_invalid_sign"} // User not found {"status": "error", "errcode": 0, "errmsg": "gas_invalid_user"} // Invalid hash parameter {"status": "error", "errcode": 10, "errmsg": "gas_otp_error"} // Access is restricted to whitelist {"status": "error", "errcode": 20, "errmsg": "gas_whitelist_error"} // Access is restricted to whitelist {"status": "error", "errcode": 30, "errmsg": "gas_whitelist_uid_error"} // User is banned {"status": "error", "errcode": 40, "errmsg": "Time of ban from '' to ''"} // User has not paid for this game (for P2P games) {"status": "error", "errcode": 50, "errmsg": "gas_no_payment"}
</p>

<p>
	Interaction Scheme
</p>

<p>
	Objects:
</p>

<p>
	"GameCenter" - the VK Play Game Center client, which the user uses to download the game;
</p>

<p>
	"GAS" - Game Authorization Service - the Platform's authorization system.
</p>

<p>
	1. The user sign in to the "GameCenter".
</p>

<p>
	2. "GameCenter" obtains a one-time token (OTP hash) for the user's ID from VK Play.
</p>

<p>
	3. "GameCenter" sends the ID/OTP hash to the game client.
</p>

<p>
	4. The game client sends the ID/OTP hash to the game server.
</p>

<p>
	5. The game server sends the ID/OTP hash to the system (GAS).
</p>

<p>
	6. GAS verifies the OTP hash, checks the user's status (whether banned or not), registers the user's login, and returns a response containing the user's ID and authentication status.
</p>

<p>
	Depending on the response code received, the game server instructs the game client to either let the user into the game or to inform the user of the error that has occurred.
</p>

<p>
	An example game client and game server implementation authorization via VK Play GameCenter can be found in this archive.
</p>
]]></description><guid isPermaLink="false">6735</guid><pubDate>Thu, 09 Mar 2023 09:25:51 +0000</pubDate></item><item><title>Server closes when attempting to update databases (Upgrade)</title><link>https://www.ascensiongamedev.com/topic/6699-server-closes-when-attempting-to-update-databases-upgrade/</link><description><![CDATA[<p>
	Hi all
</p>

<p>
	 
</p>

<p>
	I'm having an issue with Upgrading to the latest (and several of the previous) version of Intersect. I'm trying to Upgrade from 0.6.2.460 to the latest version (0.7.1.98) - although once I encountered this error I tried the three versions previous to it, too, and had the same problem.
</p>

<p>
	 
</p>

<p>
	The problem description is pretty simple. I make a backup, create a new folder, drop the old folders into the new folder. Then I drop the Upgrade folders into the folder and select Replace the old files, just like any other Upgrade I've done in the past. It's always worked before. When I start up the new server, I get the usual "Your databases need to be updated" message, and I type READY and hit Enter. The server window displays the "Please Wait" message, pauses for a few seconds, then closes. That's it. When I try again, same thing except it closes immediately instead of pausing and displaying the "Please Wait" message. 
</p>

<p>
	 
</p>

<p>
	So basically, the server tries to update the databases as usual, but crashes pretty much immediately. This happens every time I try it.
</p>

<p>
	 
</p>

<p>
	Here's the server log file: <a href="https://www.ascensiongamedev.com/resources/filehost/d917915f6127922d8bae3e98438daebd.log" rel="">https://www.ascensiongamedev.com/resources/filehost/d917915f6127922d8bae3e98438daebd.log</a>
</p>
]]></description><guid isPermaLink="false">6699</guid><pubDate>Tue, 24 Jan 2023 18:25:20 +0000</pubDate></item><item><title>How to chang Password and username in Editor?</title><link>https://www.ascensiongamedev.com/topic/6698-how-to-chang-password-and-username-in-editor/</link><description><![CDATA[<p>
	After Client, Server, Editor Upgrade i can't log in<br /><br /><img alt="df94f25d9dfea99c63a531156c0afe91.png" class="ipsImage" data-ratio="46.10" height="408" width="1000" src="https://ascensiongamedev.com/resources/filehost/df94f25d9dfea99c63a531156c0afe91.png" /></p>
]]></description><guid isPermaLink="false">6698</guid><pubDate>Tue, 24 Jan 2023 13:09:45 +0000</pubDate></item><item><title>I need help with the achievements tab.</title><link>https://www.ascensiongamedev.com/topic/6675-i-need-help-with-the-achievements-tab/</link><description><![CDATA[<p>
	I want to make an achievements tab in the game. can you help me how can i do it?
</p>
]]></description><guid isPermaLink="false">6675</guid><pubDate>Fri, 16 Dec 2022 19:15:42 +0000</pubDate></item><item><title>How fix this problem?</title><link>https://www.ascensiongamedev.com/topic/6673-how-fix-this-problem/</link><description><![CDATA[<div>
	<video class="ipsEmbeddedVideo" controls="" data-controller="core.global.core.embeddedvideo"><source type="video/mp4" src="https://video.hizliresim.com/watch/rwDq0OnXu3"><a class="ipsAttachLink" href="https://video.hizliresim.com/watch/rwDq0OnXu3" rel="external nofollow">Embedded Video Link</a>
	</source></video></div>

<div>
	<video class="ipsEmbeddedVideo" controls="" data-controller="core.global.core.embeddedvideo"><source type="video/mp4" src="https://www.ascensiongamedev.com/resources/filehost/739f3c5679ec66ba8ed7e5bc215b1c7a.mp4"><a class="ipsAttachLink" href="https://www.ascensiongamedev.com/resources/filehost/739f3c5679ec66ba8ed7e5bc215b1c7a.mp4" rel="">Embedded Video Link</a>
	</source></video></div>

<p>
	How can I fix these hangs? can someone help
</p>
]]></description><guid isPermaLink="false">6673</guid><pubDate>Thu, 15 Dec 2022 00:17:28 +0000</pubDate></item><item><title>I CAN'T CHANGE MY PASSWORD</title><link>https://www.ascensiongamedev.com/topic/6671-i-cant-change-my-password/</link><description><![CDATA[<p>
	I'm trying to change my password in Project Ascension but when I click in<u> Have you lost your password? </u>the link send me to the game's site and don't show me anything, also I can't try other passwords because I have to wait more than 13 minutes to try other passwords. SOMEONE HELP ME!
</p>
]]></description><guid isPermaLink="false">6671</guid><pubDate>Sun, 11 Dec 2022 19:41:35 +0000</pubDate></item><item><title>the server closes</title><link>https://www.ascensiongamedev.com/topic/6629-the-server-closes/</link><description><![CDATA[<p>
	When you click targeting in the settings, the client crashes update 79(23.10.22)
</p>

<p>
	<a href="https://ascensiongamedev.com/resources/filehost/47a739e02af00a325d7b200e3c40a43c.log" rel="external">https://ascensiongamedev.com/resources/filehost/47a739e02af00a325d7b200e3c40a43c.log</a>
</p>
]]></description><guid isPermaLink="false">6629</guid><pubDate>Tue, 18 Oct 2022 19:35:18 +0000</pubDate></item><item><title>Can't Retrieve Connection Information from AGD Servers</title><link>https://www.ascensiongamedev.com/topic/6587-cant-retrieve-connection-information-from-agd-servers/</link><description><![CDATA[<p>
	Hey there folks, been a while! Maybe you can help me with a thing that's happening.
</p>

<p>
	 
</p>

<p>
	So I've been working on my game in version 0.6.2.460 for a while (I tried updating to what was the latest version a couple months ago, but that broke some really essential things - map warp events that execute fade-in and fade-out from black using Show Image didn't work right anymore, and basic contiguous map transitions now had a moment of lag every time the player crossed the boundary - but that's a different topic. The point is my game is still working on 0.6.2.460 for the time being).
</p>

<p>
	 
</p>

<p>
	Recently, within the past couple months, my server starts up and consistently gives me this message now:
</p>

<p>
	 
</p>

<blockquote class="ipsQuote" data-ipsquote="">
	<div class="ipsQuote_citation">
		Quote
	</div>

	<div class="ipsQuote_contents">
		<p>
			Copyright (C) 2020 Ascension Game Dev<br />
			Version 0.6.2.460<br />
			For help, support, and updates visit: <a href="https://www.ascensiongamedev.com" rel="external">https://www.ascensiongamedev.com</a><br />
			Loading, please wait.
		</p>

		<p>
			Server has 5 registered players.<br />
			Game time is now: Tuesday, September 13, 2022 12:58:54 PM
		</p>

		<p>
			Server Started. Using UDP Port #5400
		</p>

		<p>
			<br />
			Connection Information:<br />
			   Could not retreive connection information from AGD servers. Do you have an internet connection?
		</p>
	</div>
</blockquote>

<p>
	 
</p>

<p>
	What happened, and can this be fixed?
</p>

<p>
	 
</p>

<p>
	Some important notes...
</p>

<p>
	1. This started happening during a period in which I wasn't making changes to any part of the game, so it basically started doing it on its own without any alterations from me. No changes to the connection configuration, nada.
</p>

<p>
	2. This problem occurs from multiple computers on multiple different networks; I tested it. 
</p>

<p>
	3.<strong> Please note</strong> that updating the game version did <strong>NOT </strong>make the server stop doing this; in fact attempting to fix this was the reason I tried updating it in the first place. I know the common wisdom is to always have your game running on the most up-to-date version, but it didn't fix the issue and sadly once I do that I've got a whole nest of other problems to ask about because the most recent version as of July wrecked a couple of the basic features of my game. This being the case, I figured I'd roll back to the previous known working version and tackle one problem at a time instead of this problem plus several new ones.
</p>

<p>
	 
</p>

<p>
	Thanks in advance to anybody willing to field this issue. This started a while ago and I've been ignoring it, but I'd like to get it fixed if I can.
</p>
]]></description><guid isPermaLink="false">6587</guid><pubDate>Tue, 13 Sep 2022 21:28:17 +0000</pubDate></item><item><title>I want to answer the problem I followed the steps but it shows like this, thank you</title><link>https://www.ascensiongamedev.com/topic/6541-i-want-to-answer-the-problem-i-followed-the-steps-but-it-shows-like-this-thank-you/</link><description><![CDATA[<p>
	<img alt="62abd1b5584fed043ddd8cd90c698591.png" class="ipsImage" data-ratio="29.16" height="277" width="950" src="https://www.ascensiongamedev.com/resources/filehost/62abd1b5584fed043ddd8cd90c698591.png" /><font style="vertical-align:inherit;"><font style="vertical-align:inherit;">Thông tin kết nối: </font></font><br /><font style="vertical-align:inherit;"><font style="vertical-align:inherit;">   IP công cộng: 118.68.98.162 </font></font><br /><font style="vertical-align:inherit;"><font style="vertical-align:inherit;">   Cổng công cộng: 5400</font></font>
</p>

<p>
	<font style="vertical-align:inherit;"><font style="vertical-align:inherit;">Có vẻ như trò chơi của bạn không thể tiếp cận được với thế giới bên ngoài. </font></font><br /><font style="vertical-align:inherit;"><font style="vertical-align:inherit;">Các bước gỡ lỗi (Để cho phép truy cập công khai): </font></font><br /><font style="vertical-align:inherit;"><font style="vertical-align:inherit;">   1. Tường lửa có thể đang chặn các kết nối đến máy chủ của bạn. </font><font style="vertical-align:inherit;">Kiểm tra tường lửa trên hệ thống của bạn. </font><font style="vertical-align:inherit;">(tức là iptables, FirewallD, Windows Firewall) </font></font><br /><font style="vertical-align:inherit;"><font style="vertical-align:inherit;">   2. Các chương trình chống vi-rút cũng có thể đang chặn các kết nối và bạn có thể cần thêm Intersect Server.exe vào các loại trừ vi-rút của mình. </font></font><br /><font style="vertical-align:inherit;"><font style="vertical-align:inherit;">   3. Nếu trong khuôn viên trường đại học, hoặc trong một mạng lưới kinh doanh, bạn có thể không được phép mở cổng hoặc lưu trữ trò chơi, trong trường hợp đó, bạn nên khám phá các tùy chọn lưu trữ bên ngoài!</font></font>
</p>
]]></description><guid isPermaLink="false">6541</guid><pubDate>Sat, 02 Jul 2022 15:04:34 +0000</pubDate></item></channel></rss>
