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Concept Rock Hard Gladiator Online - MMO Fighter project


CharmingClyde

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Firstly, i'd like to say that this is my first time making a post like this, so excuse me if i make grammatical errors and what not.

 

What's the game about?

 

RHG is a tournament style animation battle between 2 animators and their unique stick figures, basically whoever's animation was better would win and some would even make their battles canon to their character(etc one of them called FLFFL{ALFA}lost his arm in one of his battle and since then he's been only using one arm). This game is similar but you don't need to animate anything and theres alot more than just battling for glory. The players(stick figures) have some freedom to explore and travel around to become stronger however they choose to become so, whether by doing quests, hunting other players, NPCs and other things. The game would be designed to make you choose what you want to do instead of holding your hand for 90% of the time.

 

Story?

You're at the age in the stick figure community where you'll be able to become a gladiator, a gladiator is assigned tasks, missions and also participate in tournament battles against NPCs and other players. You can choose a general stat path where you want your character to be in (whether it is fighter,mage or tank and so on) then you'll be able to assign your own stats freely each level. There would also be alot of customization elements that would make your character unique like different skill setups, clothing and weapons. Thats pretty much all i have at this point.

 

For staff, it's just me alone which you would realize after seeing the only few screenshots i have at the moment
 

Spoiler

Placeholder screenshot of what i've done in a few minutes.

 

VoUENsr.png

 

boonkgangshit.JPG

 

 

 

What has been done so far is basically just placeholder stuff to make it a viable concept(If that makes any sense), i have a stick figure character sprite that could be alot better but since there aren't much stuff from rpg maker regarding stick figures i had to improvise and modify one of the existing rpg maker ones and just made it plain black. The style of the map i was going for was like a moba styled one, where you have a base and then you go out into the wilderness,jungle and rivers until you find the next landmark and what not. The only weapon i fully made was just a sword to test the paperdoll and damage. There still needs to be a female sprite so i'm working on that. Classes are basically done but i think they may need better balancing as things go more foward.

 

My plan right now is to actually get serious about this and make it into an actual thing, i didn't really have the motivation until realizing there aren't alot or any prominent mmo stick figure rpgs of this sort. I did have a playable version running and was using a custom character stat system but i didn't get enough forms turned it to actually make use of it so i just left it there. So in the next 6-7 days i'd make some changes to the user interface and actually try to make a presentable map and maybe a trailer of some sort? i dunno. I have alot of items and skills to make so i've been preparing myself and collecting alot of different ideas for skills that players would be able to use

 

If you want to point out somethings to me and give me feedback and criticism i'll gladly accept it.

 

Edited by CharmingClyde
Added what rhg is about and another screenshot
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1 minute ago, Gibier said:

Seems to be a good idea for a game. But the character looks a little weird for stickman character like you said

 

maybe you will prefer this one ? 

latest?cb=20120321015351

 

Else maybe i could make a stickman spriteset that would look better than this one if you want.

It's good actually, could be a bit thicker and shorter but yea, that'll be greatly appreciated. I'll see what I can do to mine to make it better, I think the problem is that the head is a big bigger than the body since it's kinda short and the reason being is there should be space for stuff like auras and item paperdolls to fit on it without it cutting off.

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