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Found 2 results

  1. Hey Guys, I am trying to create a transformation skill that will increase players stats like max mana or health points by set percent(%) or that will create separate mana bar on the top with different color and will dissapear when that mana have been used. Is it possible within Common Event editor? Cheers!
  2. Hi, For example, I want to use a spell named berserker (which multiply attack and divide defence)... but only if my HP is under a certain value/or under a certain percentage. I can do it for the current stats but not for the HP or MP. So how can I do it ? Thanks for reading
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