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Showing results for tags 'isometric'.
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So I've been playing around with SkyWyre v10, and I've finally got a basic form of isometric working. There's a bunch of things that still need to be updated, but I've got movement and mapping done. The movement is still buggy, but it works and goes in the right directions etc. Just needs adjusting slightly.
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This question is directed towards the development team: When the engine becomes open source, in your opinion, how much of a difficulty would it be to convert to or add support for for isometric? Also, in general terms, what would be the steps to add isometric support? I only ask because Intersect is the best engine I know of, and there's no really popular isometric mmo engines. I plan on trying "Isogenic Game Engine", but I still feel like this engine is the best option available as a 2d MMO.