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This is a guide on how to port forward and get your game online using uTorrent (this is designed for windows however can be done on other platforms as long as you know how to find your ip.) Finding your ip adress Press the windows key and type cmd, opening command prompt. Once command prompt is open type ipconfig and find the line saying IPv4 Adress and note down the numbers next to it (formatted like 127.0.0.1), also note down the default gateway. (not needed because modern technology is cool ) uTorrent Stuff Go to http://www.utorrent.com/ and click the download uTorrent button, run the downloaded file and install uTorrent, this is what we will use for port forwarding (and you can use it to do illegal stuff ) and then run uTorrent. Go to setting then preferences and head down to the connection tab and here it will state a port and then check Enable UPnP port mapping and choose enable NAT-PMP Port Mapping and add windows firewall exception. Now go to options and setup guide and uncheck bandwidth and automatic port mapping then click run tests, if it goes well you should get a nice green tick and you have now port forwarded now to go do some config stuff then play with some friends. Intersects Boring Config Stuff Open up your intersect folder and head to the server folder and then click the resources folder and open up the file config.xml (with notepad or any other text editor such as sublime or notepad++) then go to the serverport parameter and change it to the one you are using then save that and go to the client folder, open resources and yet again open config.xml, set host to your IPv4 adress and port to your used port and then save it all. Getting People Online! You can almost play with your friends, simply get the Client folder and then share it with your friends/players somehow, using a system such as dropbox or a usb stick, then simply run the server and your friends can create accounts and log in and play! You have now port forwarded and configed the intersect client and server Edit: I added regular port forwarding when you don't need it so I removed it, oops. Edit 2: MiniGrief suggested an extremely efficient tool that does the same think and will likely work for you so make sure to use: https://sourceforge.net/projects/upnp-portmapper/ first
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Hello Ascension Community! So I have a question that I don't think I've seen asked before. Does anyone have an ideal/preferred place to host your server? An example would be Digital Ocean. I ask because I am nearing the point of the alpha for my project and think it is time to start looking for some reliable places to host my server.