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Found 8 results

  1. I have 2 wav files that should be playing audio, one doesn't play sometimes from an event, and another one sends a error log. What should i do?
  2. I downloaded Intersect 4.5 and am just wondering if the client error should be fixed. When I try to open the client, it loads until a 100% of the resources are downloaded, then it disappears, along with a zip-file of resources that it had been loading. Then it says it ran into an error and the error log comes up the same as last time: 2017-11-18 20:46:35.268 [Error] Message: Exception has been thrown by the target of an invocation. 2017-11-18 20:46:35.445 [Error] Stack Trace: at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor) at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments) at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture) at System.RuntimeType.InvokeMember(String name, BindingFlags bindingFlags, Binder binder, Object target, Object[] providedArgs, ParameterModifier[] modifiers, CultureInfo culture, String[] namedParams) at System.Type.InvokeMember(String name, BindingFlags invokeAttr, Binder binder, Object target, Object[] args) at Intersect.Client.Program.Main() in C:\Users\JC Snider\Desktop\AGD\Intersect-Engine\Intersect Client\ClientMain.cs:line 34 2017-11-18 20:46:35.460 [Error] Stack Trace: at Microsoft.Xna.Framework.GraphicsDeviceManager.CreateDevice() at Microsoft.Xna.Framework.Game.DoInitialize() at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) 2017-11-18 20:46:35.460 [Error] Time: 11/18/2017 8:46:35 PM --------------------------------------------------------------------------------
  3. I recently downloaded Intersect Engine Beta 4.3. I'm able to open up the server and the editor, but the client continues to claim an error. When I open the error log, it says: ///The following is a part of the error log, not the entire thing// 2017-11-14 02:21:48.275 [Error] Message: Exception has been thrown by the target of an invocation. 2017-11-14 02:21:48.277 [Error] Stack Trace: at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor) at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments) at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture) at System.Reflection.MethodBase.Invoke(Object obj, Object[] parameters) at Intersect.Client.Program.Main() in C:\Users\JC Snider\Desktop\AGD\Intersect-Engine\Intersect Client\ClientMain.cs:line 93 2017-11-14 02:21:48.277 [Error] Time: 11/14/2017 2:21:48 AM I was wondering if there's a way to fix it. ///The Image isn't completely the entire thing either//
  4. I put the client and editor folder in the mediafire, but when the person is running the client gives this error the intersect client has encountered an error and must close. error information can be found in log / error.log What do I do to solve
  5. 2017-09-22 22:20:32.129 [Error] Message: Failed to create ! 2017-09-22 22:20:32.150 [Error] Stack Trace: at Microsoft.Xna.Framework.GraphicsDeviceManager.CreateDevice() at Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDeviceManager.CreateDevice() at Microsoft.Xna.Framework.Game.DoInitialize() at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) at Microsoft.Xna.Framework.Game.Run() at Intersect_MonoGameDx.Program.Main() in C:\Users\JC Snider\Desktop\AGD\Intersect-Engine\Intersect Client\ClientMain.cs:line 25 2017-09-22 22:20:32.150 [Error] Time: 9/22/2017 10:20:32 PM -------------------------------------------------------------------------------- 2017-09-22 22:22:21.209 [Error] Message: Failed to create graphics device! 2017-09-22 22:22:21.209 [Error] Stack Trace: at Microsoft.Xna.Framework.GraphicsDeviceManager.CreateDevice() at Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDeviceManager.CreateDevice() at Microsoft.Xna.Framework.Game.DoInitialize() at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) at Microsoft.Xna.Framework.Game.Run() at Intersect_MonoGameDx.Program.Main() in C:\Users\JC Snider\Desktop\AGD\Intersect-Engine\Intersect Client\ClientMain.cs:line 25 2017-09-22 22:22:21.209 [Error] Time: 9/22/2017 10:22:21 PM -------------------------------------------------------------------------------- 2017-09-22 22:23:18.016 [Error] Message: Failed to create graphics device! 2017-09-22 22:23:18.017 [Error] Stack Trace: at Microsoft.Xna.Framework.GraphicsDeviceManager.CreateDevice() at Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDeviceManager.CreateDevice() at Microsoft.Xna.Framework.Game.DoInitialize() at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) at Microsoft.Xna.Framework.Game.Run() at Intersect_MonoGameDx.Program.Main() in C:\Users\JC Snider\Desktop\AGD\Intersect-Engine\Intersect Client\ClientMain.cs:line 25 2017-09-22 22:23:18.017 [Error] Time: 9/22/2017 10:23:18 PM -------------------------------------------------------------------------------- 2017-09-22 22:30:19.351 [Error] Message: Failed to create graphics device! 2017-09-22 22:30:19.352 [Error] Stack Trace: at Microsoft.Xna.Framework.GraphicsDeviceManager.CreateDevice() at Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDeviceManager.CreateDevice() at Microsoft.Xna.Framework.Game.DoInitialize() at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) at Microsoft.Xna.Framework.Game.Run() at Intersect_MonoGameDx.Program.Main() in C:\Users\JC Snider\Desktop\AGD\Intersect-Engine\Intersect Client\ClientMain.cs:line 25 2017-09-22 22:30:19.352 [Error] Time: 9/22/2017 10:30:19 PM --------------------------------------------------------------------------------
  6. Stx

    Error

    ----------------------------------------------------------------------------- Message :Tried to load one or more null game objects! Tried to load null value for index 105 of tilesets <br/> StackTrace : at Intersect_Server.Classes.Core.Database.LoadGameObjects(GameObject type) in C:\Users\JC Snider\Desktop\Intersect-Engine\Intersect Server\Classes\Core\Database.cs:line 1707 at Intersect_Server.Classes.Core.Database.LoadAllGameObjects() in C:\Users\JC Snider\Desktop\Intersect-Engine\Intersect Server\Classes\Core\Database.cs:line 1445 at Intersect_Server.Classes.Core.Database.InitDatabase() in C:\Users\JC Snider\Desktop\Intersect-Engine\Intersect Server\Classes\Core\Database.cs:line 199 at Intersect_Server.Classes.MainClass.Main(String[] args) in C:\Users\JC Snider\Desktop\Intersect-Engine\Intersect Server\Classes\Core\Main.cs:line 68 Date :15/01/2017 22:50:20 -----------------------------------------------------------------------------
  7. Hello All, Not sure which forum to post this in, but I wanted to share this error and what the resolution was with anyone who was upgrading from Alpha 1.9 to Beta 1.0 to Beta 2.0. In the new Beta release, the DLL files are now located in the 'libs' folder. Within the 'Libs\Server' path, there are two folders. One for 32-bit (x86) and another for 64-bit (x64). When upgrading, after I performed the map migration, I encountered the following error when launching the server (error is coming from the error log in resources\errors.log): Message :An attempt was made to load a program with an incorrect format. (Exception from HRESULT: 0x8007000B)<br/> StackTrace : at Mono.Data.Sqlite.UnsafeNativeMethods.sqlite3_config(SQLiteConfig config) at Mono.Data.Sqlite.SqliteConnection.SetConfig(SQLiteConfig config) at Intersect_Server.Classes.Core.Database.InitDatabase() in C:\Users\JC Snider\Desktop\Intersect-Engine\Intersect Server\Classes\Core\Database.cs:line 186 at Intersect_Server.Classes.MainClass.Main(String[] args) in C:\Users\JC Snider\Desktop\Intersect-Engine\Intersect Server\Classes\Core\Main.cs:line 68 Date :1/15/2017 12:52:18 AM The issue was that the 'sqllite3.dll' file that I had in my libs\server directory was not 64-bit, and my machine has a 64-bit OS installed. I simply copied the 'sqllite3.dll' file located in the x64 folder, and pasted it within the libs\server folder, overriding the current sqllite3.dll file. If you have a 32-bit OS and are encountering this error, then try copying the 32-bit sqllite3.dll from x86. Hope this helps anyone having this issue! Again, please let me know if this is the wrong forum.
  8. Hi, I've been playing around making levels all day and then after the server crashed tried to restart it only for it to tell me that it can't start and to look into the error txt file. Here is the full error file the server is giving me back and quite frankly I have no idea where to start with this. Only making a game for me and some friends so far to play around in. ----------------------------------------------------------------------------- Message :Tried to load one or more null game objects! Tried to load null value for index 2 of items Tried to load null value for index 3 of items <br/> StackTrace : bei Intersect_Server.Classes.Core.Database.LoadGameObjects(GameObject type) in C:\Users\JC Snider\Desktop\Intersect-Engine\Intersect Server\Classes\Core\Database.cs:Zeile 1633. bei Intersect_Server.Classes.Core.Database.LoadAllGameObjects() in C:\Users\JC Snider\Desktop\Intersect-Engine\Intersect Server\Classes\Core\Database.cs:Zeile 1384. bei Intersect_Server.Classes.Core.Database.InitDatabase() in C:\Users\JC Snider\Desktop\Intersect-Engine\Intersect Server\Classes\Core\Database.cs:Zeile 199. bei Intersect_Server.Classes.MainClass.Main(String[] args) in C:\Users\JC Snider\Desktop\Intersect-Engine\Intersect Server\Classes\Core\Main.cs:Zeile 60. Date :24.12.2016 14:26:16 ----------------------------------------------------------------------------- EDIT: I managed to narrow it down removing all the other errors that seem to have been there long before but not causing issues. The one pasted above is whats not letting the server start. Any help is appreciated. errors.log intersect db.zip
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