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Found 9 results

  1. The Intersect client is named Intersect by default. But is it possible to change it to something else? I've tried but the client won't launch if i change the name.
  2. I downloaded Intersect 4.5 and am just wondering if the client error should be fixed. When I try to open the client, it loads until a 100% of the resources are downloaded, then it disappears, along with a zip-file of resources that it had been loading. Then it says it ran into an error and the error log comes up the same as last time: 2017-11-18 20:46:35.268 [Error] Message: Exception has been thrown by the target of an invocation. 2017-11-18 20:46:35.445 [Error] Stack Trace: at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor) at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments) at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture) at System.RuntimeType.InvokeMember(String name, BindingFlags bindingFlags, Binder binder, Object target, Object[] providedArgs, ParameterModifier[] modifiers, CultureInfo culture, String[] namedParams) at System.Type.InvokeMember(String name, BindingFlags invokeAttr, Binder binder, Object target, Object[] args) at Intersect.Client.Program.Main() in C:\Users\JC Snider\Desktop\AGD\Intersect-Engine\Intersect Client\ClientMain.cs:line 34 2017-11-18 20:46:35.460 [Error] Stack Trace: at Microsoft.Xna.Framework.GraphicsDeviceManager.CreateDevice() at Microsoft.Xna.Framework.Game.DoInitialize() at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) 2017-11-18 20:46:35.460 [Error] Time: 11/18/2017 8:46:35 PM --------------------------------------------------------------------------------
  3. I recently downloaded Intersect Engine Beta 4.3. I'm able to open up the server and the editor, but the client continues to claim an error. When I open the error log, it says: ///The following is a part of the error log, not the entire thing// 2017-11-14 02:21:48.275 [Error] Message: Exception has been thrown by the target of an invocation. 2017-11-14 02:21:48.277 [Error] Stack Trace: at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor) at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments) at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture) at System.Reflection.MethodBase.Invoke(Object obj, Object[] parameters) at Intersect.Client.Program.Main() in C:\Users\JC Snider\Desktop\AGD\Intersect-Engine\Intersect Client\ClientMain.cs:line 93 2017-11-14 02:21:48.277 [Error] Time: 11/14/2017 2:21:48 AM I was wondering if there's a way to fix it. ///The Image isn't completely the entire thing either//
  4. I did everything right so that my friend could enter my server, and he was able to enter, but now the problem is that my client says that the server is not online, my friend's catch, but mine is not!
  5. I put the client and editor folder in the mediafire, but when the person is running the client gives this error the intersect client has encountered an error and must close. error information can be found in log / error.log What do I do to solve
  6. I've just downloaded the Beta 4.2 and tried to access the editor. It's telling me to open the client but I keep getting this error message: 2017-09-04 20:42:49.533 [Error] Message: Failed to create graphics device! 2017-09-04 20:42:49.534 [Error] Stack Trace: at Microsoft.Xna.Framework.GraphicsDeviceManager.CreateDevice() at Microsoft.Xna.Framework.Game.DoInitialize() at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) at Intersect_MonoGameDx.Program.Main() in C:\Users\JC Snider\Desktop\AGD\Intersect-Engine\Intersect Client\ClientMain.cs:line 25 2017-09-04 20:42:49.534 [Error] Time: 9/4/2017 8:42:49 PM Can anyone help me solve this?
  7. Hello All, I have an odd issue that I am struggling to figure out. Issue: Every 10 to 50 seconds, the Editor and/or Client will disconnect from the server. In the error logs for the Client/Editor, the following statements are logged: 2017-08-24 04:11:59.449 [Info] Connecting to DNSNAME:5400... 2017-08-24 04:12:00.174 [Warn] WarningMessage: Received unhandled library message Ping from IPADDRESS:5400 2017-08-24 04:12:00.231 [Info] Connection approved [00000000-0000-0000-0000-000000000000]. 2017-08-24 04:12:00.237 [Info] Connected [00000000-0000-0000-0000-000000000000]. 2017-08-24 04:14:29.667 [Info] Disconnected [00000000-0000-0000-0000-000000000000]. Please note, DNS name and Ip address were omitted from the logs. Background info: Up until 4.1, I was successfully hosting my game and connecting in version 3.1. After the upgrade is when the issue started. Port is set to 5400. UPnP automatically port forwards and the issue happens. I have tried disabling UPnP on my router and manually creating the Port Forward rules with the same issue occurring. When connecting to my server, I am connecting from a different machine. The server is hosted within the same LAN as the computer I am connecting from. However, the server is being accessed through a NO-IP hostname. Does anyone have any recommendations or suggestions on what I should try? I realize it may be difficult to determine the cause. The only change in my setup was the upgrade, so I feel there may be a configuration I am not seeing within the server that could cause this or perhaps the client/editor. Thank you!
  8. Hello all, brand new to the community, fairly new to 2d orpg creation. Just downloaded Beta 3.1 very excited to get started. Fired up the server, no problem. Fired up the Client... problem. Now before anyone asks, yes I did check the forums as well as possible, found only a handful of similar issues, and none of the fixes seem to help me, so here goes. The Error is "This Platform is not supported. Intersect requires OpenGL 3.0 compatible drivers, or either ARB_framebuffer_object or EXT_framebuffer_object extensions. Upgrading your graphics driver may resolve this problem." Here's the Thing, I meet all of the above mentioned requirements. OpenGL 3.0 - I have 3.1 I have both framebuffer objects mentioned Graphics: Intel HD Graphics 2000 Adapter Ram 2108MB OpenGL 3.1 DirectX Version 9.0c June 2010 10.1 System: Windows 10 Pro Intel Core i5-2500 CPU @ 3.30GHz, Sandy Bridge, Family 6h 8 GB ram x64 bit system Not sure what else I can tell you, but I really would like to use this engine, so any advice on fixing this issue would be great. Thanks in Advance
  9. hi, only just found this forum and intersect, im trying to make an account and to do this the program says to open the client and create it there, but when i attempt to open intersectclient.exe i get an error that reads: This platform is not supported. Intersect requires OpenGL 3.0 Compatible drivers, oe either ARB_framebuffer.object or EXT_framebuffer.object extensions. Upgrading your graphics drivers may resolve this problem. the problem is that as far as i can tell i have the latest graphics drivers, i only have some crappy intel intergrated graphics so was wondering if there is anything i can do or if i will not be able to use this without buying a new toaster. -K3atin
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