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Found 5 results

  1. hello their my name is rover and im hosting a tournament for my game where you will be in a pvp arena fighting someone else for that first place! the reward of winning in 1st place is 3000 gold and with 3000 gold you can buy many items such as weapons,armor,and potions and much more! If you want to enter the tournament please join my discord server! Discord server link-https://discord.gg/tsa7ekw watch this video to see how the pvp is going to work and how it looks like!-
  2. Hello! I just started using the Intersect Engine at 3AM this morning, and I've gotta' say... It is amazing! I have started working on maps just to mess around and learn more however I am having some troubles with my FPS. Whilst I am not doing anything the FPS caps at around 15, and when I am drawing on the map inside the editor the frames drop to about 5-9 per second. This doesn't mean the editor is unusable, it is just a hassle to fight the low FPS. Is there any settings I can mess with to make the editor run a bit smoother? (PC Specs Attached, I have a program installed that shuts down all unnecessary background apps when I run certain programs, it does make a massive difference when running games but seems to do nothing for this, I've tried with it on and off ) Thanks in advance for any help you provide! -Lyim/Mapyo
  3. Hello All, Not sure which forum to post this in, but I wanted to share this error and what the resolution was with anyone who was upgrading from Alpha 1.9 to Beta 1.0 to Beta 2.0. In the new Beta release, the DLL files are now located in the 'libs' folder. Within the 'Libs\Server' path, there are two folders. One for 32-bit (x86) and another for 64-bit (x64). When upgrading, after I performed the map migration, I encountered the following error when launching the server (error is coming from the error log in resources\errors.log): Message :An attempt was made to load a program with an incorrect format. (Exception from HRESULT: 0x8007000B)<br/> StackTrace : at Mono.Data.Sqlite.UnsafeNativeMethods.sqlite3_config(SQLiteConfig config) at Mono.Data.Sqlite.SqliteConnection.SetConfig(SQLiteConfig config) at Intersect_Server.Classes.Core.Database.InitDatabase() in C:\Users\JC Snider\Desktop\Intersect-Engine\Intersect Server\Classes\Core\Database.cs:line 186 at Intersect_Server.Classes.MainClass.Main(String[] args) in C:\Users\JC Snider\Desktop\Intersect-Engine\Intersect Server\Classes\Core\Main.cs:line 68 Date :1/15/2017 12:52:18 AM The issue was that the 'sqllite3.dll' file that I had in my libs\server directory was not 64-bit, and my machine has a 64-bit OS installed. I simply copied the 'sqllite3.dll' file located in the x64 folder, and pasted it within the libs\server folder, overriding the current sqllite3.dll file. If you have a 32-bit OS and are encountering this error, then try copying the 32-bit sqllite3.dll from x86. Hope this helps anyone having this issue! Again, please let me know if this is the wrong forum.
  4. Rory

    Nin Online Beta

    Hi everyone, just wanted to spread the word about our game moving out of alpha and into beta stage (after 3 years). The entire team is working around the clock trying to make sure phasing into beta goes as smoothly as possible. Which is why we've decided it will be best to soft-launch it over the coming month. So we hope that you guys can return to help us test and make sure everything is good before we open it to the public and start advertising the game to the rest of the world. With all these new features coming, we hope you continue to support the game we have and will continue to be pouring so much time and effort into in the following weeks. We hope to see you when we relaunch in Closed Beta! www.ninonline.org
  5. Beta 1.0 When will your download be available?
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