Hello, I am trying to add a spell. I've gotten it added but, how do I scale the damage? Currently it 1 hits my test npc. I'd like to make the damage to be in a range from 0 - 3 only.
Also, I've set the casting requirements to need "runes" (my game is inspired / modeled after RuneScape (yeah...) ) but, is there a way to delete items upon casting the spell?