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Kidlion

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  1. That did not work either. Seems like Parallells wont let me change the settings for the scale.
  2. Unfortunately that didn't work either. Fullscreen also does not work, just makes it pinned to the corner.
  3. Hey, I am using Parallels after testing in bootcamp. Both give same issue. Cant change size, in the editor tabs are shrunk and not able to be seen. This is with max resolution settings. I am not quite sure how to fix this.
  4. Server stuff is an absolute pain setting up. Was a "server admin" got a site and holy crap the time spent just making sure one little change did not have us down for any time at all. So while that would be cool would cost more. i think going towards graphics sound and other things to build a basic pack for the launch of full intersect.
  5. Going based on the guide stickied in this section. Wanted things broken down. JC or staff can ask me to make it one of that's what they prefer just going based on what was shown.
  6. Other Tips Use other settings to get more customization with the time settings to really make the game cycle your own.
  7. This short guide should help you set up your Day and Night cycle for your server/game, and help you get a little more understanding of the time editor. (Intersect v1.9) This is a quick time change to show how it can look over time. I am assuming you have already opened the server, and know how to make an account and open the editor up. Step 1) You need to get to the time editor. Open Content Editors Step 2) Click time Editor Step 3) Click on the time you want to edit This will bring up your menu to edit the color and brightens for the time range. Step 4) Choose your color. Change your color here for the range of time you want. I chose a purple for this one. Step 5) SAVE! Make sure to save and update your server. This will push the update and you will see your night and day cycle change over time. Contents) - General Tips with Time Editor
  8. Does it mainly focus on fantasy graphics or can I end up using it to get more modern looking sprites?
  9. Thanks for pointing this out will help prototype some assets quick!
  10. Yea and I'm okay with that. Let's us build the world and story first.
  11. @PhenomenalDev hope to use the source of intersect and build upon that. I have a local team to work with. One will focus on code another on story and the world building and I will dabble in both and help manage the project.
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