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Stx

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Everything posted by Stx

  1. Try running the Intersect Server then try to compile again.
  2. As of now no. However it's pointless trying to protect them as 2D graphics are easy enough to grab with just screenshots. I mean if this is something you still want later on, then you'd need the source code.
  3. This looks so cool and unique. I'm a fan.
  4. No. Not until the team member saves the map.
  5. It's impossible to give projectiles a chance. I think this may be a source feature you'd need to wait for and implement yourself.
  6. This is a really good in-depth and useful tutorial, thank you very much!
  7. This kinda reminds me of Barrows on Old School Runescape. I like it.
  8. It's so cool to see something like this be created. Keep it up, honestly!
  9. The UI looks amazing, as well as the map system! It works very well, looks amazing honestly. Good job!
  10. Doesn't mean he ripped from Arcwyre. I have these tilesets also and I paid for them Other than that the game is looking very nice, good job.
  11. Like Dashplant said, the trees. They caught my attention instantly, the patterns are too similar. In the real world trees are completely random (unless planted of course). Maybe switch it up, Like Kibz said, different trees and tiles can lighten up the map and just make it pretty to look at.
  12. Inside the Intersect Editor. Go to Editors in the top left and open the NPC editor. There you can create as many NPC's as you wish to use. When you want to add them to a map
  13. Great to see this is still being worked on.
  14. Please provide a video of some sort so we can figure out the issues a lot easily. It sounds to be that the entity sheets are correctly aligned, or are to big or small. This could be an issue and an issue I faced in the early days of Eclipse. Simple fix, just show a video of some sort just to confirm this. If it's just lag, then get a new server provider.
  15. Stx

    Open Alpha Samouraï MO

    looks nice man! Defiantly love the Samurai concept.
  16. No offence but if you're not sure how to do it, maybe look into it before thinking about releasing a game. You can either self host the game on your own PC and purchase a server from a company and have them host it for you. The above links give you enough information to actually open your game for friends. Just follow it step by step.
  17. <Host>127.0.0.1</Host> change this to the IP you wish to use. For Example if 123.33.44.55 was my IP that I was using I'd do <Host>123.33.44.55</Host>
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