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gallighanmaker

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Everything posted by gallighanmaker

  1. Objects with transparency based on triggers Fade in/out on portals
  2. About our dungeons, we have "dirt", "stone" and "ice" styles. .
  3. Thaaanks Kibz! you are amazing dude. About the graphics, I have a pixel artist who helps with commissions on the project and about the netwotk, i'm using Unity (as engine) and mirror networking, with my tests we are ok with 100~200 players (so far on our tests in production env) doing multiple things in our (large) world, but I need to do more "test stress". xD Soon i'll bring more news. Thaaanks bro! you are awesome, and your answer its right! -- @staff sorry about the double post, miss click on "quote" ><
  4. Hi guys, i'll share some progress on my game. Here, we have some cute horses. And here we have some bee's. And here some skill tests (still WIP). And another great progress, our level design < I hope u enjoy 3
  5. Holy moly, nice work guys. Its a very complete and most "modular" MMORPG2D engine out there. it's nice to see some improvements and keep up with more updates. xD
  6. I like so much this style <3 thanks, amazing asset.
  7. @The Bunny Gamer Thanks man, I'm glad to help xD.
  8. This game is impressive, good graphic quality and unique art, incredible for being made in an old lenguage (vb6). If I'm not mistaken it's an own version derived from eclipse (2.0 maybe?). But I played a couple of months ago and it was very lag, I could not have a good experience, but 'a fantastic game, good stuff, nice to see you here!.
  9. Hi xD I use Forum, Discord and IndieDB to post my progress
  10. Character sprite is completely customized and made for the project, on the tilesets I actually got what I saw on the internet but it is just to test these character animations and other mechanics of the game. The tilesets will also be created for the project. xD thanks man. This map is just for tests, this is not a tileset made for the project, they still be created but thanks, xD
  11. Here is a free .java mmo client x server code: https://github.com/AlexMog/MMO-Rulemasters-World I hope it helps, but you need to learn all about client and server socket, like send messages and read bytes, all base stuffs.
  12. Nice character animations, smooth and clean. Good job man.
  13. I'm implementing my interface and testing some concepts, what do you think ?. Preview: this menu appears on mouse over event. xD
  14. ppl kkk, nice song by the way.
  15. @Riptide @SkywardRiver Nice concept guys and looks a great project, I hope to see more of this @Topic, New monsters test: some glitches but it's ok ><
  16. @K I'm creating my own game mechanic, I'm using Unity Engine for it. thanks man. I made an bronze sword (its an color variaton from other sword template). as well need some adjusts
  17. Hi guys, today i finish an sword animations in all character base positions: Still need some adjusts but its a start. Preview: I need to improve the belt where I hold the sword, especially in side movements. xD.
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