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ven derial

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  1. Hey, so I'm working on a 2d 16bit retro feel and rouge like morpg. As of right now the name of the game is under construction but for now its called pixelated dungeons. The engine that I am using is will be intersect. Currently I have finished mapping the first level of the dungeon but am still working on quests, npcs, and items. So far I am the only one that is working on the game itself but I do have a friend that is helping design the website, forums, and maintenance on the server with the vps. ...Here is some of the first lvl mapping... https://gyazo.com/a23ac481076a2d8ca0ed5324cefe2eff https://gyazo.com/1cf3e6acef1edfd709547224d8773f83 https://gyazo.com/c8aaebb1fd7d531ccd749ba40f8b8489 My plans for this game is to have a big main town on the ground level. While the rouge like feel will be the many levels of the dungeon that you could explore. My main goal for this game is that everything in the game can be either bought from stores or made by the players themselves. That being said I'm all ways open to ideas and comments. I am looking for programmers and mappers. I'm willing to make some sort of deal with a programmer but for anything else will have to be volunteer work. Thanks, -Ven derial
  2. dumb question but how does one resize a tile set?
  3. I recently bought 16 bit tile sets off of oryxdesignlab.com and I'm having some trouble getting them lined up in the map editor! I'd really be thankful for some help... I probably should of made sure they would fit before I bought them.
  4. Hey its me again... trying to find some good tile sets that are royalty free. THANKS!
  5. I'm kinda new.. how do I add tile sets to my game?
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