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Newboot Newman

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  1. How would I go about making a spell that damages an enemy and also heals the caster for a certain amount of hp?
  2. Alright, thank you for the quick response.
  3. Is there any way to create an event or item in game that would act like a community message board? Wanted to use that for players who want to sell items without implementing an auction house.
  4. Thank you I will check this out this afternoon, sorry for the noob question haha.
  5. Ive been messing around with the resources for crafting and cannot find what img type has to be in the resource folder for it to show up in the editor. any help would be awesome and thanks in advance.
  6. Hey all, Most people call me Newman, or Boot. 33 year old from NJ who's trying to find the time to experiment with some ORPG design and writing. Other interests include M.U.D., Competitive Overwatch, and hanging out with my 14 month of daughter.
  7. I've been looking around for a while and could have sworn there was a tileset somewhere on the resource forum but can't find it. Does anyone have a link to a cheap or even better free modern city tileset?
  8. Any idea when there might be more of the $5/monthly server available?
  9. I think the title sums up this post. Don't want to have to rebuild some of the maps for my new project.
  10. Making quests and steps for them i have down no problem, the issue i am having is when a player declines the quest, the quest offer window just keeps popping up and offering the quest over and over. How do i fix this?
  11. @antarcticPuppy Nope, my question is, I have a mage class, and i create a character , but than i decide ok i want this class to have x spell at level 1, so i add the spell to the class and when i log in the character i created before the spell doesn't apple. but any other character i create in that class down the line does have the spell. My concern is down the line that if i have a few buddies playing and I decide to change a class, or add a spell as a quest reward, the spell wont apply to characters that are already created.
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