Yes! Towards the original question, I definitely believe we should be exploring video game and its *sets as all completely real literary devices. Those ideas are capable of the next step of immersion in storytelling (even of the textual variety) by finally increasing its scope into perceiving a fuller 3 dimensions, paired with its value to offer SUBSTANTIAL choice (as opposed to movie scripts, sometimes spawning from 'page-based' media).
Here is an idea that I worked up on towards two facets of an Augmented Library, used as an example for this YES:
Developed over an analytics machine that converts player "history" (in the science/math context of software versioning), but also literally in the sense that players could/would build independent stories (of a videogame that takes the form of a "'season") that are chronicled through a fan-based writers guild. The second facet would be the construction of a "gate" and tandem API used as a permission system to tailor towards electronic books, and user accounts, to literally "spawn" an augmented gate in physical space, bound by user account credentials exposed to the API and any external interface for said operation. So an empty room can be tailored through 3D space to interface with an Augmented Library medium, not just the player epics, but also any other ebook library (initially by the play store with android). *I want to keep libraries and the feel of actually BEING in one alive, I'm heavily interested in a major umbrella of gamification (not just our current view of 'video games').
Now for the metaphorical beauty of it all is the realization that if you transpose player's game history (or their metaphorical adventure) and reprint it as a literary story, you can use that as a seed to define what the next adventure would look like, through a "flow" of an evolving video game. Capable only because the dimensional immersion has increased and our brains have played with it like candy in exponential measures.
The internal mechanics and ways of communication that would form on a tool-chain to produce this environment would be scaled towards economic growth. Exposing (previously) explicitly-virtual constructs in a semi-tangible form will increase visibility to the concentrations of knowledge necessary to power the machine. In this new Umbrella CS and CE would pretty much have an interface with an API that would create little plugin spots for every perceivable shard of reality, in measurable steps labeled by relevancy. World-building, game construct evaluation, and any implement of something that needs immersion, could be given it's own professional level of understanding. If the total system got that big, I have a feeling it might.
In this Library/Game instance, those 'plugins' would make the more classical creative outlets scale into the digital counterparts through a gamified educational matrix. Sound composition, visual art productions, more physical mediums like sculpting or modeling, architectural design would also become an available augmentation. Observable sciences like astronomy, physics, chemistry, mechanics, can all be appreciated when adding more semi-tangible and more immersive visual representation. Which can all be gamified structures used in telling stories through video-games, it's brain candy by adding realism to your perceptions while offering a broader range of immersion. All this scope is just stimulating our visual senses, but I believe it can also be used to create newer literature capable of containing more filling experiences, through it's relevancy towards it's fast growing medium of Video Games.
TL;DR: Read the underlined, it's there for point concentration and to anti-alias the blocks of text in meaningful proportions. On the other hand, in regards to what you listed as being possible curriculum, no. Those ideas (structured as-is) probably won't be reasonable within a University, but some other form of school (for profit, too young, not ideal, and a bad but not failed first step) most likely. I've been in an example of that myself, and it's expensive but worth it in at least this one instance. I see this niche education positively enough to envision a future where it grows bigger and better. Right now it's barely applicable.