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Showing content with the highest reputation on 08/04/2017 in all areas

  1. PEOPLEPTALE ONLINE NOW ONLINE 24/7 This fangame based on undertale will gonna have battle and missions like others mmo but you gonna have puzzles and mysterys too!! Explore, battle, and find secrets to be the most smart and powerful player!! Work: Entities and events, skills etc... NPC:??%(Only beta test npc, battles for now) Secrets:??/??(it havent a limit so, i cant say that info) Items:30% Of planned items(can be aded more unexpected items in the future) Skills:1/??(it havent a limit so, i cant say that info) Maps Ruins: 50% Snowdin Mountain: 100% Snowdin Town Map: 99% Waterfall: 40% Temmie Village: 0% Hotland: 0% Core: 0% New Home: 0% True Lab: 0% LastCorridor: 0% Asgore castle and throne room: 0% Surface: 0% Beach: 0% Other extra maps:1% NO MORE IP TROUBLES , JUST OPEN THE LAUNCHER TO AUTO UPDATE IP, No more manual patches LAUNCHER FULLY WORKING https://gamejolt.com/games/PeopleTaleOnline/275849 https://discord.gg/AzEyKdZ
    4 points
  2. To do list: 1. 2. 3. 4. 5. You know me, if you don't I make pixel art. Dabbling in the dark arts of creation and creating sharp pointed edges. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ Terms Artwork created in a job is yours to keep, credit is not required but appreciated. I will not create anything that you dont have the right to. (Such as Pokemon, Dragon Ball Z, Animes). I can mimic styles. I have full right to refuse a job, quit a job in progress. All completed work can be edited, modifed, colour hued, anything you like. But please specify if the artwork I make can be used by others or not in the form (Public Use). Please fill out the form below, and make sure you answer correctly as later updates after the completion of the artwork will be null and void. You can specify if you are willing to pay for the artwork in the form. If I take on your commission I will request payment to my paypal immediately and depending on the job it may take few days to afew weeks. The commissions are a "pay what you want". meaning you can give me nothing in return for work. Ill consider a no payment for work as a request, that I have the right to refuse if I do not wish to do it. I will not create art that is beyond Intersect, all sprites commissioned/request must be used within the Intersect engine and only the intersect engine (Meaning dont put the sprites in MMO maker, eclipse or RPG maker). Refunds will be given if I quit a job in progress. or the time frame provided has been exceeded. Limited to one change per commission/request. Completed work cannot be refunded, even if you are unhappy with the results. I will only accept commissions from people above the age of 18. If you are under 18, please submit a request only. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ Fill out Form. on Muliple Requests, please make more Forms. Don't mash them together into one big one. It will be hard to read. Some of my Artwork: A small free resource pack. Discontinued since the base engine now comes with similar sprites. Other work:
    3 points
  3. I'm starting a new project with the Intersect Game Engine and I'm definitely going to need a good pixel artist. I'm going to pretty much need everything done but I would like to start with a basic tile set for the world. grasslands, plains, forests, deserts, jungle, coastlines, mountains, ect. I know there are a lot of free and low cost sets out there already but I want something original so I don't look like every other game. After that is done I'm going to need buildings, signs, lamp posts, bushes, and other odds and ends to decorate the world. Then land and sea monsters and paperdoll stuff for male and female toons. (*Game will not have classes) And ships. So after talking to a few artists privately I realized very quickly that the amount of compensation I am offering for the amount of artwork that I need isn't going to cut it. I have decided that for now I will just focus my efforts on a coder and and revisit the idea of a tile artist at a later date. Since the source is not out yet this gig would not start until it is released. With my art budget cleared up my total budget is $100, $50 a month per coder over the next 9 to 11 months. I would like to launch by June of next year when school lets out. That will change to a revenue share of the cash shop once the game is released, split evenly between however many I have on staff. The cash shop will be for cosmetic upgrades, mounts, ships, avatars, ect. Keeping in mind there will never be any kind of "pay to win" items. Any money raised via other methods will also be considered revenue for the purpose of revenue share. I know $50 isn't a lot, but it's what I can afford right now since I also have to cover server costs and you know, play my rent and eat. In addition to the compensation listed above you will also be given credits in the game and on the website. Something nice to have on a resume. About me and my background A little about me. Name is Tristin, I'm 40 and live in Brooklyn. I really got into mmos back in 2001 in a game called Dransik. I created and ran the largest fan site for the game (called Dransik Online, later Inside AE) for about 3 years before the game was bought out by a large company and turned to shit. After that I played various mmos over the years but never really got into them. Then I discovered Player Worlds/Mirage and toyed with the idea of running my own game. I had a game called Empires Online, Later One World with a few dozen players drawn from my Dransik days. But the game was plagued with endless bugs and I kept running into walls do to the limitations of the engine. So i switched engines to FSO. It was better all around and we quickly grew to the most popular FSO based game by a long mile with hundreds of players. So popular in fact the main server was shuttered and we became the official/recommended server/game for the engine. Had a small volunteer staff and we were really pushing out fun content. Doing that was so much fun and I really miss those days. They came to end because we basically became too big and the software just couldn't handle it, Especially the map switching errors that left people stranded on a blank map. So I abandon the project. After that I teamed up with the original developer of Dransik and became a game designer for his new project, Lothgar Online which was very similar to Dransik. That lasted for a short while until I had some real life issues to deal with and I left the company. That was years ago and now I'm ready to get back in the game and try do all over again. (EDIT) About the Game I have opened up a new thread about the game that I will keep updated with my progress. In Closing The art style of the world outside the 3 main Kingdoms will be dark and gloomy. No pretty meadows, no gardens, just utter death and despair. If anyone is interested in joining the team please contact me here or via PM.
    2 points
  4. For each act I drew drawings, so during the loading of a new scene the player will not have to look at the frozen screen
    2 points
  5. I am available for more work. Updates
    2 points
  6. GOOD NEWS i prepared some characters for the game Alphys Asriel Dreemur Napstablook(o whathever his name write xD) THE GREAT PAPYRUS The river boat worker, called "red" (in the original game alwais see her/his as a shadow) ¿do you remember? Swap Papyrus(im browsing for swapsans) im not veri fan of some AU but i think people will like it Toriel Frisk(Playable Human Male)(i know he has no gender but i want to put chara as human too) Chara(Playable female human)(i still use it , i like his psyco personality) Sans (will make puns and do special events and missions, you gonna enjoy) Temmie(im using this sprite as enemy test, i added the cut animation and sound as default human attack) Undyne(i dont know where put her for now) I will try make the people disguise as his favorite character and can change the skin everytime with objects or talking with an specific npc... but is just a idea i put there all for someone want to use, it was a hard work make it run on the engine... im working on swapsans asgore and ghaster for now
    1 point
  7. Love the tilesets.
    1 point
  8. thanks, i found this page searching a good engine to carry my project and in still beta is so awesome me too, but is MUCH work , i was nearly 6 hours only doing tilesets , and building snowdin town from my own. and i dont end entire town map... i dont used a picture, i really put every tile from pattern , look Hard work ... But this make's server and users more speed in loading and smoth playing
    1 point
  9. Undertale is pretty much my favorite game of all time, will be cool to see this project grow!
    1 point
  10. thanks but all is from toby fox original creator of undertale, i only adapt his tiles and sprites to engine(its a huge work) both tiles and sprites are from the original game... also someday i change them but it make los the "undertale" feeling on internet are some sprites but... its hard to make sprites "contact" with tilesets of game There are some sprites i found . but if its possible i dont want change the originals... i know arent cool but its the essence of original game... Another bad notice is , the name is already taken , the people who take this name dont advance anything, they taked for NOTHING well i will change it... And thanks for comment
    1 point
  11. Good share. We always like a bunch of converter tools
    1 point
  12. Painting stage is done, now I can finally do the other tasks
    1 point
  13. Several new screenshots. I decided to find the music on freesound.org. There are cool ambient-tracks with the type of license, allowing me to use them in commercial projects without the author's consent. There are no prices for such people who post them. I added them to the game and now everything is much more atmospheric. I've already run around a hundred times, but now with music, the game feels completely different. And also added audio effects for cars, drones, refrigerators, etc. And finished almost all icons of the characters, 4 more characters left
    1 point
  14. Now working on animations. 54 characters is done, 30-40 is left
    1 point
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