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(Suggestion) Job Editor


Xenogene
  • Version: Beta 5 New Issue Suggestion

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Error Description
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I would like to make a suggestion for a job(or something different from "skills") editor. It would work like this: You create a job variable, which can be used with the event system. When jobs are added to the list they show up in a job menu. Max level for any job could be set via editor.

In turn one could use these variables to determine weapon/skill strength, among other things.

This would allow for skill based mmo's similar to Ultima Online or Runescape.

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Replication Steps
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If you are using Intersect, please find and attach BOTH your Client/Resources/Logs folder and Server/Resources/Logs folder to help us debug your problem. Without these logs we often cannot fix bugs in the engine.

Edited by Xenogene



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