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NPC does not stand still & light bug


Worldofjimmy
  • Version: Beta 5 New Issue Bug Report

For tracking and organizational purposes, please include ONLY ONE bug or suggestion per report. Thank you!
Reports not in English will be removed.

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Error Description
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I chose NPC to stand still. When I attack it, it follows me.

Seems like there is a light bug in animation. It blinks.

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Replication Steps
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Make a new NPC with Stand Still. "Summon it" and attack it. It will follow you.

Animation is called via event when Oak Logs dies. 

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Attach Screenshots/Other media
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84fb46e00ace0c302b1fbfab114443cc.gif

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Attach Error Logs
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If you are using Intersect, please find and attach BOTH your Client/Resources/Logs folder and Server/Resources/Logs folder to help us debug your problem. Without these logs we often cannot fix bugs in the engine.



User Feedback

Recommended Comments

Regarding the light bug, I think you forgot to set the light effect to the other animation frames. 

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