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Hostile NPC Bug

  • Version: Beta 6 Duplicate Bug Report

Non-hostile mobs (not set to attack on sight) become hostile, but do not attack.


Edited by Xeno

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You can set this one as duplicated @jcsnider, this seems to be a npc name color issue when you migrate projects from old intersect versions (same happens on one of my projects, migrated from b4.9.1 all the way to b6).

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