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[Fixed in B5] Guard bug


Xenogene
  • Version: Beta 4 Fixed Bug Report

For tracking and organizational purposes, please include ONLY ONE bug or suggestion per report. Thank you!
Reports not in English will be removed.

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Error Description
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Guards will attack players (After engaging enemy npc).

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Replication Steps
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Attach Screenshots/Other media
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Attach Error Logs
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If you are using Intersect, please find and attach BOTH your Client/Resources/Logs folder and Server/Resources/Logs folder to help us debug your problem. Without these logs we often cannot fix bugs in the engine.



User Feedback

Recommended Comments

Overhauling NPC behavior options in Beta 5:

  • Add common event option on npc death (both for killer, and killer party)
  • Add npc conditionals for whether or not a npc should defend a player when attacked
  • Add npc conditionals for whether or not a npc should attack a player on sight
  • Add npc conditionals for whether or not a player can attack a npc

 

Gonna postpone a fix here until then.

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