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B5 Map not saving when npc's are changed.


davidsaid06
  • Version: Beta 5 New Issue Bug Report

For tracking and organizational purposes, please include ONLY ONE bug or suggestion per report. Thank you!
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Error Description
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Sometimes, when i try to erease some NPC's from a map on the editor, on the client they are still there, at first i thought i didn't save the map, but this has been happening to me several times, randomly when i delete some npc's from a map. Also, if i made a change to the properties of the map(like the fog intensity or darkness), they are discarded as well.


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Replication Steps
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Place NPC's on a map

Save

Delete NPC's so the number of NPC's is lower than before

Save

Randomly the map can save the change or discard it.


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Attach Screenshots/Other media
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d5b57fa3abed9525b6d6c8606c729f4d.png


dc34c7e765b1e4f78eb88438db8706ac.png

I edited all the maps on the same day, reduced the number of NPC's and changed the opacity of the darkness and fog, but today some maps still have the NPC's and the old opacity.
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Attach Error Logs
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If you are using Intersect, please find and attach BOTH your Client/Resources/Logs folder and Server/Resources/Logs folder to help us debug your problem. Without these logs we often cannot fix bugs in the engine.



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